Featuring:  Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks!  We were expecting to be down both a Grace and a Tam but at the very last minute, Tam was available.  We talked a bit about the new Return to Monkey Island game and how it is educating us on important anchor facts.  From there we talk about one of the longest-to-deliver Kickstarter called Two Guys Spaceventure, which styles itself as a new Space Quest game but largely fails at delivering.  From there we talk about the card games of Richard Garfield and what his initial design intent was versus how the games actually play.  From there we talk a bit about Star Ocean: The Divine Force which has released a demo this week.  We talked a bit about the announcement of the 4000 Series Nvidia cards and the 70% price increase that comes with them.  We talked about how Twitch seems to be eating itself and the onslaught of folks shifting to YouTube after changes in revenue splits.  Finally, Bel talks about getting a Steam Deck and how he has already caused his device to get into a boot loop.  We talk a bit about how the hardware works so well for being a completely hands-off console for Tam but also allowing Bel to tinker endlessly with his setup.

Topics Discussed

  • Return to Monkey Island
  • Two Guys Spaceventure
  • As Garfield Intended
    • Pokemon
    • Magic the Gathering
    • Richard Garfield’s Intent
  • Star Ocean: The Divine Force Demo
  • Nvidia Price Hike
    • Don’t buy a 4000 Series Card
    • AMD Price Drops
  • Twitch Eats Itself
    • The migration to YouTube
  • Bricking the Steam Deck
    • Bel gets a Deck and Fiddles with it
    • Logitech G Cloud doesn’t make sense
Direct download: aggrochat_episode405.mp3
Category:gaming -- posted at: 10:54am EDT

We start off the show with a hearty congratulations to Tam who will likely be out for a few weeks because he is in dad mode with a very “smol hume”.  From there we talk a bit about the Fall of Babylon…  or at least Babylon’s Fall and the game we never understood why it was a thing officially shuttering in February.  It has been a very Not-E3 week as all major players had a significant presence at the Tokyo Game Show.  More specifically we talk a lot about everything that came out of the Nintendo Direct.  It is time for the Nightmare Tower in Guild Wars 2 as Season 1 Episode 4 drops, leaving we believe only one more episode to go before the story hole has officially been patched.  Bel talks at length about his adventures on the New World PTR and more specifically some of the massive changes to how crafting works.  From there we dive into a discussion about Path of Exile and how it isn’t really a “chill” game.  When the game is good it is great, but when it is bad it is atrocious.  As always though when we complain about games it comes from a place of love, because if we don’t really care…  we just don’t talk about it.

Topics Discussed

  • Babylon’s Fall Shutdown
  • Tokyo Game Show
  • Nintendo Direct
  • New World PTR
  • Path of Exile Frustrations
Direct download: aggrochat_episode404.mp3
Category:gaming -- posted at: 10:31am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, and Thalen

 

Tonight we attempt to record a show that is only an hour in length but fail again overshooting by about fifteen minutes.  We are down a Tam because life happens, and Kodra had to travel to Ash’s house to get internet…  but we get a shot out the door regardless.  We start off with a quick recap on the experience of starting Ooblets from scratch, then dive into a discussion about the next Shovel Knight game from a different studio.  Ash talks a bit about his experiences with PAX West and we discuss games that evoke the style of a specific era in console games.  This dives into a whole discussion about our console gaming experiences throughout the years.  Bel talks a bit about the upcoming patch to New World and how it is completely changing the starting game experience for the better.  

 

From there we dive into a discussion about Path of Exile and how spending some in-game currency on a build can make a massive difference.  We talk about narrowing down the hunt for Atlas completion as Grace and Bel get close to wrapping that up.  Then we dive into a side topic about how easy it is just to write off bad performance when maybe it is something you did to cause it.  Essentially running Path of Exile on a mechanical drive makes a massive difference, and you really should use a high-quality SSD.

Topics Discussed

  • Ooblets
  • Shovel Knight Dig
  • PAX West
  • Retro Styled Games
  • New World Revitalization
  • Path of Exile
    • Spending lots of currency on a build
    • Closing in on Atlas Completion
  • Dealing with Bad Performance
Direct download: aggrochat_episode403.mp3
Category:gaming -- posted at: 10:09am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Hey Folks!  What happens when we have a few weeks worth of Path of Exile discussion bottled up?  Well, apparently we record a two hour long show!  Bel was completely oblivious to how long we were recording in spite of the entire crew trying to warn him.  First, we have a few quick topics about Return to Oz and the launch of Ooblets on all platforms including Nintendo Switch.  From there we dive into a long discussion about our thoughts relating to Path of Exile as a whole and how the Lake of Kalandra league has gone.  We have different points of entry from those of us who have been grinding away at maps, and those who have yet to finish the campaign.  We also attempt to scare Kodra who thinks he has seen a lot of systems so far…  but has yet to unlock half of them.

Topics Discussed

  • Return to Oz
  • Ooblets Launch
  • Path of Exile
    • Lake of Kalandra League
Direct download: aggrochat_episode402.mp3
Category:gaming -- posted at: 10:35am EDT

Featuring:  Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

 

Tonight we come back with a normal show after our Questions and Answer session for episode 400.  We were originally going to talk about the Path of Exile Kalandra League, but due to some technical difficulties Grace was unable to attend and we bumped that topic for another week.  We start off with a few new titles that Tam has been playing, namely Eastward and Rollerdrome.  The second of which most of us thought was going to be some new esports title, not a single player rollerderby shooter.  From there we talk about the shocking news of the PS5 price going up specifically in Japan but also in every other market that is not the United States and the ramifications that might have.  From there we pick up the Gaming Futurism topic from the 400th episode and dive into how Tam thinks the future is mobile.  Then at the very end of the show we somehow ended up talking about World of Warcraft, and I am not entirely certain I can trace that journey.

Topics Discussed

  • Eastward
  • Rollerdrome
  • Sony PS5 Price hike and Japanese market
  • Epic Exclusivity and the Black Hole of their Storefront
  • Gaming Futurism
  • Accidental World of Warcraft topic
Direct download: aggrochat_episode401.mp3
Category:gaming -- posted at: 11:06am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Tonight is a bit of an odd show because it is in fact our 400th episode of AggroChat.  If you had told me in April of 2015 that we would still be doing the show in 2022…  I probably would have given you some side-eye.  However here we are and for the most part, AggroChat has above all other things…  been a time that the seven of us hang out every single week both in the lead-up to the show and events that often spawn after the show.  Last week after the show we kicked around the idea of doing something special, which ended up materializing into a Question and Answer session.

Huge thanks to our listeners who gave us some questions on the spur of the moment.  The complete lack of planning…  absolutely fits the overall theme of AggroChat as a show.  We had a lot of fun answering the questions so who knows…  maybe we will do another one of these at 500 or 600.

 

Topics Discussed

  • Listener Submitted Questions
Direct download: aggrochat_episode400.mp3
Category:gaming -- posted at: 10:30am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Sometimes a big week happens where there is a collision of events leading us to all want to talk about a game.  We welcome Kodra back from GenCon 2022 and he talks about his experiences namely the LARPs he participated in and this leads to a discussion of Warmachine 4.0.  From there we spend some time talking about the Path of Exile 3.19 Lake of Kalandra league reveal stream and the changes it is ushering in.  Bel and Ammo talk a bit about Tower of Fantasy which seems to be a universally better version of Genshin Impact set in a science fiction borderlands/wildstar-like universe.  Finally, we wrap things up with some talk about Cult of the Lamb where you sacrifice your friends for fun and profit.

 

Topics Discussed

  • GenCon 2022
    • LARPs
  • Warmachine 4.0
    • What is going on?
  • Path of Exile
    • 3.19 Lake of Kalandra Stream
  • Tower of Fantasy
  • Cult of the Lamb
Direct download: aggrochat_episode399.mp3
Category:gaming -- posted at: 10:21am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Tamrielo, and Thalen

 

Tonight we are down a Kodra because he is off enjoying GenCon.  If you see a spot on Fred from Scooby Doo in GenCon photos, that would probably be him.  We start with a topic that was purposefully bumped from last week because the ramifications were not specific yet.  Essentially Star Citizen did a progress wipe and maybe got it wrong with a rounding error causing players to end up with way more money than they had before.  From there we talk about the Festival of the Four Winds in Guild Wars 2 and some purposefully non-spoiler Sandman discussion.  Bel talks a bit about trying out Kingdom Come Deliverance and how their attempt at a clever combat system blows but can largely be fixed with mods.  From there we dive into a weird topic against gatekeeping and the joy of seeing people discovering Kate Bush.  Then we dive into a Blizzard section as we talk about the cancellation of WoW Mobile, grouping issues in Diablo Immortal, and just general issues with Blizzard.  Finally, we wrap things up with a little discussion about Xenoblade 3.

Topics Discussed:

  • Star Citizen 3.17.2
    • Wipes
    • Stipends
    • Content Drop
    • Problems
  • Guild Wars 2 
    • Festival of the Four Winds
  • No Spoiler Sandman
  • Kingdom Come Deliverance
    • Fixing it with Mods
  • A Case Against Gatekeeping
    • The Return of Kate Bush
  • WoW Mobile Cancelled
    • Exploring the potential whys
  • Diablo Immortal Grouping Problems
    • 100k Whale can’t get a group
  • Blizzard Woes
  • Xenoblade 3 Rocks
Direct download: aggrochat_episode398.mp3
Category:gaming -- posted at: 10:16am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Tonight we are back and instead of Bel being sick this time we have Kodra who sounds awful.  First up we start with a discussion about Tam’s experiences with the Steam Deck and how it is a phenomenal device.  From there we talk about Tam dropping down to 1440p high framerate after spending time running at 4K and how he has been a better experience.  Ash talks about Digimon Survive finally released and his experiences with the game.  Bel gets into Dragonflight Alpha for World of Warcraft and talks about his first few weeks.  From there we talk about some of the early experiences with Multiversus and the high-quality smash bros style gameplay.  Kodra talks about the upcoming Kickstarter for Nara: Facing Fire.  Tam talks about Anno: Mutationem and its interesting take on Cyberpunk and that it is not at all connected to the Anno Series.  Finally, we wrap up with some discussion of the recent Ocarina of Time TAS play for Summer Games Done Quick.

Featured Topics

  • Steam Deck Ownership
  • Downgrading to 1440p
  • Digimon Survive Released
  • Dragonflight Alpha
  • Multiversus
  • Nara: Facing Fire
  • Anno: Mutationem
  • SGDQ Ocarina of Time TAS
Direct download: aggrochat_episode397.mp3
Category:gaming -- posted at: 10:22am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

We are back!  Bel was sick last week from an unknown illness that is very likely, not Covid and as such we did not record.  Tonight we had a wealth of topics and in the end, made it through very few of them.  We start off by talking about one of Ash’s comfort games Okami and his recent experiences playing through it on the PlayStation 4.  From there we talk about Stray and how Bel and Grace have deeply mixed feelings about it and Tam loved it.  Since it is always fun to dunk on NFT projects, we talk about Microsoft decimating NFTWorld by declaring that there will be no NFT projects associated with Minecraft.  While this is a bit of an old topic we talk about the return of E3 and how Reed Pop will be running the show in 2023.  We also talk about what this might mean for a shift in the show from being largely industry-focused to more fan service.  Finally, a number of us have reached the end game of Path of Exile and we talk about those experiences.

Topics Discussed

  • Okami
  • Stray
  • NFTWorld Burns
  • Reed Pop and E3
  • Path of Exile Endgame
Direct download: aggrochat_episode396.mp3
Category:gaming -- posted at: 10:43am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Tamrielo, and Thalen

 

Tonight we have a show where we are mostly discovering games that have been out for a very long time.  We start off with Rimworld and Tam’s adventures in this story generation engine.  From there we talk about Wolfstride and how it is a very 90s anime representation of a video game.  From there Tam talks a bit about the Star Citizen Guide program that links someone needing help with a live person to help them, and how recent changes have made that system work strangely.  Finally, we dive into Path of Exile and how the rabbit hole has widened and captured most of us.  We talk about confronting the passive tree and the weird edge case builds it can support along with some early multiplayer experiences.  We also talk a bit about how important it is for games to support a controller and a mouse and keyboard to meet the players where they are most comfortable.  Finally, we dive a bit into the microtransactions within Path of Exile and their general acceptance.

Topics Discussed

  • Rimworld Adventures
  • Wolfstride
    • Very 90s Anime Game
  • Star Citizen’s Guide System
    • Echos of Everquest Guide System
  • Path of Exile
    • The rabbit hole widens
    • Multiplayer experiences
    • Controller Support in ARPGs
    • Acceptance of MTX
Direct download: aggrochat_episode395.mp3
Category:gaming -- posted at: 10:09am EDT

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

We did not record a show last week because the news of our country was a bit too fresh for most of us to talk about video games.  Now another week has passed and the wound has begun to scab over a bit.  Tonight we start down a Thalen and Grace but eventually pick up a Thalen as we go.  We talk about Summer Games Done Quick and have an aside about Wiley Wars coming to the Switch.  From there folks talk about Teenage Mutant Ninja Turtles: Shredder’s Revenge and trying to play it six-player on a console that does not support that.  From there Bel talks about falling back into Diablo III and finishing out Season 26…  while also playing a horrible ideas class that is really bad at boosting friends.  From there Bel talks about his recent experience diving down the Path of Exile rabbit hole.  Guild Wars 2 made many changes that were not well received by the most hardcore players, but we largely think they are a good thing and talk about that.  Finally, we wrap up with a quick discussion about Outriders Worldslayer and how it is still a very bleak game, but also a great mechanical experience if you can get past that.

