This is one of those shows when we had a long list of things to talk about, but we just sorta started on one topic and it developed a mind of its own.  First up we talk about Bel and his insane grinding nature when it comes to the Four Job Fiesta.  From there we reprise a topic that got bumped last night and talk about the unique nature of Guild Wars 1 almost trading card game like skill based system.  From there we dive into a discussion about the changes that were made with Guild Wars 2, and how they may have taken some wrong advice from the data at the time.  This dives into a discussion of what makes up a role in a game and how exactly games tend to message that.  We go through a whole series of leaps and wind up in a discussion about how freedom to change your build feels really good in games like Guild Wars 2 and Diablo 3.  It even descends into a discussion about what exactly makes up the nature of a “Character” in a game, and if it should just be a cosmetic choice and everything of importance be account bound.

Topics Discussed

  • Bel and grinding in Final Fantasy V
  • Guild Wars 1 Card Based Spells
  • Guild Wars 2 and Abolition of Roles
  • Taking the Wrong Queue from Data
    • People who like only Tanking or Healing
  • The Secret World - When a game has wrong choices
  • What makes a Role a Role
    • And how is it messaged?
  • Freedom of Choice is Really Important
  • What makes a Character a Character?
Direct download: aggrochat_episode306.mp3
Category:gaming -- posted at: 9:18am EDT

Tonight we have an assorted topic type show, but the main discussion ends up centering around games and game value.  What makes one game feel like a valuable experience and another game just seems like a waste of time.  We talk a bit about the Phantasy Star Online 2 America Day holiday and how they have a really strange impression of our country.  Kodra talks about his adventures in the deeply edge case Sudoku.  We also have a discussion about when the right time to group is in a game versus largely solo play.  In the middle of all of this there are several references to Guild Wars 2 and Destiny 2 for reasons.



Topics Discussed

  • Phantasy Star Online 2 “America Day”
  • When to play a game with friends
    • What point do you transition from solo to group play
  • Kodra’s adventures in edgecase Sudoku.
  • What makes up game value
    • Getting the most out of a game
    • The length of AAA Games
  • Side Discussion about Guild Wars 2
  • Side Discussion about Destiny 2
Direct download: aggrochat_episode305.mp3
Category:gaming -- posted at: 9:17am EDT

Tonight we start off with a discussion about Destiny and unintentionally the storyline a bit as Darkness has finally arrived.  Bel talks about the degenerate gameplay of the AFK Forge and how it more or less brought the game to a halt.  We also talk about the gear sunset as Bungie tries to do MTG Standard but for Destiny.  From there we talk about Guild Wars 2 and how Tam thinks it is the best mount system.  Bel and Grace disagree, but we continue from there about some general discussion about the game and more specifically the Dragon mount grind.  Lastly we wrap up with a quick discussion of the EA Play 2020 event, Star Wars Squadrons, Cross Play for All Platforms and that EA is probably still evil in spite of them really wanting us not to think that.

 

Topics Discussed

  • Destiny 2
    • The Darkness is Here
    • Degenerate AFK Forge
    • Weapon Sunset
      • MTG Standard for Destiny
  • Guild Wars 2
    • Ideas about Flight
      • Tam’s Soliloquy of Love
      • Bel and Grace’s disagreement
    • The Dragon Mount Grind
    • General Guild Wars 2 Discussion
  • EA Play 2020
    • Sweet Star Wars Game
    • Cross Play For All
    • Probably Still Evil
Direct download: aggrochat_episode304.mp3
Category:gaming -- posted at: 9:44am EDT

This show has a wide variety of topics that don’t really connect up.  Bel starts with talking about how easy it was to reinstall steam after losing a hard drive, and how impossible it has been to install either Origin or Epic Game Store as they appear to be in a state of limbo, both installed and not uninstallable at the same time.  Grace talks about her recent adventures in figuring out what she wants to play on her brand new Switch without peer pressure of playing a specific title.  This goes into a side topic about Pinball games and also a side topic about a missing style of Arcade Racing games.  We dive into a topic of virtual tabletops and iTabletop specifically as well as a run down of the various options we have tried over the years.  Finally we land on some discussion of Not-E3 and the wide variety of shows surrounding it the biggest being the PS5 reveal.

Topics Discussed

  • Why Steam is Best Storefront
    • Limbo of Origin and Epic Game Store when a hard drive dies
  • Pressure Free Switch Exploration
    • Grace gets a Switch
  • Talking about Pinball Games
  • Talking about the missing style of Racing Games
  • iTabletop and Virtual Tabletops
  • Not-E3
    • Talking about some of the wide variety of shows happening this year without E3
  • Sony PS5 Reveal Show
Direct download: aggrochat_episode303.mp3
Category:gaming -- posted at: 10:15am EDT

Tonight we start off with a discussion of Dungeon Defenders Awakened and how it is a less complete version of the original game.  We talk about whether or not this is going to be a good idea for the long run.  From there Bel talks about his experiences with Minecraft Dungeons and how it generally feels like an unfinished and unbalanced mess.  From there we talk about how PSO2 has a lot of interesting systems and some decent tutorials, but does not do a great job of leading players to them.  Lastly we have a discussion about a return to Guild Wars 2 and experiencing how much better they are at telling its story.

Topics Discussed

  • The Death of a Hard Drive
  • Dungeon Defenders Returns
  • Minecraft Dungeons
    • Unfinished Feeling and Grindy
  • PSO2 Bad Presentation of Good Tutorials
  • Guild Wars 2
    • How they learned to tell a story
Direct download: aggrochat_episode302.mp3
Category:gaming -- posted at: 9:32am EDT

Tonight we welcome our good friend Nephsys along for this ride because she more or less got kidnapped into the podcasting channel.  We start the show with some discussion about being back in Final Fantasy XIV and the current event where they bribe us to do unpopular content.  One of those content types is Rival Wings, and Bel talks about how it is PVP that he actually enjoys.  From there we break into a discussion inspired by a conversation that happened while watching the cutscenes of Praetorium, which is what games would you like to forget so you could experience them fresh again for the very first time?  We talk for a bit about the afterglow of watching your friends get into something that you really liked.  Finally we nestle into the main topic of the week which is the somewhat awkward North American PC launch of Phantasy Star Online 2.

