Tonight we are down an Ammo and start off with a discussion about hosting providers and the process of moving the 77,000 files that make up  From there we talk about MMO Housing and the madness that is camping an opening in Final Fantasy XIV. Bel got into the WoW Classic Beta and talks about his experiences of relearning the game and plans to start a dungeon and raiding guild called Decades Behind once things go live.  Kodra talks about how Server Transfers started the process of destroying Server Communities which leads to some hopes of static servers in Classic. We talk for a bit about the PC RPG Pathfinder: Kingmaker and how it is close to the campaign. Finally Bel talks a bit about getting a new tablet and venturing forth into Tablet gaming.


Topics Discussed

  • Hosting Providers
    • AggroChat has Moved
  • MMO Housing
    • Instanced vs Physical
    • Woes of FFXIV
  • WoW Classic Beta
    • Relearning things we forgot
    • Decades Behind
    • BfA Damaged the Brand
    • Server Community Nostalgia
  • Pathfinder: Kingmaker
  • Tablet Gaming
    • Samsung Galaxy Tab S4
Direct download: aggrochat_episode252.mp3
Category:gaming -- posted at: 10:04am EDT

After a week off you can effectively blame Belghast for filling the Trello full of partial topics, and the rest of the show for not replacing them with something meaningful.  As a result we have a fairly fragmented show. In importance news however Ammo is joining the team permanently. The most important thing discussed however is the fact that Tam gave us a new term…  that of the noble Melon-Snake.

Here is a quick rundown of the varied topics discussed:  Final Fantasy 7 Remake Trailer, Xur coming to Fallout 76, Monster Hunter World Iceborne and Bloodstained Ritual of the Night release dates, Unplayable Magic Decks, The madness of Arcade emulation, The sad state of Anthem.

Topics Discussed:

  • Neph’s Wedding
  • Final Fantasy 7 Remake Trailer
  • Bloodstained Ritual of the Night
  • Fallout 76 Purveyor NPC
  • Monster Hunter World Iceborne
    • Capcom Hates PC Gamers
  • Magic the Gathering Arena
    • Kodra has Teferi Problems
  • Madness and Arcade Emulation
    • The joys of finding full mamesets
    • Triggering a bandwidth usage warning
    • Abandoning GameEx Evolution
    • Moving to RetroArch
  • TitanQuest Releasing Expansions 13 Years after its launch
  • Anthem Removing Cosmetic Caches
    • Spaghetti Code Problems
  • Final Fantasy XIV Shadowbringers
Direct download: aggrochat_episode251.mp3
Category:gaming -- posted at: 9:57am EDT

Tonight we are down a Grace and a Thalen but have picked up a special guest.  Ammo is the official unofficial AggroChat Artist given that she has done most of the artwork that you have seen over the last few years associated with both AggroChat and the Aggronaut blog.  First up we talk about when breaking the rules of a game makes for a better experience. From there Bel talks about Marvel Heroes notalgia and quelling it with the Mobile game Marvel Future Fight.  From there Bel talks about his new Mayflash f500 fight stick and some discussion about Mortal Kombat 11. We talk a bit about the release of War of the Spark on Magic the Gathering Arena. Ash talks about the Lancer pen and paper RPG system, and finally some discussion about Persona 5 Royal.

Topics Discussed

  • Breaking Rules for a Better Experience
    • House Rules
    • Cheating to Remove Frustrations
  • Marvel Future Fight
    • Marvel Heroes Nostalgia
    • Very Free to Play
  • Fight Sticks
    • Mayflash F500
    • Square vs Octagonal Gates
    • Mortal Kombat 11
  • War of the Spark
    • Sealed Gameplay
  • Lancer
    • Pen and Paper RPG System
    • Kickstarter
  • Persona 5 Royal
    • 5.5
    • Hoping for Switch Release
Direct download: aggrochat_episode250.mp3
Category:gaming -- posted at: 9:47am EDT

Last week we failed to announce the 5th anniversary of our show so we start off talking a bit about that.  From there Bel goes into a discussion about the BlizzCon Spirit and how he seemingly has caught the Star Wars version and returned to SWTOR after the Star Wars Celebration announcements.  We talk about the game quite a bit and then get into a discussion of Jedi Fallen Order which we missed from last week. From there we talk Magic the Gathering Arena and how Kodra is finally playing Standard.  We also talk about doing some direct Duels and the current Magnificent Momir format. Finally a discussion about Pagan Online that devolves into a discussion about upcoming ARPGs in general.