Topics Discussed

  • Summer Games Done Quick
    • Wiley Wars on Switch
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge
  • Diablo III Season 26
    • Bad Ideas Build
    • Being a Bad Carry
  • Path of Exile
    • Bel Goes Down this Rabbit Hole
  • Guild Wars 2 Massive Changes
  • Outriders Worldslayer
    • Still a Bleak Game
Direct download: aggrochat_episode394.mp3
Category:gaming -- posted at: 11:03am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Tonight was a weird show.  Firstly we are recording this show on Belghast’s Birthday, which in our almost 400 episodes I am not sure we have actually recorded on one of our Birthdays before.  We set out with the mission of recording a show about the “Not E3” festivities that have been going on but get sidetracked as one does.  Instead, we go down a path of talking about Diablo Immortal once again, but from the standpoint of how exactly one should be funding game development.  Clearly, the NetEase and Blizzard team chose violence, but how exactly does one fund modern game development costs when the market has shown that if the price trickles up from $60…  folks freak out.  From there we do eventually return to talking about Sony, Microsoft, and whatever Geoff Keighly is running that now serves as the replacement for E3.

Topics Discussed

  • Bel’s Birthday
  • Diablo Immortal Again
  • Funding Games Ethically
  • Gamepass Model
  • Microsoft Show
  • Silksong
  • Valheim Cross Play between Gamepass and Steam
  • Star Citizen, Starfield, and the era of Space Games
  • Redfall
  • The Gamesir X2 controller reprised
Direct download: aggrochat_episode393.mp3
Category:gaming -- posted at: 10:15am EDT

Featuring:  Ammosart, Ashgar, Belghast, Kodra, and Thalen

Tonight’s show is a bit of a strange one.  We had a bunch of absences and at the start of the show, it was just Ammo, Bel, and Thalen.  Then as we recorded a wild Ash and Kodra appear, but this does have the effect of causing a few topics to be rehashed.  We start talking about the nonsense that Bel is doing where he attempts to fix the episode gap on YouTube and re-releases the original 73 episodes.  We dive into Guild Wars 2 and specifically the Living World Season 1 and the current Dragon Bash event.  Bel reprises the topic of Diablo Immortal this week and talks about having gotten to level 56 and all of the many monetization traps in that game.  Then Thalen talks about his experiences playing Talos Principle and Stanley Parable.  Kodra appears and we reprise the Guild Wars 2 topics a bit before Bel dives into a discussion about the universally good changes coming to New World.

Topics Discussed

  • Re-releasing Original AggroChat Episodes
  • Guild Wars 2
    • Living World Season 1 Chapter 2
    • Dragon Bash
  • Diablo Immortal
    • The Grind
    • Lootbox Bait and Switch
    • $450 Gem
  • Talos Principle
  • Stanley Parable
  • Guild Wars 2 Revisited
  • New World Upcoming Changes
Direct download: aggrochat_episode392.mp3
Category:gaming -- posted at: 10:05am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Tonight we go back to our normal format and open up talking about Kodra teaching Eli how to play some Pokemon TCG, and how the last time several of us played that game was during the Wizards of the Coast era.  From there Grace and Bel talk about Gunfire Reborn, a game where you play anthropomorphic animals with guns in a roguelike…  that occasionally features lizards as weapons.  Bel talks about his experiences playing Diablo Immortal and we talk a bit about its very predatory monetization scheme.  Tam talks about his experiences attempting to get into the very obtuse X4 series and obligatory comparisons to Star Citizen.  We talk briefly about Star Trek Strange New Worlds and how it is a pretty good onramp to the Trek franchise.  This also ends up in a bit of a brief discussion about the new Kenobi miniseries of Disney Plus.

Topics Discussed

  • Pokemon TCG with Youngsters
  • Gunfire Reborn
  • Diablo Immortal
  • Predatory Monetization
  • X4: Foundations
  • Star Citizen
  • Star Trek: Strange New Worlds
  • Kenobi Miniseries
Direct download: aggrochat_episode391.mp3
Category:gaming -- posted at: 10:27am EDT

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Tonight we sit down to record the first “Aggrochat Game Club show”-like experience that we have done in a really long time.  A few weeks back a copy of Citizen Sleeper showed up in our steam libraries courtesy of Tam, and after several played it…  we set forth to eventually have a single show where we talked about it at length.  The major benefit of this is that for the most part, it is a relatively short game, and also has a wide myriad of possible outcomes.  This led to some interestingly varied experiences including one where Bel just played the game wrong entirely and made it out on the other side with a good ending.  This is a full spoiler show about Citizen Sleeper so I highly suggest if you have not played the game…  that you might do so and come back later.

Topics Discussed

  • Citizen Sleeper
Direct download: aggrochat_episode390.mp3
Category:gaming -- posted at: 10:15am EDT

Featuring: Ammosart, Ashgar, Belghast, Tamrielo, and Thalen

Tonight we are down a Grace and a Kodra but carry on with the long list of topics left over from last week.  We start the show with a discussion of Trek to Yomi and how it is the video game form of a samurai movie.  Bel revisits New World and talks about all of the improvements, and how it is very unlikely to change anything population-wise.  Folks played Necromunda in person using the 2018 rules set and share their experiences.  Bel talks a bit about his rabbit hole from last week of looking at just how far off Kickstarter estimated delivery dates are for Video Games.  Finally, we talk some more about Star Citizen and the 3.17 patch, along with some long-time daydreaming about a world where Tam gets to ferry us around the galaxy going on delves through abandoned space hulks.

Topics Discussed

  • Trek to Yomi
  • New World Improvements
  • Necromunda
  • Kickstarter Nonsense Estimates
  • Star Citizen 3.17
  • Always Pay Your Sheep in PVP
Direct download: aggrochat_episode389.mp3
Category:gaming -- posted at: 10:43am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Last week was mothers day and travel and such led to us not being able to record a show.  As is often the case we ended up with a long list of topics and not enough time to address them all.  First, we talk about the curious intersection of Pachinko and Roguelikes and more specifically Peglin and Roundgaurd…  and its pinball-focused cousin Yoku’s Island Express.  Thalen shares with us the joy of the Squirrelgirl Podcast.  We talk a bit about the odd but obvious cross-over event between EVE Online and Microsoft Excel.  We dive a bit into Guild Wars 2 and talk about how apparently Bel is actually doing PVP now, not just WvW.  We also congratulate Kodra on getting his Skyscale mount and talk a bit about the long grinds.  From there Thalen discusses the DIE Pen and Paper system.  From there we talk a bit about the recent streamer bans for running addons and the whole debacle causing rifts in the community.  Lastly, we talk a bit about bringing back the AggroChat Game of the Month…  sorta…  because we are going to all play Citizen Sleeper and then record a show about it.

Topics Discussed

  • The intersection of Pachinko and Roguelikes
    • Peglin
    • Roundguard
    • Yoku’s Island Express
  • Squirrel Girl Podcast
  • EVE Online and Excel Crossover
  • Guild Wars 2
    • Someone replaced Bel and is doing PVP
    • Kodra gets a Skyscale
  • DIE the Pen and Paper Game
  • Final Fantasy XIV Addon Debacle
  • AggroChat Game of the Month Returning Sorta
    • Citizen Sleeper Show Soon
Direct download: aggrochat_episode388.mp3
Category:gaming -- posted at: 10:30am EDT

Tonight we start off with an apology about missing last week due to severe weather.  We did the thing where we accidentally talked about things we should have talked about on the show…  and roll straight into a discussion about Drizzlewood and Living World Season 5.  From there we talk a bit about the World of Warcraft Dragonflight announcement.  This dives into a topic about how the failed state of Warcraft has helped so many games that are not Final Fantasy XIV and the odd thriving condition of legacy games.  We talk a bit about Flowstone Saga and vampire Survivors.  Then we dive into what ends up being a full spoiler discussion of Outriders that starts with some discussion about the expansion coming in June.  We attempt to wrap things up with the Stanley Parable, but get into an offshoot at the end of the show about Marvel shows.

Topics Discussed

  • Guild Wars 2
    • Drizzlewood is Great
    • Chapter 5 of Living World 5 is NOT
  • World of Warcraft Dragonflight
  • WoW Failing Helped Everyone Out
    • Talk about various MMORPGs that are thriving right now
  • Flowstone Saga
  • Vampire Survivors
    • More Weird Additions
  • Outriders Worldslayer
    • FULL Outriders Spoilers
  • The Stanley Parable Ultra Deluxe
  • Impromptu Marvel Discussion
Direct download: aggrochat_episode387.mp3
Category:gaming -- posted at: 10:25am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Tonight we talk about Bel and his dumb luck that seems to follow him from game to game.  More specifically we talk about three exceedingly rare things that took place in short order after he came back to Guild Wars 2.  From there we talk a bit about the community and how awesome they are.  We also talk a bit about wrapping up Path of Fire and Living World Season 4.  From there we talk about Wobbledogs, which comes from of grand tradition of griefing each other with games…  but this time in a good way.  Finally we talk a bit about Kirby and the Forgotten Land and more specifically Ultimate Cup Z.

Topics Discussed

  • Bel’s Dumb Luck
  • Guild Wars 2
    • Path of Fire Wrap Up
    • Living World Season 4 Wrap Up
    • Fun with Mounts
    • The Great Community
  • Wobbledogs
  • Kirby and the Forgotten Land
    • Ultimate Cup Z
Direct download: aggrochat_episode386.mp3
Category:gaming -- posted at: 11:05am EDT

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Tonight we have the very first live show in three weeks.  As a result a bunch of stuff happened in the meantime.  We talk about some early experiences with Tunic, and then get into some discussion about Liars Day news turned true.  League of Votann is a thing and represents the return of “Squats” or Space Dwarves to Warhammer 40,000.  We also talk a bit about how the meta is currently collapsing because of the overpowered nature of Harlequins.  From there we talk about the shocking return of Colossal Cave Adventure and Monkey Island.  We talk a bit about the experiences with Kirby and the Forgotten Land, then dive into some discussion about Guild Wars 2 and the return of Super Adventure Box and Living World Season 1.

Topics Discussed

  • Tunic
  • Squats are Back
    • League of Votann
  • 40,000 Meta Collapse
    • Harlequin Problem
  • Colossal Cave Adventure
  • Monkey Island
  • Kirby and the Forgotten Land
  • Super Adventure Box
  • Living World Season 1
  • Gloomhaven Digital
Direct download: aggrochat_episode385.mp3
Category:gaming -- posted at: 10:42am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Hey Friends!  It is finally that time where we record our big full spoiler show for Final Fantasy XIV Endwalker expansion.  It has become tradition to record one of these when all of our crew have played through the expansion and yesterday afternoon Kodra finally finished it.  We also ended up recording for far longer than we have EVER recorded for one of these shows.  We started about an hour early and still finished up two hours late for a grand total of around four hours of podcast to edit.  

 

The end result is that we are chopping this down into three separate shows which is a first for us.  We have a storied history of double episodes but never a triple.  This week we have the final of this sequence.  Hopefully you enjoy the show, and if Final Fantasy XIV is not your jam then I guess we will see you hopefully in a couple weeks for more live shows.

Topics Discussed

  • Final Fantasy XIV Endwalker
Direct download: aggrochat_episode384.mp3
Category:gaming -- posted at: 10:09am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Friends!  It is finally that time where we record our big full spoiler show for Final Fantasy XIV Endwalker expansion.  It has become tradition to record one of these when all of our crew have played through the expansion and yesterday afternoon Kodra finally finished it.  We also ended up recording for far longer than we have EVER recorded for one of these shows.  We started about an hour early and still finished up two hours late for a grand total of around four hours of podcast to edit.  

The end result is that we are chopping this down into three separate shows which is a first for us.  We have a storied history of double episodes but never a triple.  This week we have part two of this sequence.  Hopefully you enjoy the show, and if Final Fantasy XIV is not your jam then I guess we will see you hopefully in a couple weeks for more live shows.

Topics Discussed

  • Final Fantasy XIV Endwalker
Direct download: aggrochat_episode383.mp3
Category:gaming -- posted at: 9:33am EDT

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

 

Hey Friends!  It is finally that time where we record our big full spoiler show for Final Fantasy XIV Endwalker expansion.  It has become tradition to record one of these when all of our crew have played through the expansion and yesterday afternoon Kodra finally finished it.  We also ended up recording for far longer than we have EVER recorded for one of these shows.  We started about an hour early and still finished up two hours late for a grand total of around four hours of podcast to edit.  

The end result is that we are chopping this down into three separate shows which is a first for us.  We have a storied history of double episodes but never a triple.  Hopefully you enjoy the show, and if Final Fantasy XIV is not your jam then I guess we will see you hopefully in four weeks?

Topics Discussed

  • Final Fantasy XIV Endwalker
Direct download: aggrochat_episode382.mp3
Category:gaming -- posted at: 10:46am EDT

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

 

Tonight we have a bit of an odd show to usher in sleep theft weekend.  First we talk about Bel’s descent into madness…  that is getting super engaged in Guild Wars 2.  He spent the last week chain running World Bosses and talks about how freaking fun that is.  From there we talk about some of the long grind systems and how there are multiple paths for different playstyles to reach the same ultimate goal.  From there we dust off a topic that has been sitting on the list for a long while, that was originally inspired by Warhammer 40,000 but applies to a lot of different games.  Largely we discuss how the most hardcore players represent the smallest portion of the community, but also are the ones that set the pace that everyone else is forced to live up to.  This covers a wide swath of topics from Magic the Gathering to MMO Chain Pulling to even the death of New World.  It is one wild ride  of a show.