 

Topics Discussed

  • Mogrocks for Mounts in FFXIV
    • Rival Wings is Fun
  • Forgetting a Game to Play it Fresh again
    • The Afterglow of Friends Experiencing Games
  • Phantasy Star Online 2 NA PC Launch
    • The systems within systems
    • Figuring things out
Direct download: aggrochat_episode301.mp3
Category:gaming -- posted at: 9:47am EDT

Tonight we sit down to record our three hundredth episode, and more or less are doing it the old fashioned way.  We had no notes and ownly a loose outline in Bel’s head and what ends up happening is one of the most enjoyable shows we have ever recorded.  We for the most part explain the long and contorted origins of AggroChat and how we wound up recording a podcast.  We’ve told bits and pieces of this tale before, but never in one entire sequence also talking about when various cast members joined the crew.  There are several points where we get derailed along the way, but I guess that is also par for the course.

Topics Discussed

  • The Origins of AggroChat
  • When Various Cast Members Joined
  • Our Most Listened Episode
  • A Bunch of Others Stuff
  • None of us Took Good Notes
Direct download: aggrochat_episode300.mp3
Category:gaming -- posted at: 9:50am EDT

Tonight we start off with what has become a regular side topic of us talking about our lives dealing with the pandemic.  From there we dive into Cloudpunk a game about a digital dog and delivering packages in a blade runner landscape.  Bel dives into a discussion about how Modern Consoles are effectively turning into Gaming PCs and the weirdness of cross generational purchases for Microsoft games.  Bel also waxes nostalgic about Tony Hawk’s Pro Skater and how he is greatly looking forward to the upcoming remaster of 1+2 coming this September.  We end up getting off on a side jaunt into Elder Scrolls games, and then transition into a talk about Sodoku.  Finally we talk some about the announcement of a brand new Paper Mario game and the new footage available for Ghosts of Tsushima.

Featured Topics

  • Life in the Pandemic
  • Cloudpunk
  • Modern Consoles are just PCs
    • Cross Generational Games
    • Ease of Use of Consoles
  • Tony Hawk’s Pro Skater 1+2
  • Apparently an Elder Scrolls aside
  • Sudoku and Puzzle Games
  • A New Paper Mario
  • Ghosts of Tsushima
Direct download: aggrochat_episode299.mp3
Category:gaming -- posted at: 9:05am EDT

We start the show with what has disturbingly become a tradition for us as we talk about what life is like in this weird time we happen to be living.  For some of us I believe it is week eleven and for others week nine, but really what exactly is the passage of time anyway.  The first topic is a bump from last week as Tam talks about discovering Rampage the Board Game, otherwise known as Terror in Meeple City in its most modern incarnation.  This leads down a rabbit hole of talking about classic monster movies and many agreeing that the correct place to start is with the OG Godzilla from 1954.  From there Bel dives into a topic from the Aggronaut blog, of if grinding is actually fun.  This leads to a whole other discussion of how each of us appear to have a vastly different description of what that even means.  For Kodra it means grinding his face off over and over against hard content, but for Grace and Bel it largely means repetition of largely mindless content.  Tam on the other hand has to have a purpose and his brain has to be engaged.  Finally we talk about the integration of PVP into otherwise PVE games and why developers seem to be stuck on that concept.  This leads to some discussion of a recent outing in Sea of Thieves when Tam finally gets people interested enough to try it, but they get griefed over and over by some jerk ruining an otherwise enjoyable experience.

Topics Discussed

  • Rampage the Board Game
    • Terror in Meeple City
    • Classic Monster Movies
    • Mechagodzilla
  • Is Grinding Fun?
    • World of Warcraft
    • Farming Content
    • Phantasy Star Online 2
    • Grinding Hard Content
      • Hollow Knight
  • Do PVP and PVE Mix Well?
    • No
    • Why Devs are Obsessed with It
    • Why its a Bad Idea
    • Why Sea of Thieves ruined the experience
Direct download: aggrochat_episode298.mp3
Category:gaming -- posted at: 10:00am EDT

Tonight we start off the show with a special announcement.  Cat Context was effectively the podcast that inspired Bel to go out and try and do the same thing with some of his friends.  After a three year absence, this week we get a brand new Cat Context episode that can be found hosted on Aggronaut.com.  Today Kodra is going to be playing some Hollow Knight randomizer since there are a bunch of new updates and he has been given an entire day for gaming.  From there we get into a topic that has been skipped a few times due to the potential length regarding easing into a learning curve and how Infinity is trying this with Code Zero.  Bel segues into a discussion about what happens when the servers go offline and a game goes dark and the concern that there will be an entire generation of games that are eternally lost.  Finally we wrap things up with some talk about the Mario Maker 2 Final Update and the interesting things that level builders are doing with it.

Topics Discussed:

  • Cat Context Podcast
  • Hollow Knight Randomizer Updates
  • Easing into the Learning Curve
    • Infinity Code Zero
    • Magic the Gathering
    • Warhammer 40k
    • Timeless Games
  • Lost Generation of Games
    • What happens when a game permanently goes offline
    • The age of private servers
  • Mario Maker 2 Final Update
    • Fun with World Maker
    • What makes a quintessential Mario game
Direct download: aggrochat_episode297.mp3
Category:gaming -- posted at: 9:15am EDT

We welcome Grace back after a few weeks away and talk a bit about life in pandemia.  Bel talks about the introduction of RTX Voice and its nonsense ability to filter out background noise from your microphone.  Kodra and Thalen talk a bit about gaming with youngsters focusing on Mario Kart and Katamari or “The Ball Game”.  Ash talks a bit about how bad the storytelling is in Phantasy Star Online 2.  We shift over to some talk about flying in Eorzea and some general talk about alting in Final Fantasy XIV.  Finally we wrap up with Sea of Thieves as Tam has been recently exploring this title and how PVP apparently doesn’t matter as much as it once did.

