This week we welcome Thalen back from his Japanese sojourn, and with that we have a brief reprisal of the monetization topic from a few weeks back.  From there he talks a bit about his own experiences in Japan and how watching Tam experience it for the first time brought back all the feelings of his own first memories.  We talk a bit about slow game starts, primarily Xenoblade Chronicles 2 and then some talk of Persona games. From there Bel talks a bit about digging into Destiny 2 Forsaken and all of the quality of life tweaks that have been made.  From there we discuss Starlink and how the Nintendo Switch Digital Deluxe version is the correct way to purchase this game. Finally at the very end there is some talk of League of Legends Worlds.

Topics Discussed

  • Monetization Reprised
    • The Sad Demise of Marvel Heroes
  • Thalen in Japan
    • Raubahn is the Scowlingest Soup
  • Slow Game Starts
    • Xenoblade Chronicles 2
    • Persona 5
    • Personal 4
  • Destiny 2 Forsaken
    • Itemization Changes
    • Gambit
    • Haunted Forest
  • Starlink
    • Playing as Fox
    • Switch Digital Deluxe
  • League of Legends Worlds
Direct download: aggrochat_episode225.mp3
Category:gaming -- posted at: 10:02am EDT

Tonight we lead off the show with a brief explanation of why there was no show last week.  Namely Bel was at a wedding, Grace still in DC, Tam and Thalen in Japan… and Kodra and Ash probably wisely decided not to record a duo show.  No offense to any of the bajillion podcasts out there that are always a duo show… but that isn’t our schtick. Since Tam is in fact back from his vacation we talk a bit about his experiences on his first trip to Japan.  This leads into a discussion about the Pokemon Go culture and how popular the game is there. From there Bel talks briefly about his nonsense “Wireless Ethernet” set up and playing the latest God of War game over it. From there we delve into a discussion about the Hollow Knight Randomizer and Steel Soul mode.  Finally we briefly touch on The Messenger and Gris.

Topics Discussed:

  • Why No Show Last Week
  • Tam’s Adventures in Japan
    • Pokemon Go Culture
  • Wireless Ethernet
    • Parsec Remote Play
    • Playstation Remote PLay
  • God of War
    • Dad of War
    • Wages of Toxic Masculinity
  • Hollow Knight
    • Randomizer
    • Steel Soul Mode
  • The Messenger
  • Gris
Direct download: aggrochat_episode224.mp3
Category:gaming -- posted at: 9:28am EDT

This week we are down half of our show, but weirdly enough ended up very close to our original line up from the first few AggroChat shows…  only missing Rae. We were concerned we might not have enough material for a show, but wound up only about 10 minutes short of our average which seems pretty good.  Tonight we talk about Monetization in Free to Play games and in part why some games it feels good to spend money on, and others it feels exploitative. This explores mobile games and mmorpgs as well.  From there Bel talks a bit about his experiences restarting with Monster Hunter World PC and how weirdly most of the progress was raising his skill and not necessarily his gearing. Kodra talks about his experiences with Mega Man 11 which leads to a discussion of this golden age of modern 2D side scrollers.  Finally we wrap things up with some discussion about Guilds of Ravnica and how it feels in a constructed and sealed environment on MTG Arena.

 

Topics Discussed

  • Free to Play Monetization
    • Mobile Games
    • Dragalia Lost
    • MMORPGs
    • Elder Scrolls Online
    • Star Wars the Old Republic
    • Neverwinter
  • Monster Hunter World
    • Skill Acquisition vs Gear Acquisition
    • Small but awesome PC community
  • Mega Man 11
    • Hollow Knight
    • Shovel Knight
    • Celeste
    • Bloodstained: Circle of the Moon
    • Retro Feeling Modern Games
  • Guilds of Ravnica
    • MTG Arena
    • Sealed Play
    • Constructed Play
Direct download: aggrochat_episode223.mp3
Category:gaming -- posted at: 9:49am EDT

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