Topics Discussed

  • Bel’s further descent into Guild Wars 2
    • The Joy of Chain Running World Bosses
    • The Good Long Grinds
  • Catering to the minority in games
    • How the most competitive players set the rules of the community
    • Warhammer 40,000
    • FFXIV and MMO Chain Pulling
    • Magic the Gathering
      • Netdecking
      • Missing Jank Magic
    • Destiny 2
      • Death of Skill Based Matchmaking
    • New World and how catering to a minority is killing game
    • Missing the innocence of being able to be bad
Direct download: aggrochat_episode381.mp3
Category:gaming -- posted at: 10:31am EDT

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Tonight we start off talking about the weird game Babylon’s Fall and how it potentially had the worst launch ever of a big budget looter style game.  With a steam launch of concurrent users in the neighborhood of 350 players…  we talk about what went wrong.  From there we discuss Warhammer 40,000 and the release of new Craftworld army lists.  So in a weird turn of events…  Bel apparently likes Guild Wars 2 now?  He finally lands on a class that feels the way he wanted Warrior to feel…  and it is apparently a caster.  We also talk a bit about End of Dragons expansion and how well Cantha appears to be received.  From there we dive into a topic that is sure to anger many listers about what it means for Open World gaming to be done “Right”.  This mainly involves a discussion of Breath of the Wild, Elden Ring, Horizon series, and even some discussion of things like open world Assassin’s Creed games.

Topics Discussed

  • Babylon’s Fall
    • Worst Looter Start Yet
  • Warhammer 40,000
    • Craftworlds
    • Aspects are Finally Good Again
  • Bel Apparently likes GW2
    • Necromancer is Caster Tank
  • End of Dragons
    • Fun in Cantha
  • Open World Done Right
    • Breath of the Wild
    • Elden Ring
    • Horizon Series
Direct download: aggrochat_episode380.mp3
Category:gaming -- posted at: 10:31am EDT

Tonight we have a blend of new topics and bumped topics starting with discussion of recent plays of Chicory, and how the musical soundtrack is phenomenal.  Ash talks a bit about how maybe there are games with too much complexity…  more specifically Xenoblade 2.  From there Kodra talks about his first major VR game experience with Psychonauts Rhombus of Ruin.  We contemplate what the heck a Disco Elysium TV Show might look like.  Tam talks about his experiences with the latest Total Warhammer game.  Finally we finish the show with a long discussion about Elden Ring and how maybe most of the game reviews are a little biased.

Topics Discussed

  • Chicory is Great
  • Xenoblade 2
  • Psychonauts Rhombus of Ruin
  • Disco Elysium TV Show
  • Total Warhammer III
  • Elden Ring
    • Problems with Game Reviews
Direct download: aggrochat_episode379.mp3
Category:gaming -- posted at: 10:27am EDT

Tonight we talk about how constructed Kamigawa is a challenge and how effectively there are only so many viable decks that you can build.  From there we talk about Vampire Saviors a game that Bel griefed Ashgar with and he has been playing at length.  Grace discovers Chronicon, a game that we would consider the perfect diablo clone…  if it had reasonable graphics.  Finally we dive into a long discussion about our earlier feelings about Horizon Forbidden West, a game that has in large part consumed most of the cast since its release on Friday.  There is a weird diatribe about dpads and the importance of a good one as well as a quick blurb about how Psychonauts does not maybe hold up as well from a representation of mental health aspect.

Topics Discussed

  • Kamigawa is Hard
  • Vampire Saviors
  • Chronicon
  • Horizon Forbidden West
    • Initial Thoughts
  • Diatribe about DPads
  • Psychonauts Holds up Less Well
Direct download: aggrochat_episode378.mp3
Category:gaming -- posted at: 10:21am EDT

We start off with a quick update on Elden Ring and how From Software is working on fixing the exploit prior to launch.  From there we spent quite a bit of time talking about the Nintendo Direct that happened last week and the interesting and wildly unexpected things that came out of it.  We talk a bit about the Lost Ark launch and how only one of us is actually playing it.  From there we talk some more about Control and how Grace has beat the main campaign now and Tam is working his way through it.  Bel talks about his fixation on Remedy games and playing Alan Wake and Quantum break.  Kodra talks about replaying Psychonauts 1 in order to prepare for the sequel.  Finally we dive into a topic about how games can make it a net positive to see other players in the open world.

Topics Discussed

  • Updates about Elden Ring
  • Nintendo Direct News
  • Lost Ark Launch
  • Control
  • Quantum Break
  • Bouncing off Prey 2017
  • Psychonauts 1
  • In Game Events
    • How to make seeing other players a good thing
Direct download: aggrochat_episode377.mp3
Category:gaming -- posted at: 10:31am EDT

One of the things about AggroChat is we very often rarely get into a game when it is new, which leads to us putting several titles on our games of the year list that are several years old.  This week Belghast finally got around to playing Control and is now trying to hook everyone else on it.  From there we talk a bit about the cyberpunk state of Guild Wars 2 End of Dragons and how Cantha is now a high tech kingdom.  Keeping the cyberpunk theme going we talk about Kamigawa Neon Dynasty.  Ash talks a bit about Trials of Mana and their New Game Plus system that allows you to easily see how the OTHER party would have finished the game.  From here we roll into a discussion about the most recent controversy going on with Star Citizen.  Then we wrap things up with a few quick topics like how Elden Ring might have a serious security vulnerability.  Then Kodra talks for a bit about Kaizo Mario and how maybe things aren’t as difficult as folks seem to think they are. Topics Discussed
  • Control
  • Jade Cyberpunk Cantha
  • Neon Cyberpunk Kamigawa
  • Trials of Mana New Game Plus
  • Transparency in Game Dev
    • Aka Star Citizen Recent Controversy
  • Elden Ring potential exploits
  • Celeste.smc and Kaizo Mario
Direct download: aggrochat_episode376.mp3
Category:gaming -- posted at: 10:36am EDT

Hey Folks!  Tonight we dive into a few topics that we did not have time for last week.  First off Grace shares their adventures in Wytchwood, a game largely about crafting interesting potions.  From there we talk briefly about first impressions with a wildly different Pokemon game, Arceus.  From there we talk a bit about Chorus which dives into a longer topic about games that try different things without fully committing to them.  This brings forth a long discussion about minigames and breaking up the rhythm of a game without doing it poorly.  Kodra talks a bit about Celeste.smc which is a version of Celeste playable on the Super Nintendo.  Then we wrap things up with a quick discussion about God of War on the PC and Bel’s thoughts in playing through it.

Direct download: aggrochat_episode375.mp3
Category:gaming -- posted at: 10:55am EDT

Tonight we are trying to get back into the swing of regularly recording shows.  It was a bit of an odd week because no one saw Microsoft acquiring Activision Blizzard King before it was announced.  We talk about this a bit, and Game Pass…  then Bel shares a whole bunch of games that he has been playing from Game Pass.  We also talk a bit about a game called OneShot that Kodra has been spending some time playing.

 

Topics Discussed

  • Microsoft Buys ActiBlizz
  • Game Pass
  • Nobody Saves the World
  • New Super Lucky’s Tale
  • Oneshot
  • Old School Adventure Games
  • Wadjet Eye Games
  • Interactive Fiction
  • The Gunk
  • Forza Horizon 5
    • Car MMOs
Direct download: aggrochat_episode374.mp3
Category:gaming -- posted at: 11:26am EDT

Hey folks it is that time again, time for the Games of the Year show.  As is often the case we ended up with way too many things to talk about and could in no way fit them into a single show.  As a result this week I bring you the continuation of last week's show as we run through the second batch of games.  We covered twelve games in the first show and we cover the last seven games in this show.  As you can tell when we go further into the list more active discussion happens as there is a bit more overlap in the titles.

 

Without further waffling, I bring you the second round of discussion.

Topics Discussed

  • Final Fantasy VII Remake - Intergrade
  • Guardians of the Galaxy
  • Mass Effect Legendary Edition
  • Valheim
  • Wildermyth
  • Ratchet and Clank Rift Apart
  • Final Fantasy XIV / Endwalker
Direct download: aggrochat_episode373.mp3
Category:gaming -- posted at: 10:38am EDT

Hey folks it is that time again, time for the Games of the Year show.  As is often the case we ended up with way too many things to talk about and could in no way fit them into a single show.  As a result I will bring you part one this week and next week it will conclude with part two.  We have nineteen games to discuss this year, which means we left some ten honorable mentions on the cutting room floor just because there was nowhere near enough time.  This is probably the most diverse list of games that we have compiled because as a group there was not a whole lot of overlap in the titles we played this year.

Without further waffling I bring you the first round of discussion.

Topics Discussed:

  • How we Choose Games
  • Ghost of Tsushima - Director’s Cut
  • Cozy Grove
  • Boyfriend Dungeon
  • Celeste
  • Chicory a Colorful Tale
  • Deathloop
  • Deltarune
  • Haven
  • Psychonaut 2
  • Subnautica Below Zero
  • Tales of Arise
  • Mechwarrior 5: Mercenaries
Direct download: aggrochat_episode372.mp3
Category:gaming -- posted at: 11:50am EDT

Hey Folks!  Sorry for no show last week but Bel was not able to record.  If you follow him on social media you might have an idea of the weekend he had.  Additionally we should probably talk about how this is going to be our last show of the year.  Time and space has conspired to make it so our recording days for the next two weeks are Christmas Day and New Years Day which yeah…  are not going to be days we record on.  So instead we will see you again in the new year with our traditional “Games of the Year” show.

 

Tonight however we start off by talking about how generally hard it is to actually play Final Fantasy XIV.  From there Bel talks about the Bungie 30th anniversary event and what he has been doing instead of FFXIV since he finished the MSQ.  From there we talk a bit about Warframe and how the beginning of a new year tends to be when Ash revisits the game.  We talk briefly about the Game Awards 2021 and how Tunic finally has a release date.  Tam talks about his experiences playing Summoner in FFXIV Endwalker.  We then talk about crossing the uncanny valley with the Matrix Awakens Unreal 5 Tech Demo.  Finally we wrap things up talking about how freaking cool the Neon Kamigawa Lands are and how probably hard it will be to get our hands on them.

Topics Discussed

  • Not Being able to play FFXIV Endwalker
    • Ceasing Sale of Product
  • Bungie 30th Anniversary Event in Destiny 2
  • Warframe
  • Game Awards 2021
    • Tunic Release Date
    • FFXIV Winning Awards
  • Summoner in FFXIV
  • Matrix Awakens Unreal 5 Tech Demo
  • Neon Kamigawa Lands
Direct download: aggrochat_episode371.mp3
Category:gaming -- posted at: 11:21am EDT

Tonight we start the show with a discussion of the Endwalker Head Start…  which may or may not have started depending on if you can make it through the queues.  We talk about our early struggles with the game and some general impressions in a fully non-spoilers way.  From there Kodra talks about his process of learning how to speedrun Celeste.  A topic that has been on our list for awhile is a discussion about Homebrew and House Rules and why this exist or when they go wrong.  Ash talks a bit about Fuga: Melodies of Steel and how it appears to be a passion project for CyberConnect2.  We wrap up with a discussion of New World’s latest patch on PTR and how they are making it impossible to avoid the Watermark Grind.

Topics Discussed

  • Endwalker Early Access
    • Nearly 400% increase in Steam over Shadowbringers
    • Five Hour Queues
    • Early Impressions
  • Learning to Speedrun Celeste
  • Homebrewing
    • When Designers Get it Wrong
    • House Rules and Negotiation
    • Enhancing Fun
  • Fuga: Melodies of Steel
  • New World December Update
    • Killing Value of High End Crafting
    • Forcing the Watermark Grind
Direct download: aggrochat_episode370.mp3
Category:gaming -- posted at: 10:35am EDT

Hey Folks!  Tonight we are down Grace and Ammo but push on with our ever growing list of topics.  We start with some discussion about the Stellaris expansion where you can become the Crisis at the end of the game featuring some interesting asymmetrical gameplay.  From there Bel talks a bit about the current failed state of New World and the degenerative gameplay of “pay for dungeon runs”.  From there we talk about the importance of numbers and whether or not we as players should actually see them.  We wrap things up with a discussion about Game Dev and how what is meant by a beta has changed over the years, specifically with the “very alpha” Star Citizen.

Topics Discussed

  • Stellaris
    • Becoming the Crisis
    • Aquatic Races
  • New World
    • Failed State of the Game
    • Buying a Seat in a Dungeon Run
    • Patch 1.1 Lost the game over 200k players
  • The Importance of Numbers
    • When you want to see them
    • When you maybe don’t
  • Game Dev
    • Star Citizen
    • Betas and Alphas
    • Gamer brain vs Dev brain
  • Kodra Streaming Speed Runs
  • Bel Revisiting Cyberpunk 2077
Direct download: aggrochat_episode369.mp3
Category:gaming -- posted at: 10:55am EDT

Tonight we are down a few people for various reasons and Bel is hanging on by a thread because he managed to schedule his Covid booster on Friday.  We start off with a discussion of the Final Fantasy XIV Endwalker delay and how in theory we would have all been playing the game in another world.  In news we never thought we would cover, Fallen Earth has come back from the dead and is actually better than any of our memories.  From there we discuss Guardians of the Galaxy, that game we all thought would be another Avengers Flop but has apparently turned out to be pretty dang good.  Bel talks a bit about the Outriders New Horizon patch and the changes it made ot the game including a full transmog system.  Finally Tam discusses his experiences with Star Citizen and how it is way more of a fleshed out game than he ever expected at this point.  Additionally we talk about the free trial that is going on right now.

Topics Discussed

  • Final Fantasy XIV Delay
  • Fallen Earth rises from the grave
    • Better than our memories
  • Guardians of the Galaxy
    • Not another Avengers Failure
    • Fjording the Uncanny Valley
  • Outriders New Horizon
    • Balance Improvements
    • Cosmetic Transmog System
  • Star Citizen in 2021
    • Free Trial Period
Direct download: aggrochat_episode368.mp3
Category:gaming -- posted at: 10:40am EDT

Our general policy of just winging it has bit us in the butt several times in a row.  Belghast solved the fading in and fading out thing, but this apparently introduced a whole new issue.  As a result the audio levels are all over the chart for this episode from barely audible to booming loud.  This left us with the challenge of trying to determine if it was even worth releasing at all.  After some cleaning up the show is in a more manageable state but be warned…  It is not good.  As a result we are going to have to reinstitute our previous policy of doing a soundcheck before diving into the show. 