 

Topics Discussed:

  • Life in Pandemia Updates
  • RTX Voice
  • Games with 3 Year Olds
    • Mario Kart
    • Katamari
  • PSO2’s Terrible Storytelling
  • Flying in Eorzea
    • Alting in FFXIV
  • Sea of Thieves
Direct download: aggrochat_episode296.mp3
Category:gaming -- posted at: 9:50am EDT

This is the first show of our seventh year of AggroChat, because we are apparently bad at tracking time and said nothing about our anniversary last week.  We start off with another “Bel was dumb” story as he ventured forth to battle the boxpocalpyse. From there we wind around a bit through a few topics and land on another exploration of levels in video games as a concept being a bad idea.  We talk about a bunch of ways that games do this and how some have figured out meaningful horizontal progression. Next up we talk about the effective death of Kotaku with the departure of Jason Schreier and this leads to a larger discussion about the odd place that “video game journalism” finds itself in and the rigors of trying to fill content for the 24 hour news cycle.  We go down the rabbit hole that is Star Wars Galaxies crafting system and contrast it against a few other approaches like that of the original Everquest II system. Finally some brief discussion as Tam finds Beat Saber and the shockingly good work out it ends up being.

Topics Discussed

  • Bel and the Boxpocalypse
  • We’ve outgrown the concept of levels
    • WoW’s leveling buff
    • Marking progression horizontally
  • The Death of Kotaku
    • The challenges of gaming content creation
  • The Brilliant Madness of Star Wars Galaxies crafting
  • Beat Saber
Direct download: aggrochat_episode295.mp3
Category:gaming -- posted at: 9:48am EDT

Tonight we are back, and we start off with an apology that logistics did not work out last week to get the band together.  We start off with some discussion of the Stellaris group that has been playing as a weekly game night thing. From there Bel talks about his sojourn back into World of Warcraft Retail and his new practice of naming his Hunter pets after people.  Ashgar talks about his recent experiences with Phantasy Star Online 2 and how both him and Tam bought a SADBox to play it. From there we dig into the meat of the show as we give a global spoiler warning that we are going to be talking about plot points in Final Fantasy VII.   We tried to stay away from any specific plot points from the Remake, but the original is discussed an awful lot. Finally we wrap things up with some brief talk about the new PS5 Controller design and how we all generally like it.

Topics Discussed:

  • Stellaris Group Play
  • World of Warcraft Retail
    • Naming Pets after People
  • Phantasy Star Online 2
    • SADbox for everyone
  • Final Fantasy VII Remake
    • Misremembering The Game
  • PS5 Controller
    • Fully On Board With This
Direct download: aggrochat_episode294.mp3
Category:gaming -- posted at: 10:01am EDT

Tonight we have special guest Nephsys who was hanging out with us on voice chat before the show and we didn’t want to lock her out in the cold when we all popped into the podcasting channel.  This week was one of those weeks when we did not think we had much to talk about, but ultimately filled a show anyways. Up first is some discussion of Stellaris and the weekly pick up game that appears to be happening in lieu of in person board game night.  There is much discussion about the vast changes that happened over the course of the games lifespan. From there we talk a bit about a love letter to Mega Man Battle Network that is called One Step from Eden. Then after that discussion Bel completely loses his place in the list of topics and goes off into an impromptu discussion of Animal Crossing thinking he needs to fill air time.  Finally he sorts things out again and returns to some talk about Dragalia Lost and its recent updates before closing out the show.

Direct download: aggrochat_episode293.mp3
Category:gaming -- posted at: 9:25am EDT

Just a heads up, Bel had a bit of technical difficulty and the humm that he has been trying to isolate and get rid of is way worse than normal.  He has however ordered some expensive usb power isolation nonsense that is hopefully going to help with this in the coming weeks. Tonight we are still living in Pandemia so we talk a brief bit about that.  From there Bel talks a bit about Doom Eternal and the tweaks it has made to the formula of Doom 2016. Kodra has now beaten Ori and the Will of the Wisps and is now sad as a result. We talk about the Final Fantasy 7 Remake Demo and how we are generally excited for the upcoming game.  While on the topic of demos we talk about the newly released Trials of Mana demo and how Ash and Bel are really looking forward to this game. We finish out the show with a discussion about Animal Crossing New Horizon and how apparently it is a cultural phenomenon already and we are mostly on board with doing nonsense for Tom Nook.

Topics Discussed

  • Life in Pandemia Updates
  • Doom Eternal
  • Ori and the Will of the Wisps Beaten
  • Final Fantasy 7 Remake Demo
  • Trials of Mana Remake Demo
  • Animal Crossing New Horizon
    • Unattended Fruit Trade Island
    • Charming Nonsense for Tom Nook
Direct download: aggrochat_episode292.mp3
Category:gaming -- posted at: 11:02am EDT

This evening we thought we would start the show with a discussion of what life has been like for each of us in the time of Covid19.  We’ve all sorta been juggling trying to maintain a relatively normal life while still remaining safe and sound. As part of this discussion we talk about the various things getting cancelled, like E3 and wondering if this is the end of that show as a whole.  Kodra and Ash talk about their adventures in Ori and the Will of the Wisps and how maybe it is on par with Hollow Knight. Bel talks a bit about his problem with Destiny Seasons and how expiring content keeps him from wanting to engage. Kodra discusses his recent journey into Pokemon Mystery Dungeon and Dicey Dungeons.  Finally Bel talks about how he has reached an end with his sojourn into Spiders games with Bound by Flame being the one that he just can’t bring himself to play.