Topics Discussed:

  • The Blizzcon Spirit
  • The Star Wars Spirit
    • Star Wars the Old Republic
    • Fallen Empire
    • Eternal Throne
    • Overall Tweaks to the Game
    • Jedi Fallen Order
  • Magic the Gathering Arena
    • Standard Format
    • Direct Duels
    • Playing with Jank
    • Magnificent Momir
  • Pagan Online
    • Early Access
    • Potentially Eventually Free to Play
    • Wolcen
    • Last Epoch
    • Torchlight Frontiers
    • Grim Dawn
Direct download: aggrochat_episode249.mp3
Category:gaming -- posted at: 10:08am EDT

Going into the show we had what seemed like a pretty slim set of show notes… but somehow we actually ended up bumping topics.  We start off with a discussion of Grim Dawn since Bel and Grace have been playing it. This leads into a talk about loot generosity spawned by the loot filters in both Grim Dawn and Path of Exile and that ends up going off in its own direction.  We talk a bit about the Star Wars Episode IX trailer which spawns a discussion about the Star Wars Cinematic Universe… which winds its way to the Marvel Comic Universe… which winds its way to a general discussion about Comic books. Finally a brief topic about a Warframe learning from its mistakes and trying a do-over on the Hildryn event.

Topics Discussed

  • Grim Dawn
  • Loot Filters
    • General Loot Generosity
    • Loot Management in Games
  • Star Wars Episode XI Trailer
    • Star Wars Cinematic Universe
  • Marvel Cinematic Universe
    • Marvel Comics
  • Comic Books in General
  • Warframe Hildryn Event Redo
Direct download: aggrochat_episode248.mp3
Category:gaming -- posted at: 10:01am EDT

Tonight we delve into the esoteric talking more about concepts than concrete things.  Bel leads off with a discussion of a game he has been playing lately Outward, and how it feels like we remember Everquest feeling even though it is not entirely certain if that was the purpose.  From there we delve into a topic that has been sitting on our list for awhile but kept getting bumped due to time… namely Focus-Consuming Games as in the games that as a lot out of the player. This starts a discussion about the constraints on our time and how occasionally a game is just expecting you to be playing it as a hobby.  From there we delve into a topic spawned from a YouTube video linked below… discussing how a lot of Games as a Service titles are manufacturing discontent among the players to spur them into making purchases. We discuss that there are a lot of lessons to be learned in how to do this well from the Mobile Gaming space and how in many cases Genres don’t matter the way they used to.

Topics Discussed

  • Outward
    • Feeling like we remember Everquest
  • Focus-Consuming Games
    • Games that want more attention than we are able to give at a time
    • Looking for that neutral state in games
    • Limited attention span or ability to focus
  • Manufactured Discontent
    • Games as a Service and the psychology that goes into putting us in a position to buy things.
    • Lessons that need learned from Mobile Gaming
    • Genre’s matter less than they used to
Direct download: aggrochat_episode247.mp3
Category:gaming -- posted at: 9:56am EDT

Tonight we are down a Tam and also down having a constructed list of topics to go from.  The only roll forward topic left on the list is decidedly a “Tam” topic so we end up more or less winging it.  There is a decidedly Pax East flair to the show given that a number of topics we discussed circle things announced at or going on during Pax.  However none of the crew actually attended this year. Related to this we talk about The Outer Worlds, Magic the Gathering Mythic Invitational, Wolfenstein Youngblood Trailer, Borderlands 3 Trailer.  There is a brief interlude about returning to Final Fantasy XIV which Grace has done this week, and another oddball topic as Bel discusses getting Cemu the Wii U Emulator up and running and playing Breath of the Wild rendered in native 4k.