 

Tonight Bel talks a lot about his experiences in the end game of New World.  After that we talk a bit about Sable and a pilgrimage to find which mask represents you in the world.  Thalen shares with us DIE a comic and board game about what would have happened if the Dungeon and Dragons Cartoon kids were sucked back into that world again.  Finally we talk a bit about the emotional rollercoaster that is Unpacking.

Topics Discussed

  • New World
    • Being Level 60
    • Syndicate Losing our PVPers
    • The Priest Camp
    • The Zerg
  • Sable
    • Which Mask Represents You?
  • DIE
    • Zumanji meets D&D Cartoon
    • Board Game
  • Unpacking
    • Emotional and Literal Baggage
Direct download: aggrochat_episode367.mp3
Category:gaming -- posted at: 11:00am EDT

Last week we brought you the Epilogue show for the patch content following the release of Shadowbringers that brings that core story to a close.  This week we dive into the content following that, namely patches 5.4, 5.5, and 5.55 that serve as the prologue to the events that we will be experiencing starting November 19th with the release of Endwalker.  I feel like we probably know less about what is going to happen going into this expansion than we have previously, but we talk about what takes place and what we do know about the future.  We also talk a bit about our mixed feelings regarding specifically the villains that we are going into this expansion with.

Topics Discussed

  • Final Fantasy XIV Shadowbringers
    • Patch 5.4 - Futures Rewritten
    • Patch 5.5 - Death Unto Dawn - Part 1
    • Patch 5.55  - Death Unto Dawn - Part 2
    • Discussion of the Endwalker Media Tour
Direct download: aggrochat_episode366.mp3
Category:gaming -- posted at: 9:40am EDT

About a month ago we were being nostalgic about that time when we used to do a spoiler show for a Final Fantasy XIV expansion, and then do a final show talking about all of the content that releases after the expansion and leading into the next.  We had a few folks that were not caught up and we set a date in time of wanting to record this show on the 30th, just ahead of the Endwalker release mania.  Last night we recorded this show and quickly realized there was no way that we were going to cram it all into a single episode.  So as a result I bring you the Shadowbringers Epilogue show today covering patches 5.1, 5.2, and the wrap up of the Shadowbringers related story in 5.3.  

Next week we will bring out the Endwalker Prologue show because really the 5.4, 5.5, and 5.55 content is teeing up the beginning of the next expansion more than resolving anything related to Shadowbringers.  I hope you as listeners enjoy both of these shows and it should go without saying that these are going to be full spoiler episodes as we cover everything we can remember that happened in each of the patches.

Direct download: aggrochat_episode365.mp3
Category:gaming -- posted at: 10:39am EDT

Tonight without really meaning to, we recorded an entire show that is nothing but New World topics.  Firstly we talk about Belghast and Eliyon being the first in the company to hit level 60 and some of the realities of doing max level content.  We talk about how Minda is now a famous server because of a dramatic event that took place as the last Covenant guild on the server threw the fight for Mourningdale.  From there we talk a bit about the general economic woes of the game and how everything is either massively valuable or utterly worthless.

Topics Discussed

  • Paizo Unionization Recognized
  • Hitting 60 in New World
  • Jade and the Great Territory Throw
  • New World Economy Woes
  • Comparisons with Everquest
Direct download: aggrochat_episode364.mp3
Category:gaming -- posted at: 11:43am EDT

Tonight apparently there is something funky going on with Bel’s Mic and he fades in and out at weird times.  First off we talk a bit about Paizo and their efforts to Unionize.  Bel talks a bit about having reached level 80 in all of his battle jobs in Final Fantasy XIV.  From there we talk about Pathfinder Wrath of the Righteous, Unsighted, and revisit Wildermyth.  We talk a bit about what happens when you make cataclysms happen 100 years earlier in Stellaris.  Then we finish things out with some New World updates.

Topics Discussed

  • Paizo Unionization Efforts
  • Bel Finishes FFXIV Battle Jobs
  • Pathfinder Wrath of the Righteous
  • Unsighted
  • Wildermyth
    • Ballad of Brey and Royhen
  • Stellaris
    • Adventures in Turning Up the Crisis
  • New World Updates
Direct download: aggrochat_episode363.mp3
Category:gaming -- posted at: 10:36am EDT

Tonight we return to some discussion about New World and how the promised server moves don’t seem like they are going to work out as we thought.  The end result is the server queues are gone from Minda but we have a handful of people isolated on servers in a different region.  We talk about some of Kodra’s woes in attempting to run PVP Faction missions solo.  From there we talk a bit about Tabletop Simulator and some of the interesting ways it allows you to play board games virtually during the pandemic.  We talk a bit about Tales of Arise and some of the issues it has with not really explaining clearly where a player should go next.  We wrap things up with some discussion of Kodra finally beating Celeste and moving on to the modded version of the game including Glyph.

Topics Discussed:

  • New World
    • Awful Server Move Strategy
    • Issues with Solo PVP
    • Good Systems
  • Tabletop Simulator
    • Virtual Miniature Gaming
    • Magic Commander/EDH
    • Playtesting
  • Tales of Arise
  • Beating Celeste
    • Moving on to Modded Celeste
Direct download: aggrochat_episode362.mp3
Category:gaming -- posted at: 10:42am EDT

Tonight we are back after taking last week off for Tam’s wedding.  We also record an exceptionally long show because we got into the topic…  and were not watching the clock terribly closely.  So it clocks in at around an hour and forty minutes of talking about Amazon’s New World release and all of the good and bad that comes with that.  While this makes for an interesting show…  it makes for some pretty boring show notes.

Topics Discussed

  • New World Launch
  • Infrastructure Woes
  • Great Game Though
  • Server Transfers
Direct download: aggrochat_episode361.mp3
Category:gaming -- posted at: 10:23am EDT

This evening we are down a Grace and went through a whole carnival of tech issues before the show, and as such were delated getting started.  Bel starts the show off talking about finding a batch of WoW Screenshots he thought were lost, and it turns out that no…  he likely deleted them on purpose due to the cavalcade of raid drama documented.  The Final Fantasy XIV Live Letter 66 was a seven-hour-long presentation talking bout the new job skills and various other system changes.  We spend a good chunk of the night talking through some of the changes including the complete revamp of the Summoner class.  From there we talk about Deathloop as Tam shares some of his thoughts about the game while Bel talks about almost refunding due to any sort of a single-player save system.  Finally, we share the news that there will be no AggroChat next week due to reasons that involve most of the show’s cast.

Topics Discussed

  • Hard Drive of Horrors
  • Final Fantasy XIV Live Letter 66
    • Job Actions Trailer
    • The New Summoner
    • Thoughts for Endwalker
  • Deathloop
    • Proving we do like Jazz
    • Interesting Take on Genre
    • Bel Bemoans Lack of Saves
  • No Show Next Week
Direct download: aggrochat_episode360.mp3
Category:gaming -- posted at: 10:28am EDT

Tonight we start the show off with Kodra talking bout Celeste and making it past the Farewell segment of the game.  We talk about the conclusion of the Epic versus Apple lawsuit and how it is pretty bad for both companies, but especially bad for Epic.  From there we talk about our impressions of the games shown off at what would have been the Sony E3 show if that happened.  This leads into a discussion of Tam recently trying out Avengers and how it is still not a good game after all this time.  We talk for a bit about Pathfinder Secrets of Magic book and martial spellcasters in general.  Finally, we have a bit of a discussion between Thalen and Kodra about Super Mario Maker with children.

Topics Discussed

  • Celeste
    • Farewell to Farewell
  • Epic versus Apple Conclusion
    • Bad for both
    • Ruling against Epic
  • Sony Playstation Play Showcase 2021
  • Avengers is Still Bad
  • Secrets of Magic
  • Super Mario Maker with Kids
Direct download: aggrochat_episode359.mp3
Category:gaming -- posted at: 10:37am EDT

Tonight we are surprised to have with us Kodra and his five-day-old daughter.  Gotta get that podcasting started early.  This evening Ash and Tam talk about attending Pax Prime during a Pandemic and the oddities that come with that.  After that, we dive into a topic that we somewhat previewed at the end of last week’s show, but Magic the Gathering goes to some really odd places in 2022.  It seems that Wizards of the Coast is finally taking advantage of the fact that they exist in a game setting that can travel to all sorts of dimensions.  Bel talks for a bit about his adventures with the Gamesir X2 controller that turns an Android phone into something resembling a Nintendo Switch.  Finally, we talk about how the mechanics of “Real-time with pause” is generally awful and talk about some of the games that would have been made better with a proper turn-based mode.  Lastly, a quick topic as Kodra talks a bit about the 2.3 updates for VVVVVV and how he hopes to try speedrunning some other modes.

Topics Discussed

  • Attending PAX During Pandemic
    • Interesting games
  • Magic in 2022
    • Cyberpunk Kamigawa
    • Art Deco Gangland
    • Street Fighter
    • Fortnite
  • Gamesir X2 Android Controller
    • PS5 Remote Play
    • Xbox Game Pass
    • Steam 
  • Real-Time with Pause Sucks
    • Pathfinder
    • Pillars of Eternity
    • Dragon Age: Origins
  • VVVVVV 2.3 Released
    • Kodra can speed run more modes
Direct download: aggrochat_episode358.mp3
Category:gaming -- posted at: 10:42am EDT

Tonight we talk about several things that Blizzard claimed were impossible, making their way into the 9.1.5 patch.  Is this fan service or an act of desperation in trying to stem the hemorrhaging of players?  From there we talk about how other games have done a better job of making sure that players’ feedback was heard and understood.  Thalen talks about the release of Psychonauts 2 and how it has been a long time coming.  Kodra discusses the frustrations of the game featuring callbacks to a virtual-reality-only game that very few players have been able to experience.  From there we talk about Marvel Crisis Protocol, a skirmish scale miniatures game as well as the revolving door of miniature games that have come and gone from game stores.  Finally, we preview a topic for next week, as we talk about all of the weird places that Magic the Gathering is going to go this coming year.

Topics Discussed

  • Blizzard Eats Crow
    • Undoing Covenant Restrictions
    • Undoing Conduit Energy
    • Fanservice Racial Changes
    • Too little too late
    • Why we still can’t play Blizzard games
  • Psychonauts 2
    • Connections to previous games
    • Collectable platformers
  • Marvel Crisis Protocol
    • Marvel Skirmish Miniatures
    • Coming and going of Miniature games
Direct download: aggrochat_episode357.mp3
Category:gaming -- posted at: 10:20am EDT

Tonight we start off with the travails of Belghast attempting to heal things on Scholar.  Kodra chimes in with his own experiences in the same class.  Bel talks a bit about getting to the bottom of the weird obsession that seems to be taking place with hitting +99/+99 aetherpool as fast as humanly possible in Palace of the Dead.  This leads to some discussions of WoW mindsets showing up in FFXIV players.  Bel and Ammo talk a bit about The Diadem and super chill leveling gatherers.  We talk at length about Wildermyth and how it does an excellent job of replicating the tabletop RPG experience in a digital interface.  Finally, we talk a bit about Art Software and Ash’s explorations of what works for him with Ammo and Bel chiming in a bit towards the end.

Topics Discussed:

  • Bel Trying to Heal Stuff
  • Gotta get 99/99 Fast
    • WoW Mentalities in FFXIV
  • The Diadem
  • Wildermyth
  • Adventures in Art Software
Direct download: aggrochat_episode356.mp3
Category:gaming -- posted at: 10:15am EDT

Tonight we start the show with some discussion of copyright trolls trying to prove how broken our system is by copyrighting a Magic the Gathering deck.  From there Grace talks about her experiences with the Kickstarter Kitfox game Boyfriend Dungeon.  We revisit The Ascent as Bel, Grace, and Thalen have now played the game and relate their experiences of how it is not really Diablo but also really enjoyable.  Ashgar and Kodra share their experiences of playing Bullet <3 in co-op and the challenges it presents.  Bel talks a bit about the most recent controversy in FFXIV of people freaking out about Cruise Chaser not being a PVP mount and instead sold on the store.  We talk a bit about Moonfire Faire and the bear friend mount.  Finally, we wrap things up with a discussion of Katana Zero and Kodra’s experience playing it.

Topics Discussed:

  • Copyrighting your Magic Deck
  • Boyfriend Dungeon
    • The Joys of Smooching Swords
  • The Ascent
    • Grace, Bel, and Thalen have played now
  • Bullet <3 Co-Op
  • Cruise Chaser Controversy
  • FFXIV Moonfire Faire
  • Katana Zero
Direct download: aggrochat_episode355.mp3
Category:gaming -- posted at: 10:56am EDT

Tonight we start off with Bel confessing his love for a class that he never expected to like in FFXIV, the Dancer.  From there we talk a bit about FFXIV in general and how weird the Bozjan Front is.  Tam shares with us a game that is actually way more in the wheelhouse of Bel, Grace, and Thalen and is effectively Cyberpunk-themed Diablo.  The Ascent is a game that was shown at E3 and actually the final product is pretty great.  A topic that has been hanging on the list for a while is some discussion of Civilization 6 multiplayer and contrasting it to previous versions of the game.  More specifically Kodra shares his experiences playing with asymmetrical difficult levels.  We talk a bit about MTG Arena leaning into its computer game nature and doing some things that absolutely would break paper magic.  Finally, we talk some about the board game Bullet Heart.