Topics Discussed

  • Life in the time of Covid19
    • What day to day life is like so far
  • Goodbye to E3
  • Ori and the Will of the Wisps
  • The Destiny Seasonal Problem
  • Kodra and Pokemon Mystery Dungeon
  • Dicey Dungeons
  • Mars War Logs
  • Bound by Flame
Direct download: aggrochat_episode291.mp3
Category:gaming -- posted at: 10:39am EDT

Another week of sick Bel trying to get through a show without going into a coughing fit and more or less succeeding.  Tonight we talk about The Touryst a wonderful but misspelled visual puzzle exploration game for the Nintendo Switch. From there Bel talks about a poorly named game called Atom RPG that he stumbled across which plays like you remember Fallout 1 and 2 playing.  Ash talks about playing Pokemon Mystery Dungeon DX and his enjoyment of the game in spite of the poor reviews. Tam talks about a project that he is taking on to convert the Star Wars roleplaying systems to Pathfinder 2.0. Bel talks a bit about the Halo Combat Evolved shadow drop and a really brief discussion about Final Fantasy 7 Remake Demo.

Topics Discussed:

  • The Touryst
  • Atom RPG
  • Pokemon Mystery Dungeon DX
  • Star Wars Conversion
    • Porting to Pathfinder 2.0
  • Halo Combat Evolved Shadow Drop
  • Final Fantasy 7 Remake Demo
Direct download: aggrochat_episode290.mp3
Category:gaming -- posted at: 10:15am EDT

Tonight we are down a bunch of people and Bel is sick so we have a bit of a chill show with a handful of topics.  First up Bel talks a bit about his recent experience with the various Everquest Emulator server options. First he explores Project 1999 or the most old school and legit of projects allowing you to see just how brutal the game used to be.  Realizing that was not for him he however explores EZ Everquest a server that takes a complete opposite approach and in theory turns the game into a Raiding RTS. From there we talk a bit about the impending localized release of Phantasy Star Online 2.  Kodra experiences Sayonara Wild Hearts which we have talked a bit about before in the past. We get into a length discussion about the Pathfinder Game Mastery Guide which is effectively Dungeon Master School, teaching you the elements other than what it is like to follow a predescribed module.  Bel gets into a discussion of the various streaming options and how GeForce Now differs from them, and the frustrations about Bethesda and Blizzard pulling out. This leads into a discussion about who is going to be the next Bioware, Bethesda or Blizzard… and we talk a bit about Larian and CD Project Red.

Topics Discussed

  • Everquest Emulator Servers
    • Project 1999
    • EZ Everquest
  • Phantasy Star Online 2
  • Sayonara Wild Hearts
  • Pathfinder Game Mastery Guide
    • Dungeon Master School
  • GeForce Now and other game streaming
    • Bethesda and Bioware Pulling Out
  • Who is the next Blizzard or Bioware?
    • Larian Studios
    • CD Project Red
Direct download: aggrochat_episode289.mp3
Category:gaming -- posted at: 10:37am EDT

First off big thanks to @devoradordeflan for letting me use their artwork to illustrate the first topic on today's show card.  We kick off with a discussion about something that is bringing me life, aka the Doom Eternal community and the Animal Crossing community creating artwork highlighting the apparent friendship between Doom Guy and Isabelle.  From there we go into a topic about Learning vs Memorization in games and we discuss Rogue-Likes, Bullet Hell Shooters and Platformers as some examples. We talk a bit about the pacing of Fire Emblem and how Kodra keeps comparing it to Persona 5.  Kodra also has played a lot of Bloodstained and doesn’t really get the hype and as such we talk about the bad port that is the Switch version and how maybe he just likes Hollow Knight better. Ash starts a topic about 504 the Board Game Generator and Kodra talks about how it is effectively a career worth of ideas left on the cutting room floor.  Finally we talk a bit about how great the server emulator communities are with Bel talking about his recent journey back into City of Heroes and talk with his similar sojourn into Star Wars Galaxies.

Topics Discussed

  • Isabelle and Doomguy Friendship
    • Unity Between Two Fanbases
  • Learning vs Memorization
    • Rogue-Likes
    • Bullet Hell Shooters
    • Platformers
  • Pacing in Fire Emblem
    • Comparisons with Persona 5
  • Bloodstained
    • The Bad Switch Port
    • Comparisons to Hollow Knight
    • Talking about past Casltevania
  • 504
    • Board Game Generator
  • Emulator Server Communities
    • City of Heroes Homecoming
    • Star Wars Galaxies Legends
    • Everquest 1999
Direct download: aggrochat_episode288.mp3
Category:gaming -- posted at: 10:30am EDT

After having to miss last week we had more topics than realistically could fit into a show and only actually made it through three of them. The first is the launch of Wolcen: Lords of Mayhem and how maybe early access isn’t actually a game launch in certain circumstances. We talk about the myriad problems with the online components of the game and the struggles with an indie trying to buy server capacity for high volume bursty connections. Thankfully there is an offline mode which allows us to talk a bit about why the game is worth the struggle. From there we talk about the impending Final Fantasy XIV 5.2 patch and the most recent live letter previewing features coming up for the game. Lastly we talk about returning to an alternate future where the NGE didn’t kill Star Wars Galaxies as Tam convinces Belghast to play Star Wars Legends.

Topics Discussed:

  • Wolcen: Lords of Mayhem
    • High Capacity Launches are Hard for Indies
    • Going from 1000 to 65,000 concurrent users in a day
    • The solid underlying single player experience
  • Final Fantasy XIV Live Letter
    • 5.2 Patch
    • Catching up
    • Free Company Leveling Up
  • Star Wars Galaxies
    • Star Wars Legends Server
    • Piloting Rebel Starships
    • Tam talks Bel into Playing
    • NGE and Combat Update



Direct download: aggrochat_episode287.mp3
Category:gaming -- posted at: 10:32am EDT

Tonight we talk a bit about some technical difficulties that almost prevented us from recording the show.  As a result if anything sounds weird we are on a different server, and will likely be on yet another different server next week.  Grace was able to join us so we finally get to talk about Paper Diablo aka Book of Demons. Throughout the weekend I saw the strangest comments over our staff slack channel about a game called What the Golf and Tamrielo finally explains what the hell is up with that.  Kodra and Tam talk a bit about the close of Kentucky Route Zero. Bel talks about diving further into Spiders games and playing Technomancer and how once again their ambition outstrips their technical prowess. Ash talks about CrossCode and we wrap things up with a random topic about the perils of opening a Game Store.