Topics Discussed

  • Pax East
    • The Outer Worlds Gameplay Stream
      • Questions about it actually releasing in 2019
    • Magic the Gathering
      • Mythic Invitational
      • Current State of Standard
      • War of the Spark Rumors
    • Wolfenstein Youngblood Trailer
      • Juxtaposition of Teens and Ultra-Violence
    • Borderlands 3 Trailer
      • Weird reveal live stream
      • Can Borderlands happen with none of the original writers?
      • Lessons learned from Pre-Sequel
      • Appearance of Tell Tale Characters
    • Cemu - Wii U Emulator
      • The Breath of the Wild Emulator
      • Rendered in Native 4k
Direct download: aggrochat_episode246.mp3
Category:gaming -- posted at: 10:01am EDT

Tonight we talk about Baba Is You, a game that has sort of come from out of nowhere but dominated large chunks of our time recently.  From there Bel talks about how Division 2 has improved upon the original, which leads is way to a discussion about the political ramifications of the game and how UbiSoft claims there are not any.  From there we discuss Sekiro and how it is in many ways a brand new Tenchu game. Finally we discuss the Final Fantasy XIV Fanfest Tokyo reveals.

Topics Discussed:

  • Baba Is You and Fun
  • Division 2
    • Improving Upon the First
    • UbiSoft Claiming not to make a Political Statement
    • The ramifications of the Statement Made
  • Sekiro: Shadows Die Twice
    • Tenchu Remastered
    • Soulsian Skills Don’t Apply
  • Final Fantasy XIV Fanfest Tokyo Reveals
    • Dancer
    • Ronso
    • Dwarves are just weird Lalafell
Direct download: aggrochat_episode245.mp3
Category:gaming -- posted at: 9:38am EDT

Tonight signals the triumphant return of Doctor Grace!  I cannot adequately express how happy we are to have her back among our number.  As far as topics go… we once again punt forward the only topic that we had planned and replace them with a few discussions gathered up moments before we started recording.  Tonight we talk about Anthem and get Grace’s impressions so far… as well as dig into some of the frustrations around high end loot and weird item scaling. Thalen tells us how to learn to love Eureka in Final Fantasy XIV and get past the fact that it is so grindy.  Finally we wrap things up with a discussion about the Super Mario World Rom Hack scene and the differences between Vanilla and Chocolate.

Topics Discussed

  • The Return of Doctor Grace
  • Anthem
    • Grace and Thalen Impressions
    • High End Loot Woes
    • Item Scaling Weirdness
  • Final Fantasy XIV
    • Eureka Grinding
    • Relic Weapons
  • Super Mario World
    • Rom Hacks
    • Kaizo Mario
    • Terminus
    • Assembly Editing
Direct download: aggrochat_episode244.mp3
Category:gaming -- posted at: 10:41am EDT

Tonight we start the show with a heartfelt congratulations for our very own now Doctor Grace, for passing the gauntlet and defending her thesis.  While I am certain we will revisit this point when she officially returns to the show, we thought it was worth noting tonight. After derailing completely on a discussion about the origin of the Garter snake…  we dive into Pokemon Scotland aka Sword and Shield and the little bit of information we know about it at this point. From there Bel talks a bit about the Magic the Gathering Deck Builder's Toolkit league that he is starting at work and why he went down that path.  Kodra breaks off from this into a discussion about the game Gruff, which leads to further talk about how balanced asymmetrical play is really hard to design.

