Tonight we are back recording an normal show after last week's game of the year show.  This also marks the first show we are purposefully trying to time box at around 90 minutes worth of recording time...  which turns into roughly an hour of run time after editing.  The plan is to make this show a little easier to consume... and also easier to record for those of us who are in central and east coasts because some of our bigger shows lead to getting to bed occasionally around 1 am.  As a result we whittled down the list of topics a bit and wound up with essentially four solid topics to discuss.  As a result oddly enough the conversation seemed to flow much more easily so it may also be a good decision for our content in the long run as well.

Topics Discussed:

  • Bloodborne
    • Soulsian Games
  • Spring Blossom Event
    • Monster Hunter World
  • Neostalgia MMORPGs
    • Project Gorgon
    • Shroud of the Avatar
  • The Way Games Start
Direct download: aggrochat_episode198.mp3
Category:gaming -- posted at: 10:05am EDT

This week we record the March AggroChat Game Club game…  The Sexy Brutale. This murder mystery puzzle game is Thalen’s pick and the crew talks about their experiences playing the game and sorting out how best to utilize those time warping powers.  This also happens to be the first show ever recorded without Belghast, and while everything seems to have gone off swimmingly… be warned that Bel does in fact sound weird this week. Please Look Forward to It!

Direct download: aggrochat_episode197.mp3
Category:gaming -- posted at: 10:17am EDT

Tonight we talk a bit about the arrival to Monster Hunter World of the most annoying griefer…  Deviljho… aka Pickle. We also talk a bit about the weapon balance changes. From there we talk a bit about crafting systems in games and what we have liked and where they have fallen short.  From there we talk a bit about Eureka in Final Fantasy XIV and how it's a grind reminiscent of Everquest. Kodra delves into a discussion about Witcher 3 and the game once you get past the cringey bits.  Tam talks at length about Star Citizen and how much game is currently available. Then we wrap up with a short discussion about how Demon Souls has not held up the way the others in the series have.

Topics Discussed

  • Monster Hunter World
  • Deviljho - Pickle
  • Crafting Systems in Games
  • Eureka - Final Fantasy XIV
  • Everquest
  • Witcher 3
  • Star Citizen
  • Demon Souls
Direct download: aggrochat_episode196.mp3
Category:gaming -- posted at: 10:03am EDT

The worst part about recording a podcast is trying to come up with a title for whatever the hell it was that we did the night before. We talk a bit about Belghast and his journeys into Phantasy Star Online 2.  From there Bel talks a bit about Neverwinter and the Stronghold system. Tam talks a bit about streaming Dishonored Death of the Outsider which turns into a discussion about streaming in general. We have a group of people who have been playing Legend of Five Rings Online and we check in for an update how the game has been going.  We talk a bit about Monster Hunter World now that Thalen and Grace have met Nergigante, which weirdly leads to some talks about Battle For Azeroth, Sea of Thieves and the desire for a Collaborative Sandbox game.

Topics Discussed:

  • Phantasy Star Online 2
  • Neverwinter - Strongholds
  • Dishonored Death of the Outsider
  • L5R Update
  • Monster Hunter
  • Battle For Azeroth Concerns
  • Sea of Thieves
  • Wanting a Collaborative Sandbox
Direct download: aggrochat_episode195.mp3
Category:general -- posted at: 10:06am EDT

This week we have a wide number of topics to discuss starting with the Nintendo Direct from March 8th and the fake out announcement of Smash Brothers.  We talk a bit about Monster Hunter 4U and Generations and why maybe one is a better starting place in the series than the other. We talk about State of Decay 2 and the backlash over it being on the Windows Store only.  We briefly talk about what it would take to make Desktop Linux a reality. Tam talks a bit about finishing the first route in Nier Automata and Bel discusses his experiences with Final Fantasy XV PC including the source of this screenshot.  Finally we wrap things up with a discussion about the Legend of Five Rings Living Card game and that Tam has recently begun playing it online unofficially.