Topics Discussed

  • Book of Demons
  • What the Golf
  • Kentucky Route Zero
  • The Technomancer
  • CrossCode
  • Perils of Opening a Game Shop
Direct download: aggrochat_episode286.mp3
Category:gaming -- posted at: 10:47am EDT

Tonight we start the show by letting you off the hook and explaining a reference that originally I was just going to make the show title without explaining. Bel has been playing an obsessive amount of Greedfall and it is the sort of experience that the deeper he gets into the game the more his opinion of it improves.  Tam has been playing Elsinore a game where you recast Hamlet with the goal of trying to get Ophelia to survive. In many ways he says this is the game that he wished Return of the Obra Dinn had been. Bel talks about TemTem the not-Pokemon MMORPG which will likely give the storied franchise a run for its money because it is really well done.  Kodra takes our advice and explores Into the Breach and has an “Oh Crap It’s 2 am, how did that happen” moment. Finally Bel is astonished that Theros Beyond Death brings back Underworld Dreams at Uncommon rarity.

Topics Discussed:

  • The Mighty Ferrite Bead
    • What it does do
    • What it cannot do
  • Greedfall
    • Improving Opinion
    • Games that Sucker Punch You
  • Elsinore
    • Obra Dinn with Better Story
  • TemTem
    • As close to a Pokemon MMORPG you can get without being sued
    • Legitimate Competition for Pokemon
  • Into the Breach
    • Oh Crap It’s 2 am
  • Theros Beyond Death
    • Underworld Dreams is Uncommon?
Direct download: aggrochat_episode285.mp3
Category:gaming -- posted at: 10:34am EDT

Tonight we start off with a discussion about Awesome Games Done Quick 2020 which just concluded and raised a little over 3 million dollars for the Prevent Cancer Foundation.  From there we talk about Pax South 2020 and the interesting things Ashgar has encountered while being there. Bel goes into a diatribe about the Witcher games not doing a great job of explaining the cast of characters.  2020 is a year of game delays so far and we talk about a few of them and why we are mostly okay with them. We then close out with a long discussion about Fire Emblem: Three Houses which leads its way into a discussion about Tactics versus Strategy.

Featured Topics

  • Awesome Games Done Quick - January 2020
  • Pax South 2020
    • Indie Games
    • Small Publishers
    • Tabletop Gaming
  • The Witcher Problem
    • Related to the Destiny Problem
  • 2020 The Year of Delays
    • Wishing it meant no crunch time
  • Fire Emblem: Three Houses
    • Tactics vs Strategy
    • Perfect Information vs Learned Insight
Direct download: aggrochat_episode284.mp3
Category:gaming -- posted at: 11:08am EDT

As we work on our “Games of the Decade” show, one of the things that kept coming up was whether or not to put tabletop games on the list.  After some back and forth we decided that really the tabletop show was a show of its own, because this decade changed the status quo significantly.  There is a certain amount of hyperbole in the show title, but in truth this is the decade when D&D and Settlers of Catan started being sold at Walmart and Target, and you can’t get much more mainstream than that.  We talk about the meteoric explosion of tabletop gaming and some of the factors we feel potentially triggered it. It was a wildly meandering show and we found it impossible to come up with a bullet point list of what we discussed.  We almost completely missed miniature wargaming, which may end up being its own show at some point.

Topics Discussed

  • Pen and paper
  • Board games
  • Card games
  • Pop culture references
Direct download: aggrochat_episode283.mp3
Category:gaming -- posted at: 10:40am EDT

It is that time again, time for another games of the year show.  As is usually the case we fire up a google form and have each member of the AggroChat cast pick their top 5 picks for the year.  This then gets collated into the final list that we talked about during the show. This time around we had thirteen different titles to talk about, with the highest voted title getting 5 different votes from staff members.  Since we have talked at length about most of these games, the resulting discussion ends up being more a trip down memory lane than a deep dive.

Topics Discussed:

  • 2019 Games of the Year Show
    • Trials of Mana
    • Anthem
    • The Outer Worlds
    • Devil May Cry 5
    • Sekiro: Shadows Die Twice
    • World of Warcraft Classic
    • Greedfall
    • Fire Emblem: Three Houses
    • Bloodstained: Ritual of the Night
    • Jedi Fallen Order
    • Untitled Goose Game
    • Baba Is You
    • Final Fantasy XIV: Shadowbringers
Direct download: aggrochat_episode282.mp3
Category:gaming -- posted at: 10:03am EDT

Bel is back but still sick and hoping his voice holds!  Tonight we have a short reprise of the Star Wars Rise of the Skywalker discussion from last week since Bel didn’t get to participate.  This tiptoes around being spoiler so your mileage may vary. From there we talk about A Short Hike a charming game about meeting animal friends while trying to get mobile phone reception.  Tam talks about his experience with the Battlefront 2 campaign mode and a bit of him replaying SWTOR campaigns. Bel talks about Video Games being ported to the small screen and how they are more “inspired by” than accurate.  The Witcher however has a shot for shot recreation of a battle from the first game and we dive into that. Bel also has been playing a ton of Witcher 3 and is completely enthralled with the game now. Kodra talks about his experience with Slay the Spire and then we talk some more Pokemon Sword and Shield.