Topics Discussed

  • Final Fantasy XIV
    • Dancer
    • Bozjan Southern Front
  • The Ascent
    • Cyberpunk Diablo
  • Civilization 6 Multiplayer
    • Assymetrical Difficult Settings
  • Magic Arena
    • Historic Horizons
  • Bullet Heart
Direct download: aggrochat_episode354.mp3
Category:gaming -- posted at: 11:04am EDT

Tonight we had the whole gang back and start the show talking about how Bel was apparently replaced by a totally different person as he both healed a few dungeons and ran raid content in FFXIV as a mage class.  From there we talk a bit about Blaugust which is starting the day this show releases.  The rest of the show is sort of a rapid-fire remembering of games that had dropped off our radar over the years or that we just plain forgot about.  We talk about MMORPGs gone by, games that had DLC releases, or just games that we started but never actually got back around to playing.  We dive a bit into Genshin Impact and the most recent content release as well as apparently the ability to play your pc/mobile account on the PlayStation 5.  Lastly we finish the show with a discussion of Ghostrunner, a movement puzzle platformer game featuring a deep cyberpunk aesthetic.

Topics Discussed

  • Bel Heals and Does Castery Things in FFXIV
  • Blaugust 2021 is Here
  • Great Games that dropped off our radar
    • Games we forgot about
    • Games we have returned to
    • Games that got good when we weren’t looking
  • Genshin Impact
  • Ghostrunner
Direct download: aggrochat_episode353.mp3
Category:gaming -- posted at: 9:53am EDT

Hey Friends, it is time for a bit of real talk before I get into the podcast show notes.  We had a discussion last night about whether or not we should talk about the horrific Blizzard situation on the show.  I’ve made my comments pretty clear on my blog, but it also sorta felt gross and weird to engage in a conversation without anyone other than cisgender men.  Real-world emergencies deprived us of both Ammo and Grace last night, and I hope both of those situations got better.  It might come up again in the coming weeks but only if everyone on the show is up for talking about it.

As far as the topics we did discuss we talked a bit about Monster Hunter Stories 2 on the Nintendo Switch and how I apparently completely misunderstand the genre of that game.  Tam talks a bit about returning to Star Trek Online years later and the pattern of play that the game has fallen into.  We also go down a list of games that have quietly been holding on with a steady player base but get very little fanfare.  Kodra talks about his experience streaming Celeste and invites everyone to participate in those streams.  We close out the show with a discussion about Cyberpunk 2077 because Tam decided to give it a shot and Bel feels at least partially vindicated.  It is a mixed bag of a game but an extremely interesting one.

Topics Discussed:

  • Monster Hunter Stories 2
  • Star Trek Online
  • Quietly Successful MMORPGs
  • More FFXIV Discussion
  • Kodra Streams Celeste
    • Speed runs
  • Cyberpunk 2077
    • Horrible Representation and Great Representation
    • Easy to bounce early
    • Extremely detailed and interesting game
Direct download: aggrochat_episode352.mp3
Category:gaming -- posted at: 10:21am EDT

This year has probably had more missing shows than pretty much any to date.  Last week storms blew through and Belghast lost internet for a good chunk of the night so we did not record.  This week however we recorded a slightly longer than average show as a result.  We start with Bel and Grace exploring Rune II and how it is a flawed game but also enjoyable.  Tam shares his experience of playing Final Fantasy 7 Intergrade and the adventures of Yuffie.  This bleeds into a discussion about Yakuza Like a Dragon and how Final Fantasy is going realtime and Yakuza is seemingly going to menu-driven combat.  Kodra and Thalen share their experiences playing the new Forgotten Realms-themed Magic the Gathering set.  Then we dive into a discussion about Final Fantasy XIV since a large number of us are active once again.

 

Topics Discussed

  • Rune II
  • Final Fantasy VII Intergrade
  • Yakuza: Like a Dragon
  • Adventures in the Forgotten Realms
  • Final Fantasy XIV Live Letter
    • Returning to the game
    • Systems within Systems
    • Bel Breaking his Tanking Block
  • Final Fantasy XI Nonsense
Direct download: aggrochat_episode351.mp3
Category:gaming -- posted at: 9:53am EDT

Hey Friends! We made it to 350 episodes!  Which seems like a big number but as Thalen puts it… it is a new record over last week's new record.  We break into a brief discussion about the era of big box games which brings us into a discussion of the era of pack in “feelies”  From there Bel talks about his return to Final Fantasy XIV and the forming of the Super Dungeon Friends community.  We also talk about the weird events this weekend happening on Cactuar the server we all play on.  We talk about the Co-Op game It Takes Two and the platformer Iconoclasts.  We also talk a bit about D&D Dark Alliance and Mario Golf Super Rush.

Topics Discussed

  • Big Box PC Game Era
    • We Miss Feelies
  • Returning to FFXIV
    • Super Dungeon Friends
    • Weird Weekend on Cactuar
  • It Takes Two
  • Iconoclasts
  • D&D Dark Alliance
  • Mario Golf Super Rush
Direct download: aggrochat_episode350.mp3
Category:gaming -- posted at: 9:46am EDT

Tonight we start the show missing several people and then Kodra sneaks in while recording and claims to have been there all along.  We start out with a discussion of the Windows 11 announcement and the odd requirements it seems are going to be required to upgrade into it.  From there we talk about Grace’s adventures with Subnautica: Below Zero which I legitimately thought was an expansion pack and not a whole new game.  Bel talks about the trend of WoW personalities switching to Final Fantasy XIV and the videos associated with them.  We talk a bit about MMORPG Tycoon 2 and Lum’s delightful tweet thread making us want to play it.  Bel talks about his nonsense setup and how Sony Remote Play is so much better with a PS5…  and how TMACDev REPL4Y is even better than that.  Finally we close out the show with some talk about Ratchet and Clank and Kodra’s observations given this is his first game in that series.

Topics Discussed

  • Windows 11 Announcement
    • Leaked Build
    • Scalping TPM Modules
  • Subnautica: Below Zero
    • What a difference a story makes
  • WoW personalities playing FFXIV
    • The “quitting wow for ffxiv” video trend
    • What has lead to this point
    • Medieval Marty
  • Lum plays MMORPG Tycoon 2
    • Make bad MMOs for fun and profit
  • Sony Remote Play
    • Better on PS5
    • TMACDev REPL4Y
  • Ratchet and Clank Observations
Direct download: aggrochat_episode349.mp3
Category:gaming -- posted at: 9:42am EDT

Be warned, if anything sounds weird…  Bel is recording from a new gaming rig which seems to have brought back the whine for now.  Hopefully he can resolve that in the coming weeks.  We start the show talking about Mechwarrior 5 and the recent Mercs expansion.  We also talk about how it has essentially destroyed the mod that folks were running to get around inconsistencies in the base game.  This has lead to some mixed opinions among the AggroChat crew.  From there we talk briefly about The Outer Wilds and Biomutant before settling into a longer conversation about Phantasy Star Online 2: New Genesis.  Finally we wrap things up with a discussion about Ratchet and Clank and how Tam and Kodra are not as fluent in this universe.

Topics Discussed:

  • Mechwarrior 5
    • Mercs DLC Update
    • The end of Modding
  • The Outer Wilds
  • Biomutant
  • Phantasy Star Online 2: New Genesis
  • Ratchet and Clank: Rift Apart
Direct download: aggrochat_episode348.mp3
Category:gaming -- posted at: 9:48am EDT

Hey Friends! We are back again because Bel's life has calmed down a little bit, or at least enough to be able to reasonably make our normal recording slot. Tonight we have a whole stack of things to talk about and not enough show to fit it into. So first up we talk about R-Type Final 2 which has been bouncing for a few shows and how it is very true to the PS2 original game. From there Grace talks about her recent experience finishing Subnautica and starting the Below Zero sequel. From there we talk a bit about E3 2021 so far and most specifically further information coming out about Elden Ring. This is another Dark Souls game that is not called Dark Souls. Bel also talks a bit about how weird it is that UbiSoft is working on an Avatar game... aka the big blue people and not the great sorta-anime series. Ash talks about his experience with Chicory and we talk a bit about what it is like to survive Snowpiercer the City Sim in Frostpunk.

Topics Discussed

  • R-Type Final 2
  • Subnautica and Below Zero
  • E3 2021
    • Wholesome Games Direct
    • UbiSoft Forward
    • Devolver Digital Forwarder
    • Gearbox Showcase
    • Elden Ring
    • Avatar Open World Game
  • Chicory A Colorful Tale
  • Frostpunk
Direct download: aggrochat_episode347.mp3
Category:gaming -- posted at: 9:28am EDT

Tonight we have a second show in a row, which given the state of Bel right now is pretty miraculous.  We are down a Kodra for assorted reasons but we have one of our shows where we have only the thinnest of topics and make a show out of them.  Bel talks about experiencing how polarizing Army of the Dead is apparently as we discuss the expectations of genre films.  From there we talk about Diablo games on the phone and more Mass Effect discussion.  We clear the deck of the topics we have had for a while as we go through the limits of accessibility, scaling content and how rough catch up in games can be at time.

Topics Discussed

  • Zack Snyder’s Army of the Dead
  • Phone Diablo Games
    • Raziel
    • Anima
    • Foam Diablo?
  • Mass Effect 2
    • Hover Tank Bad
  • The Limits of Accessibility
  • Scaling Group Content
  • Catch Up Mechanics
Direct download: aggrochat_episode346.mp3
Category:gaming -- posted at: 11:48am EDT

Tonight we prove that we totally do exist and you get to listen to a very tired Bel.  Bel gives a slight explanation of why we did not record the last two weeks and why nothing is certain in the coming weeks either.  We talk a bit about how we are in this weird new era of “Must See TV” which is a phrase that only us “olds” will know but Disney is absolutely creating destination television again.  From there we talk about the Mass Effect Legendary re-release and how Bel is coming to love Jennifer Hale’s Shepard.  We talk a bit about the news coming out for FFXIV Endwalker and how Dark Knights are no longer the TRUE edgelords.  Finally we talk a bit about PSO2 New Genesis Beta.

Topics Discussed

  • New Era of Must See TV
  • Mass Effect Legendary Edition
  • Demon’s Soul Remake
  • FFXIV Stuffs
    • Bring on the Edgiest Lords
  • PSO2 New Genesis Beta
Direct download: aggrochat_episode345.mp3
Category:gaming -- posted at: 10:13am EDT

Hey Folks!  Tonight we are back with what ended up being a pretty topic heavy show.  Pretty sure Grace is recovering this week after the stress of last week and having to be first in the host announcement order.  Genshin Impact has added player housing and Ammo talks about the “Serenitea Pot” which is confusing as hell to listen to if you have no clue what is being said.  From there Kodra and Thalen talk about their experiences with little ones and Pokemon Snap.  Bel talks about Returnal a game that is a mishmash of Hades, Nier, Metroidvania and a little bit of Dark Souls thrown in for good measure.  From there we talk about Star Trek Discovery and a broader discussion about various Trek shows.  Finally Kodra shares some of his experiences pugging content in Elder Scrolls Online.

Topics Discussed:

  • Ash is a Furry
  • Housing in Genshin Impact
  • Pokemon Snap
  • Returnal on PS5
  • Star Trek Discovery
  • Pugging in Elder Scrolls Online
Direct download: aggrochat_episode344.mp3
Category:gaming -- posted at: 11:09am EDT

Hey friends, we are down a few of our normal crew but pushing forward with the regularly scheduled nonsense.  We briefly revisit Outriders and talk about the expeditions and how generally bummed we are that the theme is so bleak because the gameplay is really good.  Outriders lead Tam to start playing Mass Effect Andromeda and maybe just maybe he will be able to talk about the story at some point since Bel has been waiting for this moment for years.  Bungie disappoints Destiny players by rolling out a shallow money grab instead of a transmog system and Bel talks about this.  Thalen talks about how Humble Bundle is also maybe awful now and IGN decided it wasn’t about charity anymore.  Kodra talks about the wild Strixhaven limited environment and how it has been reintroducing elements that have been missing from magic for a decade.  Finally we talk about virtual tabletops and more specifically Talespire but the larger question of what a virtual tabletop environment needs to have.

Topics Discussed:

  • Outriders Revisited
  • Tam and Kodra finally play Mass Effect Andromeda
  • Bungie ruins Transmog
  • Humble Bundle maybe awful now
  • Strixhaven’s Wild Limited Environment
  • Talespire Virtual Tabletop
    • Making a better Virtual Tabletop
    • Rogue-likes for Tabletop Adventures
Direct download: aggrochat_episode343.mp3
Category:gaming -- posted at: 10:42am EDT

Tonight we have a show that is pretty much dominated by a discussion about Outriders.  Tam and Bel both attempt to avoid any outright spoilers but I feel like I still need to issue a warning.  This game has some deeply disturbing themes and we talk about these.  While we attempt to do so as gingerly as possible, I feel like I still need to provide a content warning to our listeners.  From there we talk about Stellaris and the third release of the game and how apparently it changes everything.  We also talk about Paradox and the history of long tailed support for games.

Topics Discussed

  • Outriders
    • Bleak Story
    • Endgame
    • Innovative Design
  • Stellaris
    • Third Edition
    • Reinventing the Game
    • Paradox Long Support
Direct download: aggrochat_episode342.mp3
Category:gaming -- posted at: 10:53am EDT

Tonight we start off with a brief reprise of last week's Diablo 3 Season 23 topic.  Because of the changes to followers this is pretty much the easiest season yet to complete in full.  We talk briefly about the Diablo 2 technical alpha going on and how it is mostly just D2 but prettier.  Grace talks about her experiences with Cozy Grove which is effectively Animal Crossing but Ghost Bears.  Tam and Thalen talk about their experiences with Super Adventure Box in Guild Was 2.  Bel talks a bit about Games Preservation and more specifically the release of a demo copy of the long rumored Castlevania Resurrection.  Finally we go down a topic path that has been sitting on our list for awhile and talk about directed gameplay versus guided gameplay.

