This week we totally lied to our listeners because for various reasons we chose not to record the subnautica game of the month show.  There was a significant patch in that game this week and we wanted to give time to experience the changes.  Also we had a lot of things we wanted to talk about with Stormblood since we have now played a significant amount of it, with at least one of us having hit the level cap.  We also talk about The Secret World legends and their “launch” this past Friday.  We wrap things up with a discussion of Warhammer 40,000 and the redesign of the ruleset, in which Tam actually has some good things to say about it.  We also get into a lengthy discussion of 40k things that have disappeared…  like Zoats and Squats.

Things Discussed

  • Final Fantasy XIV - Stormblood
  • Secret World Legends
  • Steam Summer Sale
  • Warhammer 40,000 8th Edition
Direct download: aggrochat_episode162.mp3
Category:general -- posted at: 9:57am EST

This week ushers in the return of Tam who has been in world traveller mode.  We begin the show with talk about the madness that is the RoboSquid Armada… or our attempt to bring back the challenge to low level World of Warcraft by restricting ourselves to green gear and attempting dungeons at the minimum level.  From there we delve into a discussion of the Electronic Arts E3 press conference and how they are bringing roleplaying to sports games.  Also discuss the forced two player prison escape experience of A Way Out, and the huge tease that was the Anthem “reveal”.  Since Tam has been on the road he has been playing a lot of Fire Emblem so we delve into a length discussion about that franchise specifically.  Finally Ashgar and Kodra have been playing Hollow Knight so we do a bit of a dive into why they feel it is the best metroidvania out there.

Topics Discussed

  • RoboSquid Armada
  • Making Warcraft a Challenge
  • EA E3 Press Conference
    • Star Wars Battlefront II
    • A Way Out - from Brothers: A Tale of Two Sons
    • Roleplaying in Sports Games
      • NBA Live 18 - The One
      • Madden NFL 18 - Longshot
      • FIFA 18 - The Journey
    • Need for Speed Payback
    • Anthem
  • Fire Emblem
  • Hollow Knight
Direct download: aggrochat_episode160.mp3
Category:general -- posted at: 9:43am EST

AggroChat #136 - Star Wars Gone Rogue

This week we are recording a bit of a special show in that we have a bunch of gaming stuff to talk about… but also Rogue One happened.  So as a result we are dividing the show in essentially two parts.  The first part we talk about a bunch of gaming topics, and in the second part we give an intermission of sorts to let folks know we are about to delve into a spoilery discussion of the new Star Wars film…  Rogue One.  For those really cautious our spoilery discussion begins around 56 minutes into the podcast.

On the non-spoiler side of the table we talk about The Dawning event in Destiny and how awesome the Sparrow Racing League is.  This causes a brief offshoot conversation about how we actually grip our controllers.  A few of the crew have been playing Hex the digital CCG that many of us backed eons ago in kickstarter so there is some discussion about its current state.  Bel talks about the Warcraft community Icecrown Challenge charity event.  Bel also talks about his experiences playing Let it Die the Darksoulsian Rogue-Like set in a Neo Tokyo setting.  Finally wrapping up the pre Star Wars discussion is some talk about the 2nd edition of the 7th Sea Pen and Paper game.

Topics Discussed - Destiny - The Dawning - Sparrow Racing League - Controller Grips - Hex - Hearthstone - World of Warcraft - Icecrown Challenge - bit.ly/icecrown2016 - Let It Die - 7th Sea - Star Wars: Rogue One

Direct download: aggrochat_episode136.mp3
Category:general -- posted at: 9:52am EST

AggroChat #120 - Can’t Go Back Home

It feels like every week I say “something weird happened” when describing our podcast.  I might simply be that we have no real “normal” state to fall back on, and that everything is essentially new and strange.  That said I feel like this week is on an island of its own.  After last week’s podcast I had a listener pull me aside and comment that it sounded like it physically pained us to talk about Warcraft.  I personally didn’t realize this until I went back and listened a bit, and I can absolutely see how someone could have that take away.  More often than not we just have super confused feelings about the game, and  tonight we delve into this…  and it leads to a whole sequence of topics including the loss of “junk culture” and the businessification of things we love.  For some of us you definitely can’t ever truly go back home.


Topics On The Show:  Listener Comment - Conflicted Feelings About Warcraft - Why Tam Hates WoW - Loss of Junk Culture - Businessification of Comics and Games - Hobbyism and Creative Industries -Metal Gear Solid 5 - Overwatch - Last Bastion Cinematic

Direct download: aggrochat_episode120.mp3
Category:general -- posted at: 9:43am EST

This evening we had a pretty strange show as far as subjects go.  It feels like we can never just talk about how much we like this or that game without delving into deeper subjects.  First up we talk Stardew Valley and how it has seemed to take the internet by a storm... or at least most of our social circles.  Next up we talk The Division and instead of getting into a discussion about what we liked about it.... we ended up getting into a discussion about the morality of dispatching extrajudicial executions.  Eventually we do however get into a thread about the things we really enjoy about the game.  We also talk a bit about the bad news of the week relating to the cancellation of Everquest Next and the severe layoffs at Carbine for Wildstar.  This spawns a discussion about MMOs in general and their viability for the future.  Finally we talk about the new Flamestrike event going on in Infinity allowing players to participate in a larger campaign through the internet.