Topics Discussed

  • Star Wars Discussion Reprised
  • A Short Hike
    • Animal Crossing With a Point
  • Star Wars Battlefront 2 Campaign
  • Revisiting SWTOR Campaigns
  • Video Games Adapted to Screen
    • Witcher Shot for Shot Recreation
  • Revisiting Witcher 3
  • Slay the Spire
  • Pokemon Sword and Shield
    • Merits of Shift vs Set
Direct download: aggrochat_episode281.mp3
Category:gaming -- posted at: 10:31am EDT

Tonight we are down several folks including Belghast, so as a result Tamrielo is filling in with the role of leading the festivities.  There is some confusion and this show is announced as 281 only to realize after recording that it is in fact 280. Tonight the AggroChat crew talks about their feelings regarding the final movie in the Star Wars Skywalker Saga.  The opinions run the gambit from enjoyed it quite a bit to absolutely hated the experience and this leads to a pretty balanced discussion about the movie that the future of Star Wars.

Topics Discussed:

  • Star Wars: The Rise of Skywalker
Direct download: aggrochat_episode280.mp3
Category:gaming -- posted at: 1:25pm EDT

Tonight we kick off the show talking about the first week of Destiny 2 Season of Dawn and all of the new content that appeared.  From there we talk about the big shadow drop of Warframe Empyrean and the ability to crew giant spaceships. We spend the rest of the show talking about various things that were announced during the fifth Game Awards.  It was a two hour long commercial that confirmed that once again Microsoft is terrible at naming things.

Topics Discussed:

  • Destiny 2
    • Season of Dawn
  • Warframe
    • Empyrean
    • High Space Piracy
  • The Game Awards 2019
Direct download: aggrochat_episode279.mp3
Category:gaming -- posted at: 10:18am EDT

Tonight we start the show with Bel talking about Darksiders Genesis and how it doesn’t really fit into the Diablo mold.  Bel also talks about his recent experience with the vastly different Wolcen as it nears entering early access. We talk about the large free update to Mario Maker 2 that among other things introduces the Master Sword powerup.  We discuss the Turn Based mod for Pathfinder Kingmaker which leads into a discussion about Turn Based and the Pause/Action RPGs. Tam talks about his recent journey into Star Trek Online and Ash talks about One Step from Eden. Finally Bel and Thalen talk a bit about the upcoming Season of Dawn in Destiny 2 and the end of the Season of Undying.

Topics Discussed

  • Darksiders Genesis
  • Wolcen Post Alpha
  • Mario Maker 2 Update 2
    • Link In Mario Maker
  • Turn Based Pathfinder Kingmaker
    • Turn based vs Action/Pause RPGs
  • Star Trek Online
  • One Step from Eden
  • Destiny 2 Season of Dawn
Direct download: aggrochat_episode278.mp3
Category:gaming -- posted at: 10:41am EDT

Tonight we have a show with a running theme about launches of varying degrees of success.  We get the memes out of our system about the Cybertruck and how Bel would absolutely drive one.  We talk about the concerning launch of the Google Stadia and the challenges of cloud gaming in general.  We talk about the announcement of Half Life Alyx… and how we all became way less interesting when we heard it was VR.  We talk about the launch of Pokemon Sword and Shield and how Ash is frustrated about the lack of the eternal PokeDex, but otherwise it is a solid game.  Grace and Bel talk about the rocky start to Diablo 3 Season 19 and the various bugs that they are encountering. Bel and Thalen talk about the Vex Offensive entering the Final Assault in Destiny 2, and how players were expecting it to be something different.  Finally Bel talks a little bit about returning to and playing a bit of the Anthem Cataclysm events.

Topics Discussed

  • Cybertruck
    • Object Still Loading
  • Google Stadia
    • Challenges of Cloud Gaming
    • Unknown Market
    • XCloud / Playstation Now / Parsec
  • Half Life Alyx
    • Half Life 1 ½ 
    • The Failure of VR
  • Pokemon Sword and Shield
  • Diablo 3 Season 19 Issues
  • Destiny 2 Vex Offensive Final Assault
    • Fans Expected Fatebringer 2.0
  • Anthem Redux
Direct download: aggrochat_episode277.mp3
Category:gaming -- posted at: 10:27am EDT

Tonight we talk about the new Hollow Knight randomizer and also some discussion of games that have randomizers in general.  From there Kodra talks about the return of the DoubleClicks at Geek Girl Con and how chill and awesome of a convention that is each year.  We dive into a discussion about a game we swore was vaporware but actually is freaking awesome… Jedi Fallen Order. We dive a little bit into some talk of the importance of space in games, but it mostly just ends up looping back around to some more Jedi Fallen Order discussion.

Topics Discussed:

  • New Hollow Knight Randomizer
    • Randomized Games
  • Return of the Doubleclicks!
    • Geek Girl Con 2019
  • Jedi Fallen Order
  • Importance of Space in Games
  • More Jedi Fallen Order Talk
Direct download: aggrochat_episode276.mp3
Category:gaming -- posted at: 9:50am EDT

Tonight we talk about the epic conclusion of a two year long D&D campaign and the setting changing ramifications that come about in this Final Fantasy inspired setting because of it.  From there we dive into the recent Warframe Patch and all of the changes brought about by it. We talk about the Blizzard Shadiness and provide a bit of an update in that department before diving into a discussion of the things that came out of BlizzCon 2019.  We talk Diablo IV, Overwatch 2, and that time when the Lich Queen broke Azeroth and sent us all to the Shadowlands.

Topics Discussed

  • Two Year D&D Campaign
    • Final Fantasy Theme
    • Epic Boss Conclusion
    • Commissioning Artwork
    • The Future of the Setting Going Forward
  • Warframe Patch Update
    • A Rival System 
    • Kuva Lich
  • Blizzard Shadiness
    • Bel’s Greater Theory of how we got here
  • BlizzCon Updates
    • Diablo IV
    • Overwatch 2
    • World of Warcraft Shadowlands
Direct download: aggrochat_episode275.mp3
Category:gaming -- posted at: 10:27am EDT

We start things up with some discussion of the end of Untitled Goose Game going fully spoiler and also discussing the meta narrative.  Ash talks about PDXCon, specifically Crusader Kings and Stellaris. We talk a bit about Fallout First subscription and how it doesn’t deliver on Private Servers at all in a manner we expected it to.  Lastly we spend the remainder of the show talking about The Outer Worlds the new Fallout-like RPG from Obsidian the crafters of Fallout New Vegas. In closing we are going to be down several folks next week so as a result we are skipping it and picking back up on the 9th.