Topics Discussed

  • Easiest Diablo 3 Season Ever
    • Overpowered Followers
    • Diablo 2 Technical Alpha
  • Cozy Grove
    • Animal Crossing but Ghost Bears
  • Super Adventure Box
    • A Platformer Kodra Doesn’t Love
  • Games Preservation
    • Castlevania Resurrection
    • Nintendo PlayStation
    • Missing Content from different industries
  • Freeform versus Guided Gameplay
    • Bel Wants out of the Car
    • Directed Gameplay in Sandboxes
Direct download: aggrochat_episode341.mp3
Category:gaming -- posted at: 10:50am EDT

Tonight once again a discussion happened off air and we sorta reprise this a bit at the beginning of the show as we talk streaming services.  From there we talk about Dorf Romantik and how it doesn’t include any Dwarves at all but is still awesome.  From there we talk about Deep Rock Galactic which we are pretty sure is a Dwarf game.  Kodra and Bel talk about Magic the Gathering Arena on the Phone with the recent launch of the iOS version. Tam talks about his experiences with the Outriders launch.  Bel and Grace talk about the launch of Diablo 3 Season 23 and the joy of emanate with follower equipment.  Finally we wrap with some discussion about Warhammer Fantasy and the High Elves army.

Topics Discussed:

  • Streaming Services
  • Dorf Romantik
  • Deep Rock Galactic
  • Magic the Gathering Arena
    • Iphone Launch
    • Android Experience
  • Outriders
    • Rough Launch
    • Good Game
  • Diablo 3 Season 23
    • Fully Equippable Followers
  • Warhammer Fantasy
    • High Elves
Direct download: aggrochat_episode340.mp3
Category:gaming -- posted at: 10:04am EDT

Hey Folks!  We missed last week because Bel was knocked a little bit down after his second Covid-19 Vaccination, but all is well and we are back this week.  We end up running quite a little bit over on this show.  We start talking about the unrealistic expectations of gamers and the nonsensical $10,000 MMO Kickstarter.  We talk about what the Disney Plus Marvel One Shot series are doing and how we have never quite seen this sort of thing before.  We talk relatively spoiler free about Falcon and Winter Soldier, and then say goodbye to Duck Tales.  From there we talk about Elder Scrolls Online and the semi-spontaneous return to the game and all of the content we have been playing.

Topics Discussed:

  • The $10,000 MMO
    • DreamWorld
    • Discussion about unrealistic expectations in gaming
  • Disney Plus Marvel Shows
    • Television version of a “Event Book”
    • Falcon and the Winter Soldier
    • Expectations for Star Wars Oneshots
  • Goodbye Duck Tales
  • Elder Scrolls
    • Returning to the Game
    • Jesters Festival
    • Extreme Amount of Content
    • Oddities of Guild Traders
    • Dark Anchor Leveling Nonsense
Direct download: aggrochat_episode339.mp3
Category:gaming -- posted at: 10:04am EDT

Tonight we have a bit of an odd show at the end of a painfully long week.  We talk about Outriders some more and how odd it is that they are patching the demo and being completely transparent about it.  Since more folks have played it there are some fresh impressions to go along with that. This breaks out into a broader discussion of live service games and the looter shooter genre.  From here we sorta make a trip down into comfort gaming and revisiting old familiar stories as a way of regulating mood.  Tam and Kodra talk about how they are wired a little differently and their version of this is playing some sort of game where they can enter a flow state and find peace and calm in the challenge.

Topics Discussed

  • Outriders Patching the Demo
    • More thoughts about the game
    • Concerns about the setting
  • Broad Discussion about Live Service Games
    • What makes success
    • Are regular story drops achievable?
  • Comfort Gaming
    • Revisiting a story in a time of need
    • Tam and Kodra wired differently
      • Flow state games
    • Using media to regulate moods
Direct download: aggrochat_episode337.mp3
Category:gaming -- posted at: 11:01am EDT

Tonight we start off with one of those discussions that almost happened before we started recording.  Tam has reached the point where he was ready to tangle with the fourth boss in Valheim, which disturbingly spawns right above where most of us have made our home.  Tam tells the tale of this battle and the heavy losses that were incurred.  From there we talk about Haven which is a co-op JRP style game featuring the relationships and interactions of an established couple.  Finally we wrap things up with some discussion of the Outriders demo and how Bel is excited about it and Ash is tentatively excited as well due to is similarities to Mass Effect 3 Multiplayer.

Topics Discussed

  • More Fun in Valheim
    • Tam vs Moder vs Kodra vs Sol
  • Haven
    • Charming game with realistic coupling
  • Outriders Demo
    • Cover Mechanics are a Lie
    • Fun Aggressive Gameplay
    • Unintentionally Racist Character Creator
    • Mass Effect 3 Multiplayer Comparisons 
Direct download: aggrochat_episode336.mp3
Category:gaming -- posted at: 10:46am EDT

Tonight we start off some discussion about the unseasonable weather that has caused a few of us to experience negative 15 fahrenheit days.  From there we discuss BlizzConline and how we went into it with extremely lowered expectations.  We discuss the things that were announced namely Diablo 4 new class and Burning Crusade Classic.  From there we venture forth into a discussion about Valheim a game that Bel has played for awhile but failed to recruit other players into until Tam and Kodra did this thing.  The entire AggroChat crew seems to have reached a critical mass and is exploring this norse land of mystery.  Finally we briefly talk about WandaVision and how weird the show must be if you don’t at least have a summary understanding of the characters.

Topics Discussed

  • Thawing Out from Hell Freezing Over
  • BlizzConline
    • Anduin is the Arthas?
    • Diablo 4 Rogue
    • Diablo 2 Remastered
    • Burning Crusade Classic
    • Lost Vikings Returns
    • Diablo Immortal
      • Mobile Game Woes
  • Valheim
    • Survival Done Better
    • Low Fidelity but Gorgeous
    • Building a City
    • Adventures and Shenanigans
    • Bel Ruins Everything
  • WandaVision
    • Zero Spoilers - What is this like if you don’t already know the characters?
Direct download: aggrochat_episode335.mp3
Category:gaming -- posted at: 10:47am EDT

We assure you that we are in fact not a cat…  but maybe some of us are cats.  Tonight we start the show off with a discussion that probably should have happened last week but completely missed the list.  Final Fantasy XIV announced its next expansion and in Endwalker we are going to the Moon.  We talk about this.  This sorta leads its way into a discussion about Guild Wars 2 and drop in drop out grouping.  We also talk a bit about how Google seems to slowly be killing Stadia but shuttering the studio that was supposed to be making first party games.  Last we talk about Eli and hitting his first 12 sads out of 10 RPG ending….  which is fitting given Kodra’s propensity for finding those games.

Topics Discussed

  • FFXIV Endwalker
    • Sage healers
    • Possibly a Scythe melee class
    • Issues attaching to game
  • Guild Wars 2
    • Drop in Drop Out Group Play
  • The Death of Stadia
    • Google kills first party studio
    • Leaning into selling service to Game Studios
  • Pokemon Mystery Dungeon
    • Eli’s first 12 sads out of 10 ending
    • Harrowing tale of Cookie and Bookworm
Direct download: aggrochat_episode334.mp3
Category:gaming -- posted at: 11:36am EDT

Tonight we are down an Ashgar but start off the show with some discussion about Bel’s adventures in Hardcore Minecraft.  Grace also had never played Minecraft prior to this week and she shares her initial thoughts and just how much cultural knowledge about the game had seeped in from other sources.  A topic that didn’t happen last week but we talk about how Gabe Newell and Elon Musk want to put computers in our brains.  Tam shares his experiences with that Death based Puzzle game Hitman 3.  Kodra talks about his son and Let’s Go Pikachu and this leads to some discussion about Pokemon Snap.  Finally we have a lightning round of quick topics including that the Dark Angels are good, a preface for next week's discussion about Final Fantasy XIV Endwalker, Diablo 4 not releasing in 2021 and Doctor Snuggles a Nickelodeon show we deleted from our memory banks.

Topics Discussed

  • Hardcore Minecraft
    • Life After Death
    • Grace plays Minecraft for First Time
    • Horrific Machines
  • Gabe Newell and Elon Musk want Computers in our Heads
    • Addiction to the cutting edge
    • The cost of technology adoption
  • Hitman 3
    • A puzzle but someone dies
  • Let’s Go Pikachu
    • Pokemon Snap
  • Quick Topics
    • Dark Angels Surprisingly Good
    • Final Fantasy XIV Endwalker
    • No Diablo 4 in 2021
    • Doctor Snuggles
Direct download: aggrochat_episode333.mp3
Category:gaming -- posted at: 10:34am EDT

This evening's show is a bit of an odd one, but we are living in very interesting times within other interesting times.  We start off with some discussion about choosing a game controller with a good D-Pad and how most just use 4 independent microswitches these days.  This leads into a discussion about Celeste and Kodra attempting B-Sides.  From there we talk about Crying Suns which effectively feels like a more mature version of FTL.  Then we deep dive into why Games are extremely important and what happens when “Players” start applying the same system breaking logic to the real world.  What we witnessed with the GameStop stock is precisely what gamers do best, evaluating a system, findings its weaknesses, and then exploiting the hell out of them for fun and profit.  This leads to one of the stranger conversations we have had but one that is nonetheless interesting.

Topics Discussed

  • Controllers with good D-Pads
    • Missing Retail for Testing Controllers
  • Celeste 3rd Anniversary
    • B-Sides
    • Classic 2
  • Crying Suns
    • FTL 2.0ish
  • Why Games are Important
    • GameStop Stock
    • Applying Game Breaking Principles to Real Life
    • Trolling the Stock Market
  • Changing Demands and Goals
    • The Fall of industries like Diamonds
    • The Rise of Electric Cars
Direct download: aggrochat_episode332.mp3
Category:gaming -- posted at: 11:02am EDT

Tonight we talk about a few things that have been on the list for awhile along with some new fresh topics.  First off Kodra talks to us about Nerts and the world of competitive solitaire.  From there Bel talks about how Dragon Age Inquisition has won him over and how he thinks that it might be the best Dragon Age game so far.  Ash talks about Hyrule Warriors: Age of Calamity and how it also might be the best Warriors game to date.  Thalen shares with us Nick Knacks on the PopArena YouTube Channel and its exploration of classic Nickelodeon television.  We also debate what we consider our Golden Age of Nick.  We dust off a topic that has been on the list for awhile where we talk about whether or not it is the time for World of Warcraft and Final Fantasy XIV to go Free to Play.  This leads into a general discussion of MMO mechanics over the years and lends its way to some talk about Guild Wars 2.

Topics Discussed

  • Nerts - Competitive Solitaire
  • Dragon Age Inquisition
    • Maybe the best Dragon Age
  • Hyrule Warriors: Age of Calamity
    • Maybe the best Warriors Game
  • Nickelodeon Nostalgia
    • Nick Knacks on PopArena Channel
    • What was the Golden Age
  • Should WoW and FFXIV Go Free to Play
    • Benefits of Free to Play
    • MMO Game Design Discussion
  • Guild Wars 2 Discussion
Direct download: aggrochat_episode331.mp3
Category:gaming -- posted at: 9:56am EDT

Tonight we have a bunch of toppings that have been hanging around on the list for awhile.  We talk a bit about the announcement that Riot is making an MMORPG and our general thoughts about that.  Bel talks about the need for Attract Screens in game and this leads into a discussion about Tutorialization in games.  From there we venture forth into how exactly you teach a non-gamer how to play games and if games are too complicated right now.  Bel talks a bit about how much he misses F-Zero and why Mario Kart actually won the battle of the racing game that Nintendo cares about.  From there we talk about the vast array of experiments Nintendo is doing right now surrounding Mario.  Bel talks about revisiting Jedi Fallen Order and we wrap things up with a discussion about struggling to find a good tabletop cyberpunk game.

Topics Discussed

  • Riot is Making an MMO
  • Game Attract Screens
  • Teaching Game Mechanics
  • Gaming for Non Gamers
  • Pining for F-Zero
  • Why Mario Kart Won
  • Mario Experimentation
    • Mario Legos
    • Mario Kart Live
    • Super Nintendo World
  • Revisiting Jedi Fallen Order
    • Mouse and Keyboard
  • Finding a Cyberpunk Tabletop Game
    • Genesys
    • Shadowrun
    • Cyberpunk
    • Storyteller games
Direct download: aggrochat_episode330.mp3
Category:gaming -- posted at: 10:54am EDT

Tonight we continue our tradition of recording the Games of the Year show.  Each year we pick three games that were the most significant for us during the previous calendar year.  Additionally we throw in some honorable mentions, and then a list gets compiled of those choices and roughly sorted into games with the least overlap to the games with the most picks. This year we surprisingly have a game that every single member of the podcast chose as either a pick or an honorable mention.  We talk about nineteen games in total.

Topics Discussed

  • Games of the Year Picks
    • 13 Sentinels: Aegis Rim
    • Cryptic Sudoku
    • Cyberpunk 2077
    • Death Stranding
    • Half Life: Alyx
    • Ooblets
    • Pokemon Mystery Dungeon Rescue Team DX
    • Ring Fit Adventures
    • Animal Crossing: New Horizon
    • Crusader Kings 3
    • Final Fantasy VII Remake
    • Ghost of Tsushima
    • Phantasy Star Online 2
    • Yakuza: Like a Dragon
    • Genshin Impact
    • Hades
  • Honorable Mentions
    • Horizon Zero Dawn
    • Disco Elysium
    • Guild Wars 2
Direct download: aggrochat_episode329.mp3
Category:gaming -- posted at: 11:19am EDT

Tonight we start the show with discussion about Mechwarrior 5 and the multiplayer sessions that have been happening among AggroChat folks.  We also talk a bit about the extremely confusing world of intellectual property when it comes to this game.  From there we revisit the topic of why forcing a stealth mission is a bad idea when you are not expecting it.  Grace talks about a short game she discovered called Space Court where you preside over a Court in Space.  Tam talks about getting the Valve Index and finally maybe finding the killer app in the form of Half-Life Alyx.  From there we dive into a discussion about the games that we have missed during 2020 and didn’t have time to play, which segues into a discussion about Bel giving Dragon Age Inquisition another shot and how maybe Kodra would like the games that are not the first one.