Topics Discussed:

  • Stardew Valley
  • The Division
  • Wildstar News
  • Everquest Next
  • Infinity Flamestrike

 

Direct download: aggrochat_episode98.mp3
Category:general -- posted at: 9:27am EST

We realized that it had been a really really long time since we've had a normal show.  With the holidays and a handful of theme shows...  it has been amazing to have all of these special guests hanging out with us, but it had been far too long since we just did a normal "games we are playing" type show.  This week also is the return of our normal lineup of Ash, Bel, Grace, Kodra, Tam and Thalen.  Tonight we talk about....

  • Magic: The Gathering - Oath of the Gatewatch
  • Diablo 3 - Season Five Launch
  • Warframe - Co-Op Space Ninjas
  • Undertale - a few more start playing
  • Victor Vran - Secrets and Objectives Diablo-like
  • Kingdom - Combat without fine control

Next week we will begin our "Games of Last Year" show where we finally get around to talking about the games we though were our favorites from 2015.

Direct download: aggrochat_episode91.mp3
Category:general -- posted at: 9:39am EST

This week we return to the whole topic driven focus, because honestly they seem to work better.  We had several topics we wanted to discuss but for the sake of time we pushed a few of them off to another episode.  Once again we have the full cast of Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen. 

The topics we delve into...

  • Rocket League - how we are apparently late to the party, and any time a game is getting played at the same time by wildly different groups of gamers... it should be checked out.
  • Space Chem - how Kodra falls into a deep hole of trying to create the most perfect engine in this video game that plays more like a really good board game... and also at times a programming simulator.
  • Otome Games - we talk about how our podcast got mentioned recently by Pizza Maid and Suishi Geisha...  and how it would be awesome if the games we liked to play had the same level of story fidelity that Otome games do.  This spawned an entire side discussion about story drive games in general.
  • Co-Opetitive Games - the games where you are playing co-operatively but also at the same time competing with your friends....  also fertile ground for losing said friendships.
  • Sandbox Games - We talk about the wall that happens in most sandbox experiences where we as players are just "done" with the game long before we have technically completed all of it.
Direct download: aggrochat_episode86.mp3
Category:general -- posted at: 12:19pm EST

For awhile now the AggroChat crew has deliberately put off talking about the events of Final Fantasy XIV Heavensward in an attempt to allow folks to catch up on the content.  However this week the gloves are coming off and we are dipping into a full spoiler episode where we hash out the events that have occured since the 2.55 patch show.  We trace the steps of our characters from setting foot into Ishgard to the final conflict of the expansion, with as much details as we can think about in between.  This is a roughly two hour long show because of the truly large amount of content to go over.  We considered chopping this into two halves, but figured we would release it uncut.  We talk about our favorite characters, our most emotional moments and what we are looking forward to with future content patches.

Direct download: aggrochat_episode71.mp3
Category:general -- posted at: 1:49am EST

This show we were without Tam who is travelling but still have Belghast, Ashgar, Kodra, Grace and Thalen.  For the most part we have all been caught in the gravity well of Final Fantasy XIV Heavensward, and are now pushing through the games gearing process.  This is working for some of us, but others are beginning to get highly frustrated.  We talk about the positives and negatives of the way the gearing system works.  While wandering around aimlessly through the show we also managed to get caught into a nostalgic timewarp as we talk about our early experiences playing Magic the Gathering.  Everyone remembers that new pack smell, and in many ways Grace and Bel both wish they could return to that nostalgic era surrounding the game and playing it with their friends.  Kodra talks about the new expansion coming out and the changes they have made to the game in a site that could be termed as "Worst Version" of existing mechanics.  It was a fun show if a very rambly one.

Direct download: aggrochat_episode65.mp3
Category:general -- posted at: 12:24am EST

Due to the Independence Day holiday we opted to record this show a little early this week, and instead of spending Saturday night talking about games, we spent Friday night.  As a result there are several of us who were not quite to level 60 in Final Fantasy XIV but have since caught up and pushed through to the level cap.  However we spent a good deal of time not talking about FFXIV. Grace managed to finish the crazy attunement system in Wildstar and attended her very first raid.  She gives her opinion of the system and how it compares to WoW and FFXIV raiding.  Additionally we go down the rabbit hole that is the Four Job Fiesta and talk Final Fantasy V and the various group compositions fate has given us this year.  I apparently was one job off from the legendary group composition that the person who started the event go their first year:  Monk, Berserker, Beastmaster and Dancer.  Instead the gods saw fit to give me a Samurai so I could quite literally "pay to win".

We purposefully saved our discussion of Heavensward to the end of the show because I knew that was the one thing we were all playing.  It is extremely difficult to discuss this game without going into spoilers, so there are some details that might be spoiled if you have not played up through the Aery dungeon yet.  The awkwardness of this show was the fact that Ashgar is quite a ways behind the rest of us, making it extremely difficult to add to discussions... because at least one point during the show he made a conjecture that we knew the truth about, but could not really go into it for fear of spoiling key plot points.  My theory is that once we have all finished the 3.0 story arc we will do yet another big "spoil everything" show, like we did for 2.55.  The best snippet for me was when Grace decided to talk about her new loathing for Moogles after completing the Churning Mists zone.  Moogles are in fact lazy bums.

Direct download: aggrochat_episode64.mp3
Category:general -- posted at: 9:29am EST