We then dig into some of the large patches that happened this past week… namely Anthem that occured mere hours before recording the show and Warframe that occurred earlier in the week.  Bel and Tam talk a bit about their impressions so far about the tweaks made that make the characters feel significantly more powerful in Anthem. The rest of the crew that plays Warframe… which is basically everyone but Bel…  dive into a discussion about the changes that were made to the melee combat system and some of the things that are soon to come as well.

Topics Discussed

  • Doctor Grace
  • Garter Snakes
  • Pokemon Sword and Shield
    • Pokemon Scotland
  • Work Magic League
    • Deckbuilders Toolkit
  • Gruff
  • Difficulties of Asymmetrical Gameplay
  • Anthem Patch
  • Warframe Patch
    • Melee Combat Changes
    • Hildryn Frame
Direct download: aggrochat_episode243.mp3
Category:gaming -- posted at: 9:41am EDT

This week we talk about the topic that has spent the most time so far rolling from show to show because we didn’t feel like we had enough time to properly address it.  We have a Trello board where we stub out future topics, and before Christmas Tam put the topic of Silent versus Voiced protagonists on that board… and we are finally getting around to talking about it.  Not surprisingly we spent almost the entire episode on this one topic as there is a lot of stuff to unpack here about characters and whether or not we are meant to place ourselves into them. We also talk briefly about the Warframe Nightwave alert system that just went into that game.

Topics Discussed:

  • Voiced Versus Silent Protagonist
    • Personal Preferences
    • Times when it works and Fourth Wall breaking.
    • Jarring nature of a character you don’t relate to that is supposed to represent you.
    • Classic game examples
  • Warframe
    • Nightwave Alert System
Direct download: aggrochat_episode242.mp3
Category:gaming -- posted at: 9:35am EDT

This week we are still down a Grace but also down a Tamrielo because work travel happens.  Tonight we start the show with a discussion of Civilization VI and its new Gathering Storm expansion.  This introduces the fearful Hockey Rink building and Mountie fielding Canadian Army… and also natural disasters.  Then we get into a discussion about Anthem and our feelings about the release. I think as a whole we are largely enjoying it, but even at that we talk a bit about the problems the game is having.

Topics Discussed:

  • Civilization VI
    • Gathering Storm Expansion
  • Anthem
    • What we are enjoying
    • What we problems exist
Direct download: aggrochat_episode241.mp3
Category:gaming -- posted at: 9:48am EDT

This evening we discuss the Anthem “Launch” and the spreadsheet that is required to understand it.  We give a quick summary of our experiences and how it is turning out to be really freaking good. From there we dive into Silksong the Hornet DLC that has turned into its own larger than the original Hollow Knight game.  We also talk about the first Nintendo Direct of the new year and all of the games that got announced. Bel tortures Kodra with some brief discussion about Keen Dreams showing up on the Switch. Finally we dive into a topic about playing games for what they are actually good at rather than trying to bend them to our will.

Topics Discussed:

  • Anthem “Launch”
    • Spreadsheet Launches
    • Improvements over Demo
    • Very Much a Bioware Game in a Good Way
  • Hollow Knight:  Silksong Announcement
  • Nintendo Direct
    • Mario Maker 2
    • Link’s Awakening
    • Various Final Fantasy Releases
    • Fire Emblem: Three Houses
    • Captain Toad DLC
    • Tetris 99
      • Did Tetris Need Battle Royale Mode?
    • Bloodstained: Ritual of the Night
    • Boxboy + Boxgirl
    • Yoshi’s Crafted World
    • Astral Chain
    • Deltarune
  • Keen Dreams on Switch
  • Playing Games for What They Are Good At
    • The Struggle with MMOs
Direct download: aggrochat_episode240.mp3
Category:gaming -- posted at: 10:00am EDT

Tonight we have a bunch of not entirely related topics, but there is at least a minor theme of how you end something is extremely important.  Bel talks a bit about his experiences with the latest brand name beta in the form of Division 2. From there he also shares some frustrations with the way Assassin’s Creed Origins is ending which leads its way into a larger discussion about what makes a satisfying game ending.  We talk about what this means for passive media and how it might be different for interactive media. We then get into a discussion about progression systems and why fixed ones often times feel better than completely random ones. Finally we have some assorted digression about us looking forward to Anthem as a non-PVP mmo that somehow leads its way to FFXIV housing?