Topics Discussed

  • Untitled Goose Game Ending
    • Spoilers Beware
    • Meta Narrative
  • PDXCon
    • Crusader Kings III
    • Stellaris Federations rework
    • Surviving the Aftermath
    • Age of Wonders Planetfall Revelations
  • Fallout First
    • Not Actually Private Servers
    • Fallout 76 Money Grab
  • The Outer Worlds
    • Fallout New Vegas
    • Bioshock
    • Dystopian Fiction
    • Capitalism Gone Way Too Far
    • Comparisons to Fallout
    • Firefly References
Direct download: aggrochat_episode274.mp3
Category:gaming -- posted at: 11:00am EDT

Tonight once again we are naming the show off of probably the shortest topic.  Before that however we talk about Blizzard and their continued shadiness with cancelling the NYC Nintendo Overwatch launch party and protests organizing for BlizzCon.  Riot also apparently decides to make one of every game genre with League characters. Ash tries to start something by claiming Ori and the Blind Forest is better than Hollow Knight.  Kodra says he is looking for a new game to replace the fun grind of WoW Classic. He has been playing some ESO with controller and liking it a lot. Bel throws out Lord of the Rings Online and the Deed system as a similarly meaningful grind.  Bel also throws out Destiny 2 and Thalen backs him up in that there is just an insane amount of stuff to do. Finally we wrap up with the titular topic about Billy Mitchell and getting all of his high scores invalidated.

Topics Discussed:

  • Bad Guy Blizzard Update
  • Riot Takes on All Genres
  • Ash picks a Fight with Kodra over Ori and Hollow Knight
    • Replaying Ori on Switch
    • Hollow Knight and replayability
  • In Defense of Grinding
    • Boycott of WoW Classic
    • Elder Scrolls Online with Controller
    • LOTRO and Deed Grinding
    • Destiny 2 Directed Grinding
      • Thalen Backs Bel Up
  • Donkey Kong Score Dispute
    • High Scores Invalidated
    • Regular Show Episode
    • Billy Mitchell Loses Many Lawsuits
Direct download: aggrochat_episode273.mp3
Category:gaming -- posted at: 10:28am EDT

Tonight we are down a bunch of folks because it is in fact starting to be that time of the year.  We have a bit of a roll over topic largely talking about the potential effects that World of Warcraft Classic has had on other projects.  This was spurred by a new game from Raph Koster that got initial funding, and continues through a series of discussions about what MMORPGs have lost from the classic era.  We also talk about why none of us are currently playing WoW Classic and the Boycott of Blizzard. Finally we wrap up with some discussion about Supergiant’s game Hades.

 

Topics Discussed

  • WoW Classic and its effect on game projects
    • Raph Koster’s new game
    • Brad McQuaid keeps creating the same game
  • What is missing from Modern MMOs
    • The absence of downtime activities
    • Bel’s weirdly small total played number in Destiny 2
  • Ideas surrounding an MMORPG that spans PC, Mobile and Console all integrated and working together.
  • Boycott of Blizzard
    • The Hong Kong Situation
    • Blizz Not Understanding the Boycott
    • The hypocrisy of Blizz’s stance
  • Hades
    • Diablo and Rogue Legacy had a Child
    • Narrated Patch Notes
Direct download: aggrochat_episode272.mp3
Category:gaming -- posted at: 10:32am EDT

Tonight we start off talking about the Dragalia Lost Anniversary event and how it has been the time to get Five Stars with a daily free 10 Summon.  From there Bel gushes about Destiny 2 Shadowkeep and it playing towards his particular game style. He also talks about getting caught up in the race for world's first on the new raid.  From there we talk a little bit about Overwatch before diving into a discussion about Sayonara Wild Hearts. Finally some discussion about the Cities of Sigmar book and the changes to Warhammer it brings.

Topics Discussed:

  • Dragalia Lost Anniversary Event
    • Still playing daily a year later
  • Destiny 2 Shadowkeep Expansion
    • Destiny version of Looking for Raid
  • Garden of Salvation World First Race
    • Come from behind Victory
    • Competitive PVE Content
  • Overwatch Discussion
  • Sayonara Wild Hearts
    • Loading Ready Run Rhythm Cafe
  • Cities of Sigmar
    • Goodbye Elves
    • Happy Days for Dwarves
Direct download: aggrochat_episode271.mp3
Category:gaming -- posted at: 10:38am EDT

Tonight we talk Untitled Goose Game, Link’s Awakening, some more WoW Classic Discussion and Bel makes a heartfelt plea to get folks to watch a 4 hour long video.

 

Topics Discussed:

  • Untitled Goose Game
    • Ode to Classic Stealth Gameplay
  • Link’s Awakening
  • Random Tells in WoW Classic
    • General Discussion of Classic as a Whole
  • The Complete Story of Destiny by Byf
    • Yes really watch this 4 hour long video
Direct download: aggrochat_episode270.mp3
Category:gaming -- posted at: 10:02am EDT

HONK!!!!!  So tonight we have some topics that have bumped around a bit.  Namely talking about Accessibility versus Friction in Game Design concepts.  This is very much on our minds now as a lot of things we thought we didn’t like, end up being what is providing the cohesion needed to keep moving forward in World of Warcraft classic.  This however ends up creating a bunch of problems namely it is a real challenge to stay up to date with your friends so that you can keep doing content together. We talk about some systems that work and Tams disdain for mentoring systems.  Finally we dig into Magic the Gathering and talk about Kodras most recent dive into Standard and some of the upcoming mechanics that will be arriving soon with Throne of Eldraine.