Topics Discussed:

  • Nintendo Direct
  • Phantasy Star Online 2: Cloud
  • Monster Hunter 4U and Generations
  • Monster Hunter Worlds
  • State of Decay 2
  • Windows Store
  • Desktop Linux
  • Nier Automata
  • Final Fantasy XV PC
  • Cactuar Steam Workshop
  • Legend of Five Rings Living Card Game
Direct download: aggrochat_episode194.mp3
Category:gaming -- posted at: 10:23am EDT

Tonight we record the March game of the month show… Pyre by Supergiant Games.  Transistor was almost universally our first AggroChat game of the year, and as a result we had pretty high expectations about this game.  However we wound up with a pretty wide swath of opinions ranging from love to hate.

Direct download: aggrochat_episode193.mp3
Category:gaming -- posted at: 9:51am EDT

This week we went a little off course from our normal show.  In truth we are all largely playing the same games we have been playing for the last few weeks.  Instead Ashgar proposed a topic where we discussed what makes a grind work in a game.  This eventually devolves into a discussion of mostly Monster Hunter World because it seems to have a really great grind mechanic.  We also discuss traditional JRPG grinding, MMO grinding, and a bit about why the Destiny 2 grind isn’t really working out.  Tune in and grind your faces off!

Topics Discussed:

  • Grinding in Games
Direct download: aggrochat_episode192b.mp3
Category:gaming -- posted at: 9:38am EDT

Generally speaking when I think we have a short show…  we end up recording a two hour long epic of nuance and random commentary.  This is not one of those situations.  We are still very much in a Monster Hunter shaped hole that may or may not be the footprint of the monster we are tracking.  That said we do talk a bit about DragonQuest Builders on the Switch and Radiant Historia on the 3DS.  However like clockwork we did in fact dig right back into the Monster Hunter goodness as we somehow managed to get Thalen to buy into this nonsense as well.

Topics Discussed:

  • DragonQuest Builders
  • Radiant Historia
  • Monster Hunter World
Direct download: aggrochat_episode191.mp3
Category:gaming -- posted at: 9:54am EDT

This week we record our 190th episode and for whatever reason each time we tick off a 10th episode it seems like a big deal.  Last week during the bustle of getting ready for a show I completely missed a topic so we are leading off with that.  Thalen talks a bit about the early access deck building game Slay the Spire.  From there we talk a bit about our continued addiction to Monster Hunter World in spite of its flaws on the group interaction side.  We talk a bit about our new D&D 5th Edition Campaign set in a custom game world of Tam’s design.  Kodra talks a bit about bouncing off of Warframe and that leads to a discussion about games and accessibility.  Tam and Ash describe Night in the Woods…  and it begins to sound an awful lot like Bel’s experiences with his own home town.  From there we attempt to close out the show but get into another discussion about Monster Hunter World before actually succeeding.

Topics Discussed

  • Slay the Spire
  • Monster Hunter World
  • Fallout: The Board Game
  • D&D 5e Campaign
  • Bouncing off Warframe
  • Accessibility and Games
  • Night in the Woods
  • More Monster Hunter
Direct download: aggrochat_episode190.mp3
Category:gaming -- posted at: 10:14am EDT

Tonight we are back after roughly three weeks off…  one week missed because I had the flu and another week devoted to a game of the month show.  As a result there are a bunch of things we have to say about a wide variety of topics.  Bel discovers Wolcen a game attempting to split the line between Diablo 2/Path of Exile and Diablo 3.  Kodra talks a bit about how well the Switch works as a mobile gaming platform and his experiences with Mario and Rabbids.  Tam talks a bit about Nier Automata and how close he came to just giving up on that game.  Kodra talks about his recent trip back to Atlanta and all of the board gaming that happened.  Bel talks a bit about Final Fantasy XII Zodiac Age and how it weirdly follows the Japanese control standards.  Grace talks a bit about her experiences with the recent Final Fantasy XIV and World of Warcraft patches.  Then we go through a big discussion about our feelings in regards to the Monster Hunter World release and how we seem to have fallen into a big hole.

 

Topics Discussed

  • Wolcen: Lords of Mayhem
  • Switch as Mobile Platform
  • Mario and Rabbids
  • Nier Automata
  • Board Games
  • Final Fantasy XII Zodiac Age
  • Final Fantasy XIV Patch
  • World of Warcraft Patch
  • Monster Hunter World Shaped Hole
Direct download: aggrochat_episode189.mp3
Category:gaming -- posted at: 9:57am EDT