Topics Discussed:

  • Division 2
    • Military Fantasy Fallout but no Nukes
    • Worthy Successor to Original
  • Assassin’s Creed Origins
    • Great Game… But
    • Forced Character Swaps
    • End of Game Without “Your” Character
  • Satisfying Finales
    • Twist Endings
      • Mass Effect 3
    • Resolution Endings
      • Plot Twist Ending
      • Plot Twist at Beginning of Final Chapter
    • Fixed Length Shows
      • Anime
      • Babylon 5
      • Russian Doll
    • Revisiting Choices From Game in Ending
  • Fixed vs Random Progression Systems
    • Warframe Blueprint System
    • Destiny Random “Powerful Gear” Frustrations
    • Warframe Economy
  • Excitement over Non-PVP MMORPG
    • Anthem
    • Free PVP Gear from FFXIV Retainers
    • Lacking Money Sinks in FFXIV
    • House Reclamation
Direct download: aggrochat_episode239.mp3
Category:gaming -- posted at: 9:31am EDT

Tonight we talk about a bunch of things that have been sitting in our list as well as a quick revisit of Anthem and how much difference a week can make.  We all for the most part struggled last weekend but things have gone extremely smoothly this weekend. From there we talk about the revelations from Fanfest Paris… and the new Gunbreaker class giving us Gunblade Tanks!  We talk a bit about the various titles coming out for the Switch in the near future and close up with a postmortem of Octopath Traveller.


Topics Featured:

  • Anthem
    • One Week Later
    • Much Smoother Experience
    • Class Related Discussion
  • Final Fantasy XIV Shadowbringers
    • Gunblade Tanks
    • Viera Confirmed
    • Nier Automata Crossover Raid
    • New Game Plus
  • Switch Indie Releases
    • Tangledeep
    • Wargroove
    • CrossCode
    • Steamworld Quest
    • Not indie but…  Darksiders!
  • Octopath Traveler Postmortem
    • Demo Did More Harm than Good
    • Drastic Tone Shifts
Direct download: aggrochat_episode238.mp3
Category:gaming -- posted at: 9:57am EDT

Tonight we talk mostly about the Anthem Demo and our thoughts about it.  Having played it or at least repeatedly attempted to play it...  we have things to discuss from our feelings about various Javelin types to the general feel of the gameplay.  Additionally we talk a bit about Ravnica Allegiances which officially came out this week.  Kodra and Bel have been drafting some on MTG Arena and talk a bit about the mechanics that they are enjoying.

Topics Discussed

  • Anthem Demo
  • Ravnica Allegiances
Direct download: aggrochat_episode237.mp3
Category:gaming -- posted at: 10:34am EDT

Tonight we have a fairly packed show as Ashgar is recording from Pax South 2019.  As such we start off with a rundown of some of the games he played. From there Bel talks a bit about TemTem or a game he backed but forgot to fill out the survey for that is actually a Not-Pokemon MMORPG.  We dive into some talk about games that have massively overhauled themselves specifically discussing Stellaris and Warframe. Then we get into a discussion about normal and mundane things happening in games and how it sometimes enriches the experience in ways you don’t at first expect.  Finally a quick discussion about Elder Scrolls Online and the Necromancer before we realize we have gone well over time.


