Sun, 24 June 2018
Last week we went into the show with a long list of topics, and then wound up only talking about the news coming out of E3 2018. This week we attempt to pick up the pieces left on the cutting room floor and move on with some of the topics we missed. Bel talks a bit about getting into the survival mode in The Division. Tam discusses his journies into PSVR with Rez, Skyrim and Moss. Bel talks a bit about firing back up Elder Scrolls Online. We talk a bit about the release of Hollow Knight for the Switch and the beginning of Final Fantasy V Four Job Fiesta with its new Forbidden mode. Topics Discussed
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Sat, 16 June 2018
Tonight we start out with a list of topics to discuss… and never quite make it past E3 2018. This was one packed year with a bunch of interesting titles announced. We talk about most of the shows and some of the titles that interested each of us the most. We jump around a lot so it is more of a free form discussion rather than anything structured. This means we occasionally jump off and talk about things that are not necessarily E3 related.
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Sun, 10 June 2018
Tonight we return with a regular show but are unfortunately down a Tam and a Grace. We talk a bit about Magic the Gathering and more specifically the Battle Bond expansion set as well as Magic Arena getting the Full Standard compliment of expansions. Kodra is more excited however about the ability to do draft mode all the time without having to wait for the weekend events. Bel talks a bit about his recent binging of Dishonored and how playing those games in order turns it into a Mass Effect series sort of experience. From there Bel goes on about the madness he has been doing with Parsec Gaming. We talk a bit about how much we think the Atari VCS is highly possibly vaporware… which leads to some discussion about the lies that are often told at E3. Finally Thalen talks a bit about his experiences with a shop keeper roguelike called Moonlighter. Topics Discussed:
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Sun, 3 June 2018
Tonight we talk about the May AggroChat Game Club game… Heroes of Hammerwatch. This was Belghast’s pick who largely though we needed a much more relaxing game after the deep feels that A Night in the Woods gave us. Additionally the first one was a lot of fun and it was well worth exploring what the indirect sequel had to offer. This leads us down a path where we talk about the differences between Rogue-lite and Rogue-like as well as some discussion about procedural generation versus hand built maps. We also talk a bit about the June game of the month Evoland 2. Topics Featured:
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