Topics Discussed:

  • Mechwarrior 5: Multiplayer
  • Why Forced Stealth Missions are Bad
    • Revisiting the Topic
  • Space Court
  • VR and the Valve Index
  • Half-Life: Alyx
  • Games we Missed Playing this Year
  • Trying Dragon Age Inquisition Again
Direct download: aggrochat_episode328.mp3
Category:gaming -- posted at: 10:18am EDT

Tonight we start the show talking about Monster Sanctuary a blend of Pokemon and Metroidvania.  From there we talk about the periscope through which we view the media and how it can be wildly different for two people who are in regular communication.  We talk about the problems with Cyberpunk 2077 and then Bel shares his experience playing through the campaign and finishing the game.  From there we talk about the Nintendo Direct and more specifically the games Cyber Shadow and Calico.  Lastly Bel talks a bit about his down cycle with World of Warcraft and how he is lacking the drive to keep playing.

 

Topics Discussed:

  • Monster Sanctuary
  • Media Landscape Periscopes
  • Cyberpunk 2077 Issues
  • Cyberpunk 2077 Gameplay
  • Nintendo Direct
    • Cyber Shadow
    • Calico
  • WoW Malaise
Direct download: aggrochat_episode327.mp3
Category:gaming -- posted at: 11:09am EDT

Tonight we had most of the crew and started off with a topic that had been bumped.  We talk for a bit about Yakuza: Like a Dragon and how it is a bit of a fresh start for that series.  From there we have a somewhat impromptu discussion about Watch Dogs Legion and the thoughts Tam and Bel had while playing it.  From there we discuss Spider-Man: Miles Morales and some of the thoughts Tam had specifically about the integration of Puerto Rican culture into that game.  From there we dive into another discussion about the PlayStation 5 since Tam finally got his last week.  We wrap things up with some discussion about The Game Awards and the big Disney Investor call and all of the things that were announced in both.

Topics Discussed

  • Yakuza:  Like a Dragon
  • Watch Dogs Legion
  • Spider-Man Miles Morales
  • Tam and the PlayStation 5
  • The Game Awards 2020
  • Disney Investor Call
    • Star Wars
    • Marvel
Direct download: aggrochat_episode326.mp3
Category:gaming -- posted at: 12:32pm EDT

Tonight a sequence of scheduling conflicts happened and we wound up with what felt like a fairly classic show given we were down to the cast members from the early years of this podcast.  We start the show with a bit of a micro topic as Bel talks about the nonsense he is doing called Catfriend Television where he uploads security camera footage of the neighborhood cats to youtube.  From there we talk about the severe drought of PlayStation 5 units, the battle with the scalpers and Tam maybe finally joining the ranks of those who managed to snag one.  Bel talks about the problem happening right now with the Shadowlands expansion in WoW with folks mass abandoning heroics because they didn’t get the thing they were chasing to drop.  Finally we talk a bit about Lancer a pen and paper RPG that Ashgar has wanted to play for quite some time and finally managed to run a game.

Topics Discussed

  • Catfriend Television
  • PS5 Stock Misery
  • World of Warcraft Shadowlands
    • A Heroic Problem
  • Lancer RPG Session
    • Bad Idea Mechs
Direct download: aggrochat_episode325.mp3
Category:gaming -- posted at: 11:00am EDT

Tonight we sit down to record a show…  with multiple topics but wind up only actually talking about one.  Shadowlands, the latest World of Warcraft expansion released this past week and Bel and Grace have been playing it.  We take a dive into all things afterlife as we talk about the vague sense of not being quite certain if we like it or not.  There might be some minor story spoilers so please be warned.  For the most part we limit revelations to the things that are talked about in the Afterlives series of videos, but Bel has finished the main story quest and Grace is about halfway through.  We share our feelings about what appears to be Blizzard trying to create a Final Fantasy XIV expansion.

Topics Discussed

  • World of Warcraft
    • Shadowlands Expansion
    • Deep Dive into the Cosmology
Direct download: aggrochat_episode324.mp3
Category:gaming -- posted at: 10:36am EDT

Tonight we are down an Ashgar but work our way through a series of topics from the list.  First up Bel can in fact confirm that the PlayStation 5 exists and talks about his early experiences.  From we talk a bit about Bugsnax and how it is this weird Muppet Pokemon game that also has deeply disturbing Bioshock style undertones going on.  Tam talks a bit about puzzle shooter Superliminal and Kodra talks about What Remains of Edith Finch.  We talk a bit about parkour ninja game Ghostrunner and Bel shares some of the recent changes to Destiny 2.  Finally we wrap up with some extemporaneous viewing suggestions…  Duck Tales, Animaniacs, Mandalorian and the Ashens series of movies.

Topics Discussed:

  • The PlayStation 5
    • Thoughts on the Controller
  • Bugsnax
  • Superliminal
  • What Remains of Edith Finch
  • Ghostrunner
  • Destiny 2 Updates
  • What Makes Compelling Worldbuilding
  • Viewing Suggestions
    • Duck Tales
    • Animaniacs
    • Mandalorian
    • Ashens Movies
      • Ashens and the Quest for the GameChild
      • Ashens and the Polybius Heist
Direct download: aggrochat_episode323.mp3
Category:gaming -- posted at: 10:47am EDT

Tonight we start off the show with a brief discussion of the console releases this week and how none of us actually managed to get one yet.  Bel has one that is still shipping and Tam has had zero luck even getting to that point in the process.  Bel talks a bit about Destiny 2 Beyond Light and how it is a solid expansion but cannot make up for three years of content that was removed from the game.  The “sunset” has had some pretty negative impact on the game and even Bungie agrees that they maybe went too far.  We talk a bit about the first major Genshin Impact patch and how it added way more content than we were expecting.  Finally we dive into a discussion about games and hobbies and seeking out a place for creative expression.  We also talk about the differences between creating something that is physical and tangible that you can hold in your hand versus something that takes place solely online.

Topics Discussed

  • Console Releases
    • Sams Doesn’t Understand Preorders
  • Destiny 2 Beyond Light
    • Good Expansion
    • Bad Idea removing so much content
  • Genshin Impact Patch 1.1
    • City Reputations
    • Way More Content than Expected
  • Games and Hobbies
    • Creative Expression
    • Creating Tangible Things
Direct download: aggrochat_episode322.mp3
Category:gaming -- posted at: 10:20am EDT

Huge apologies for last week, but we realized entirely too late that our show recording would in fact fall on Halloween and we would be down to like two people.  As a result we took the week off and now return with one of those shows that just has a random assemblage of topics.  We talk a little bit about N7 Day actually having announcements and the impending re-release of the Mass Effect Trilogy that is likely to disappoint.  We talk about the Star Wars Christmas special and the plans to make a brand new version which will as a result immediately become the best version.  We talk a very brief bit about the Mandalorian in a relatively spoiler free manner.  Bel talks a bit about the new guidance from Blizzard making key broadcasting software a bannable offense and putting an end to a specific kind of multi-boxing.  Tam talks about Knights and Bikes as it is this mashup of Night in the Woods and Castle Crashers.  We talk about the early days of the internet and Hypnospace Outlaw that attempts to revisit a twisted version of that.  From there we end up on this side topic about GameFaqs and the early days of printing off long form Ascii guides.  We wrap up with some talk about Disco Elysium and playing Mario Kart when there are skill gaps.

Topics Discussed

  • Happy N7 Day
    • Mass Effect Trilogy re-release
  • Star Wars Christmas Special
  • The Mandalorian Season Two
  • Blizzard Bans Key Broadcasting Software
    • Partial End of Multi-Boxing
  • Knights and Bikes
  • Hypnospace Outlaw
  • Early Internet and GameFaqs
  • Disco Elysium
  • Mario Kart Multiplayer with Skill Gaps
Direct download: aggrochat_episode321.mp3
Category:gaming -- posted at: 11:17am EDT

Tonight we are down several folks because of various reasons.  Grace and Tam are both travelling and Ammo was off celebrating her birthday.  As a result we go forward with one of the smaller casts we have had in awhile.  Tonight we talk a bit about Genshin Impact and the recent Resin adjustments that have been announced.  Bel talks about his experiences with the World of Warcraft Exile’s Reach new player starter island.  This goes a bit into the awkward fit that it causes combined with the level squish that came in with the Shadowlands pre-patch.  We then get into a discussion about games that support asymmetrical difficulty or what is generally referred to as a “handicapping system”.  We talk about how this can maybe make it easier to play games with your young children that can’t quite manipulate the moves that well yet.  Kodra and Thalen share their progress with Ring Fit and we delve into a discussion about the recent D&D 5th Edition games that have entered early access.  Finally we talk a little bit about Spiritfarer and the charming life of being a friendly grim reaper.

Topics Discussed:

  • Genshin Impact
    • Adjustments to the Resin System
  • World of Warcraft
    • Exile’s Reach Starter Island
    • Impacts of the Level Squish
  • Asymmetrical Difficulty
    • Handicap systems
    • Pokken Tournament
  • Ring Fit Progress
  • 5th Edition D&D Early Access
    • Solasta
    • Baldur’s Gate III
  • Spiritfarer
Direct download: aggrochat_episode320.mp3
Category:gaming -- posted at: 11:04am EDT

Sometimes a show happens without us really realizing it.  That was absolutely the case for this evening's show because we had what felt like a very limited number of topics that filled up the full hour.  We start off the show with some further discussion of Genshin Impact.  Last week we thought we had been pushed up against a wall, but it turns out that was just the foothills leading up to the sheer cliff that is being resin locked on progress.  From there we talk about random video game cravings and the games that we either return to periodically or consider comfort gaming.  We wrap things up with a discussion of the games that we are looking forward to on the horizon be it literally like with Horizon Zero Dawn Forbidden West or the release of the new console generation.  Whatever the case it seems like we have a very packed November ahead of us.

Topics Discussed

  • Genshin Impact
    • The limiting factors of Resin
    • Limited Progress
  • Random Game Cravings
    • We talk about comfort gaming
    • We also talk about out of the blue game cravings
  • What we are looking forward to next
    • Release of the next generation of consoles
    • Horizon Zero Dawn 2
    • The Packed November
Direct download: aggrochat_episode319.mp3
Category:gaming -- posted at: 9:38am EDT

Earlier this afternoon a large chunk of the AggroChat crew spent a few hours playing Among Us, a two year old game that is now suddenly the most popular thing on the planet.  So of course we lead off the show talking a bit about that experience and how we are making tentative plans to do this as a regular thing.  Maybe at some point we should even offer it up as a stream.  From there Bel talks about a bumped topic from last week and the delay of the World of Warcraft Shadowlands expansion to an undetermined time in the future.  The pre-patch starts this coming week which means the expansion likely lands in November.  However we discuss some of the core problems this expansion cycle has had and the frustrations the players have brought up.  This leads to a further discussion of Genshin Impact and how much Bel has been playing it.  This time Thalen also was able to chime in as he recently started and had some general thoughts to share.  Finally we wrap things up with a discussion about how Games Workshop once again should really stop being afraid of the internet and how their actions are just going to lead folks to pirate copies of their products.

Topics Discussed

  • Among Us
    • Playing with AggroChat and Friends
    • Repeat Impostor Problem
  • Shadowlands Delay
    • Problems with Expansion
    • Problems with BFA
    • Problems with MMORPGs in General
  • Genshin Impact
    • Bel Plays a Nonsense Amount
    • Thalen has thoughts from playing
    • Switch Version needs to Hurry
  • Games Workshop Fears Internet
    • Removing Digital Copies of Books
      • Will Lead to Pirate PDF copies
      • 3D Printing Models
    • Ways that Corvis Belli does this better
Direct download: aggrochat_episode318.mp3
Category:gaming -- posted at: 11:24am EDT

Tonight we have an extra long show, because we tried to limit it down to three topics…  but still had too much to say to fit within the normal allotted hour.  This week we also have bonus friend Nephsys as we talk about Genshin Impact and how it came seemingly out of nowhere and conquered many of our lives.  From there we talk about Star Wars Squadrons and how it seems to be the Star Wars Starfighter game that Tam had been waiting for.  Finally we wrap up with some more discussion of Hades as many escape attempts have been made.  This time around we talk about more specific strategy and player experiences.

Topics Discussed:

  • The Importance of Inverted Y
  • Genshin Impact
    • How is this game this good?
  • Star Wars Squadrons
    • Tam gets his Star Wars Flight Sim on
    • Not Arcade Enough for Bel
  • Hades
    • Many Escapes This Week
    • The marvels of Design
Direct download: aggrochat_episode317.mp3
Category:gaming -- posted at: 11:00am EDT

Tonight we have a show that basically is Bel carpet bombing the trello with current events topics.  First up we talk about the acquisition of Zenimax by Microsoft and our thoughts about that.  From there we discuss the wildly tinfoil hat theory that Microsoft is going to acquire Sega next.  We also talk about how poorly the Xbox One performed in Japan and how it seems Microsoft is attempting to fix that with their TGS 2020 showing.  Kodra talks about playing Pokken with his son and how it is a fighting game that allows you to look awesome without frustrations.  We end up spinning off a side discussion about Fighting games in general and how they expect you to learn the characters.  Ashgar talks about Monster Hunter Rise and how the main line Monster Hunter series seems to be borrowing heavily from Monster Hunter World…  also Doggos.  Finally we talk briefly about the flaws in the RTX 3080 design, at least in some of the add-in board partner cards attempts to save money.