Topics Discussed

  • Magic the Gathering
    • Gatewatch Needs to Die
  • Pax South 2019
    • Tunic
    • Nelo
    • Last Epoch
    • Aqua Lungers
    • Super Cane Magic Zero
    • Plunderbound
    • Hermetica
    • Days Gone
      • Zombie Bear
    • Resident Evil 2
    • Ace Combat 7
    • Jump Force
    • Forsaken Castle
    • Gestalt Vanguard
    • Dicey Dungeons
    • Lapis Labyrinth
    • Witchstone
  • TemTem
    • Actual Not-Pokemon MMO
  • Game Overhauls
    • Stellaris
    • Warframe
  • Mudanity and Normality in Games
    • Hitman
    • Travel Time in MMORPGs
    • Tiny Normal Things in Assassin’s Creed
  • Elder Scrolls Online
    • Accidental Necromancer Discussion


Direct download: aggrochat_episode236.mp3
Category:gaming -- posted at: 10:17am EDT

There is an auditory warning, but we figured we would throw one out here as well.  During about the last 15 minutes of the podcast something went wrong with Bel’s audio where the last bit of every statement got clipped.  So you essentially lost the last word he was saying. This weeks show starts with a discussion about Kickstarter projects, which leads into talk of some of the things we have backed and how Bel is that guy that fails to fill out surveys.  From there we jump into a discussion about Far Cry 5 and how it is a game where the forced story gets in the way of everything else. This leads into a discussion about Destiny 2, the Bungie divorce from Activision, and even to some discussions about how important publishers actually are now.  This also includes a bit about the bidding war for Gamestop between the folks behind Hot Topic and the folks behind Redbox.

Topics Discussed

  • Kickstarter Projects
    • Reliability of Boardgames
    • Questionable Nature of Software Projects
    • Bel fails at filling out Surveys
  • Far Cry 5
    • Fun Gameplay
    • Forced Story Mode Abductions
    • Weirdness of Religious Cult Theme
  • Destiny 2
    • Returning Player Experience
    • Expectations of Knowing Lore
    • Bungie and Activision Divorce
  • Importance of Publishers
    • Bidding War over Gamestop
    • Digital Only Standouts
    • UbiSoft Abandoning Steam
Direct download: aggrochat_episode235.mp3
Category:gaming -- posted at: 11:45am EDT

This week we set out a plan of some dozen different topics… but only actually made it through two of them.  Last we recorded the Games of the Year show and this week we started things off with some discussion of a few of the honorable mentions that didn’t quite make the list.  From there we had a discussion about what games interest us for the upcoming year… and the list we gathered up is sorta nonsense. I have no clue what order we actually tackled them in so just sorta going to make an attempt at listing everything out.

Topics Discussed

  • Games of the Year Honorable Mentions
    • Tangledeep
    • Spyro Reignited Trilogy
    • Celeste
    • Civilization VI
    • Let’s Go Pokemon
    • Starlink: Battle for Atlas
    • Tetris Effect
  • Games Of Interest that “Might” Release This Year
    • Hollow Knight: Hornet
    • Ori and the Will of the Wisps
    • Beyond Good and Evil 2
    • Sekiro: Shadows Die Twice
    • Ghosts of Tsushima
    • Fire Emblem: Three Houses
    • In The Valley of the Gods
    • Untitled Goose Game
    • Kingdom Hearts III
    • Digimon Survive
    • Tangledeep on Switch
    • Anthem
    • Dragon Marked for Death
    • Chocobo’s Mysterious Dungeon: Every Buddy
    • Pokemon 2019?
    • Town
    • Granblue Fantasy Relink
    • New Super Mario Bros. U Deluxe
    • Onimusha: Warlords remaster
    • Metro Exodus
    • Far Cry: New Dawn
    • The Division 2
    • Rage 2
    • Final Fantasy XIV Shadowbringer
    • The Outer Worlds
    • Ooblets
    • Harry Potter Wizards Unite
    • Wolfenstein: Youngblood
    • Welcome to Animal Crossing
    • Dragon Quest Builders 2
    • Psychonauts 2
    • Wasteland 3
    • Minecraft: Dungeons
    • Star Wars Jedi - Fallen Order
    • Metroid Prime 4
    • Bloodstained: Ritual of the Night
Direct download: aggrochat_episode234.mp3
Category:gaming -- posted at: 10:38am EDT