Topics Discussed:

  • Microsoft Acquisition of Zenimax
    • Rumors of a Sega Acquisition
    • Xbox Series Sold Out in Japan
    • TGS 2020 Microsoft Show
  • Dreamhaven founded by Mike Morhaime
    • Spotty track record of Blizzard Spinoffs
    • Irvine Area Studios
  • Pokken with your child
    • Fighting games are bad at teaching fighting games
    • Fighting game story modes
  • Zendikar Rising Commander
    • Extreme Value but likely not a permanent change
  • Monster Hunter Rise Announcement
    • Hunting with Doggos
  • Flaws in the RTX 3080 third party cards
    • Why we should maybe wait a bit
 
Direct download: aggrochat_episode316.mp3
Category:gaming -- posted at: 10:51am EDT

Ring Fit Adventure released just shy of a year ago at this point, and it is only now finally reliably available in stores.  As a result of several of us finally getting our hands on it we talk a little bit about the experience of using it.  From there we talk about the PS5 Price Reveal and pre-order debacle.  This moves into discussing the RTX 3080 launch as well and the application of bots from Bounce Alerts snagging most of the stock in both cases.  Hades from Supergiant games has finally officially released and and we talking about the game that was described by Tam as an “Escape Room”.  From there Tam talks about finding gold in the Steam suggestion queue in Swords n Magic n Stuff.  Finally we talk a bit more about Final Fantasy XVI and speculate on when we might actually get to see it.

Topics Discussed:

  • Ring Fit Adventure
    • Tricking us into exercise
  • The PlayStation 5 Price Reveal
    • Pre-Order Debacle
    • RTX 3080 Pre-Order Debacle
    • Bounce Alerts Bots
    • Trolling Ebay Flippers
  • Hades
    • Rogue-Lite Games
  • Swords ‘n Magic and Stuff
    • Bad Name, Solid Game
    • Bel Want’s Minecraft Meets Sims
  • Final Fantasy XVI
    • Similarities to Vagrant Story
    • Return to Fantasy
Direct download: aggrochat_episode315.mp3
Category:gaming -- posted at: 10:56am EDT

Tonight we had some technical difficulties and as a result got to a bit of a late start…  which caused us to lose track of the timing.  As a result we recorded a pretty long show, but I think it was one of our better discussions.  We start with Kodra explaining why he is the fiercest four year old you know and talking about Crusader Kings III some more.  From there Bel talks about effectively being done with Avengers and why it has driven him to deep dive into the Ms Marvel comic series.  From there we discuss the Sportscardification of Magic the Gathering and the crashes of Comic Books and Sports Cards and why it feels real similar to the state of premium collector focused products.  Thalen talks about breaking down ships for fun and profit in Hardspace: Shipbreaker.  We talk about when Quick Time Events feel good rather than something to be avoided, and then dive into the cognitive overhead of trying to return to a game after a long absence.  Finally we talk about the Games as a Subscription model and how it may or may not change the game industry.  Specifically we talk about the dueling business models of the Xbox Series S/X and the PlayStation 5.

Topics Discussed

  • Crusader Kings III
    • The struggles of succession
  • Marvel Avengers
    • Being mentally done with the grind for now
  • Marvel Comics Unlimited
    • How Marvel Made me Deep Dive into Ms Marvel
  • Hardspace: Shipbreaker
  • The good at bad of Quick Time Events
    • God of War
    • Ghost of Tsushima
    • Shinmue
  • Returning to Games
    • The struggle of trying to pick something back after leaving for awhile
    • Games left unfinished
    • Reminders in Games
  • Games as a Subscription Model
    • Microsoft vs Sony Business Models
    • The overwhelming value to players.
    • What does this do for publishers?
Direct download: aggrochat_episode314.mp3
Category:gaming -- posted at: 10:56am EDT

Tonight we start the show off with a bit of a retraction.  Bel has found out that a lot of the weird mouse and camera interactions seem to have been caused by running RTX Voice while playing Avengers.  As a result Bel talks about his experiences playing Avengers and how the story really shines but the gameplay is adequate but not as smooth as it could be.  From there we talk about using things for alternate purposes, primarily how good cosmetic items work for hobbies.  We talk a little bit about the phenomena that is Fall Guys and both how charming it is and how bizarrely it has lit the streaming world on fire.  Finally we wrap up with a long discussion about Crusader Kings III and the story generator that it is.

 

Topics Discussed:

  • Avengers Release is Not Bad
    • Issues with RTX Voice
  • Repurposing Items
    • Cosmetic Items for Hobby and Crafting
  • Guys Falling
    • Cute Beans Fall Down
    • Streaming Success
  • Crusader Kings III
    • Story Generation
    • Cannibalism for Fun and Profit
Direct download: aggrochat_episode313.mp3
Category:gaming -- posted at: 10:34am EDT

Tonight we are back after having a week off due to scheduling.  Bel is super excited to talk about Amazon’s New World, which finally leaves NDA.  He goes into a deep dive of his experiences so far with the assorted systems of the game.  From there we have a reasonable segue into a discussion about Guild Wars 2 and getting used to the WvW pvp system.  We also talk a bit about other games like Final Fantasy XIV and how it handles PVP.  We have a random aside where Bel talks about how he tends to avoid using mounts in Open World games, and finally Ash talks about how he has come to peace with the Blue Mage in FFXIV.

 

Topics Discussed:

  • Amazon’s New World
    • Deep Dive into Systems
  • Guild Wars 2 WvW System
    • Final Fantasy XIV PVP modes
  • Frog Fractions ???
    • When a DLC is a new game
  • Bel Ignores Mounts in Open World Games
    • Ghosts of Tsushima
    • Horizon Zero Dawn
  • Making Peace with the Blue Mage
    • How Ash Learns to Accept the Systems
Direct download: aggrochat_episode312.mp3
Category:gaming -- posted at: 10:10am EDT

Bel spent a few hours playing the Avengers Beta and has some things to say about it.  There are what he feels to be fundamental problems with the game that are not likely fixable before the September 4th launch.  Kodra gives some recommendations for a few Sudoku games that allow you to play some of those interesting edge case games.  We pick up a conversation from last week and talked about Warhammer 40,000 9th Edition and more directly the update cycle for physical games and how it doesn’t exactly work.  Warframe announced a major change at Virtual TennoCon and we talk about the Helminth and how it is going to shake up the meta.  Finally Bel talks quickly about the Tony Hawk Pro Skater Warehouse Demo and how the game feels exceptionally good.

 

Topics Discussed

  • Avengers Beta is Bad
  • Good Sudoku and Miracle Sudoku
  • Warhammer 40,000 9th Edition
    • The Physical Game Update Cycle
  • Warframe Helminth
    • Gotta Collect Em All
  • Tony Hawk Pro Skater Warehouse Demo is Good
Direct download: aggrochat_episode311.mp3
Category:gaming -- posted at: 10:23am EDT

Due to improper planning and the fact that last week was Belghast’s wedding anniversary so we called it for the evening.  Tonight we are back and with a proper show chock full of goodness.  Actually just prior to the show Tam carpet bombed the trello with like two dozen topics, so we will probably be in business for several weeks.  Kodra participated in the very first GenCon Online and has lots of things to talk about regarding it.  During the middle of this discussion we break into a side tangent about how we feel like Shadowrun would work well using the World of Darkness Storyteller system.  Grace and Bel revisit Horizon Zero Dawn on the PC and talk about how much better the game feels with a mouse and keyboard.  Ash talks about playing Gundam EX vs Maxiboost ON and this leads to a side discussion about Gundam Breaker.  Bel talks about finishing Death Stranding and how emotionally connected he was to the characters in the game.  Finally we dive into a discussion about games and companion apps and how a lot of tabletop gaming and the company fear of the internet shoots them in the foot.

 

Topics Discussed:

  • GenCon Online
    • Shadowrun should be a Storyteller Game
  • Horizon Zero Dawn on PC
    • So much better with mouse
  • Gundam EX vs Maxiboost ON
    • Gundam Breaker
  • Death Stranding
    • Emotional Feels
  • Rise of the Companion App
    • Fear of the Internet
Direct download: aggrochat_episode310.mp3
Category:gaming -- posted at: 10:01am EDT

Bel starts the show off with a discussion about the challenges of playing classic games on modern televisions and how his journey has led him down a rabbit hole that ended up with the Retro Freak.  From there we talk about what happens when the expectations of gamers leads to toxic expectations.  Namely this came into scope over the last few weeks with the reaction to two recent Nintendo Directs.  From there we drive into a discussion about making your own goals in a game and how Tam has found that effective in Guild Wars 2.  This leads to a discussion about when games bribe you to behave a certain way.  Finally we close the show out with Kodra talking about making meta events happen, and oftentimes folks are willing to flock to a zone if you manage to do all the early phases.

Topics Discussed

  • Retro Games on a Modern Television
    • The Retro Freak
  • When Expectations Turn Toxic
    • Nintendo Fans Are Extreme
    • Gamer Identity
  • Guild Wars 2
    • Making Your Own Goals
    • Games Bribing You
    • Making Metas Happen
Direct download: aggrochat_episode309.mp3
Category:gaming -- posted at: 10:06am EDT

This evening we record an entire show where we basically talk about three games.  The first of these is Ooblets which came out this week in early access and how it is a blending of Animal Crossing, Stardew Valley, Pokemon and a Card Battler.  From there we talk about Ghosts of Tsushima and how it presents Samurai gameplay in a new high fidelity light.  Additionally we talk a bit about Kurosawa mode which offers you a unique black and white/film grain way of playing the game.  Finally Bel talks about his adventures being a post apocalyptic fedex driver in a world seemingly run on twitter likes…  aka Death Stranding.  He talks a bit about the odd social aspect of the game where other players can only have a possible positive impact without ever causing any negatives.

 

Topics Discussed

  • Ooblets
    • Early Access
    • Dance Battles
  • Ghosts of Tsushima
    • Ghost Mode
    • Samurai Mode
    • Kurosawa Immersion Mode
  • Death Stranding
    • Beautiful World
    • Interesting Social Mechanics
Direct download: aggrochat_episode308.mp3
Category:gaming -- posted at: 10:14am EDT

Tonight Belghast completely botches the intro to the show and has to record a second one, and it is absolutely not like the rest of the crew let this slide calmly.  We start the show talking about Cross Code and how it is now available on consoles, and was quite possibly the best roleplaying game of 2018.  Bel dives into a discussion about how connection based matchmaking is destroying any joy that can be found in crucible. This leads into a whole discussion about the best sorts of matchmaking we have played under and also a long discussion about how peer to peer connections are problematic.  We talk about the concept of what if we could choose the length of a game before starting it.  This also leads to a discussion of how more games need clearly identified difficulty settings and allow players to understand the ramifications of that choice.  From there we dive into a discussion about how it is oftentimes hard to find information that is more or less considered to be common knowledge in a given community.

Topics Discussed

  • CrossCode on Consoles
  • Skill Based Matchmaking vs Connection Based Matchmaking
    • How to Ruin and Iron Banner
  • Peer to Peer Connections are Problematic
  • Variable Length Games
  • Why We Need to Stop Caring about how others play games
  • The challenge of finding gaming ancestral knowledge
Direct download: aggrochat_episode307.mp3
Category:gaming -- posted at: 9:35am EDT

This is one of those shows when we had a long list of things to talk about, but we just sorta started on one topic and it developed a mind of its own.  First up we talk about Bel and his insane grinding nature when it comes to the Four Job Fiesta.  From there we reprise a topic that got bumped last night and talk about the unique nature of Guild Wars 1 almost trading card game like skill based system.  From there we dive into a discussion about the changes that were made with Guild Wars 2, and how they may have taken some wrong advice from the data at the time.  This dives into a discussion of what makes up a role in a game and how exactly games tend to message that.  We go through a whole series of leaps and wind up in a discussion about how freedom to change your build feels really good in games like Guild Wars 2 and Diablo 3.  It even descends into a discussion about what exactly makes up the nature of a “Character” in a game, and if it should just be a cosmetic choice and everything of importance be account bound.

Topics Discussed

  • Bel and grinding in Final Fantasy V
  • Guild Wars 1 Card Based Spells
  • Guild Wars 2 and Abolition of Roles
  • Taking the Wrong Queue from Data
    • People who like only Tanking or Healing
  • The Secret World - When a game has wrong choices
  • What makes a Role a Role
    • And how is it messaged?
  • Freedom of Choice is Really Important
  • What makes a Character a Character?
Direct download: aggrochat_episode306.mp3
Category:gaming -- posted at: 9:18am EDT

Tonight we have an assorted topic type show, but the main discussion ends up centering around games and game value.  What makes one game feel like a valuable experience and another game just seems like a waste of time.  We talk a bit about the Phantasy Star Online 2 America Day holiday and how they have a really strange impression of our country.  Kodra talks about his adventures in the deeply edge case Sudoku.  We also have a discussion about when the right time to group is in a game versus largely solo play.  In the middle of all of this there are several references to Guild Wars 2 and Destiny 2 for reasons.



Topics Discussed

  • Phantasy Star Online 2 “America Day”
  • When to play a game with friends
    • What point do you transition from solo to group play
  • Kodra’s adventures in edgecase Sudoku.
  • What makes up game value
    • Getting the most out of a game
    • The length of AAA Games
  • Side Discussion about Guild Wars 2
  • Side Discussion about Destiny 2
Direct download: aggrochat_episode305.mp3
Category:gaming -- posted at: 9:17am EDT