Topics Discussed:

  • Accessibility vs Friction in Game Design
  • WoW Classic vs Playing With Your Friends
  • Challenges of Keeping up with Everyone
  • Kodra playing Standard with a New Deck
  • Throne of Eldraine
  • Teaser for Untitled Goose Game
Direct download: aggrochat_episode269.mp3
Category:gaming -- posted at: 10:18am EDT

Tonight we have a handful of things to talk about that are not World of Warcraft Classic and were smart enough to start with those.  First up Ash has been playing a lot of Fire Emblem: Three Houses and seemingly Tam and Ammo are stuck at the same point before things get interesting.  From there we talk about Greedfall and confronting the legacy of colonialism in a fantasy Action RPG. Tam talks a bit about Kind Words, something that is not exactly a game but is most definitely a joyful experience that has conspired to make me late getting the podcast out this morning.  Finally we talk at length about World of Warcraft Classic and some of the design differences we are noticing between it and Retail.

Topics Discussed

  • Fire Emblem: Three Houses
  • Greedfall
  • Kind Words
  • World of Warcraft Classic
    • Zone and Dungeon Design
    • Sound Design
Direct download: aggrochat_episode268.mp3
Category:gaming -- posted at: 11:18am EDT

Last week we recorded our second half of the Shadowbringers spoiler show, but as a result it pushed a few topics off to this week.  First we talk about Pax West and the experiences of Ash, Kodra and Tam as they roamed the show floor. After that we talk about the most recent Nintendo Direct and some of the titles that stood out.  Lastly we go over our normal time talking about our most recent obsession World of Warcraft Classic. I am sure this will be a topic spread across many weeks but we at least start the discussion of our feelings about returning to a game that seemingly we still enjoy playing.

 

Topics Discussed

  • Pax West 2019
    • Indie Game Rundown
    • Board Game Rundown
    • True Dungeon Experience
  • Nintendo Direct 9/4/2019
    • Terry Bogard in Smash
    • SNES games with Nintendo Online
    • San Smash Bros Costume
    • Xenoblade Chronicles Remaster
    • Town Renamed
  • World of Warcraft Classic
    • Rose Colored Lenses
    • Enjoying the Pacing
    • Hopes for new MMORPG Renaissance
Direct download: aggrochat_episode267.mp3
Category:gaming -- posted at: 9:47am EDT

Last week we recorded the first part of our deep dive and heavy spoilery show on the Final Fantasy XIV Shadowbringers Expansion.  We realized that it was going to take more than a single night and opted to break it up into two shows. This week we record the second part of the show and finish our discussion.  So we sit down and talk our way up to and including the latest raid.

 

Topics Discussed:

  • Final Fantasy XIV
    • Shadowbringers Expansion
    • Eden Raid
Direct download: aggrochat_episode266.mp3
Category:gaming -- posted at: 10:09am EDT

Every so often something affects the entire crew of the show enough to make us want to do an all hands deep dive into it.  We had been waiting for the last few stragglers to finish up the Final Fantasy XIV Shadowbringers content before recording our big spoiler show, and over the last few weeks that happened.  Tongiht we have the full normal cast as well as a friend of the show Shiana for a sit down as we crawl through the story of this expansion. Unfortunately, we realized there was no way to cram it into a single episode so we will continue next week with the second part.

 

Topics Discussed:

  • Final Fantasy XIV
    • End of Stormblood
    • Shadowbringers Expansion
Direct download: aggrochat_episode265.mp3
Category:gaming -- posted at: 10:28am EDT

Tonight we talk briefly about Destiny 2 and the upcoming armor 2.0 and cross save changes.  From there Ash talks about diving into Fire Emblem Warriors and why he thinks it is the best of the Warriors games.  Bel talks a little bit about his new favorite Switch controller the 8Bitdo Pro+. Then Grace and Bel engage the rest of the group in some discussion about World of Warcraft and the Nazjatar and Mechagon areas.  This leads into some talk about Classic and how some accessibility features have lowered the social aspect of the game.

Topics Discussed

  • Destiny 2
    • Armor 2.0
    • Cross Save
  • Fire Emblem Warriors
    • Best Warriors Game
  • 8bitdo Pro+ Controller
  • World of Warcraft
    • Nazjatar
    • Mechagon
    • Classic
    • Needing Other Players
    • Accessibility is Double Edged Sword
Direct download: aggrochat_episode264.mp3
Category:gaming -- posted at: 9:30am EDT

Tonight we have a show where we clean up the trello card and run through a bunch of stuff that has largely rolled over from other shows.  First up we discuss Games Workshop finally putting the pre-Age of Sigmar world to bed and cleaning up the factions. From there we discuss Kodra’s experiences with the very early access Gloomhaven Computer Game.  Kodra talks a bit about Gencon 2019 more specifically the Stellaris Board Game and True Dungeon. We discuss Pathfinder 2nd Edition, and a very brief discussion about Marvel Ultimate Alliance 3. Bel really wishes someone else was reading House of X and Powers of X so he could discuss it.  Lastly Thalen talks a bit about the Gundam Mobile game and how it is still better than New Gundam Breaker.

Topics Discussed:

  • Warhammer Fantasy Battle
    • Putting the Old World to Rest
    • Cleaning up Factions
    • Removing a bunch of Elf Factions
  • Gloomhaven Computer Game
    • Very Early Access
  • Gencon 2019
    • Stellaris Board Game
    • True Dungeon
  • Pathfinder 2E
  • Marvel Ultimate Alliance 3
  • House of X / Powers of X
    • Marvel Mutants Reshaped
  • Gundam Mobile
    • Better than New Gundam Breaker
    • Gundam Breaker 3 still best
Direct download: aggrochat_episode263.mp3
Category:gaming -- posted at: 10:05am EDT

We were once again down a large number of folks because life happens and we were clearly on a streak of shows including all members that had to be broken.  Unlike last week however we have some topics! Bel talks a bit about playing Final Fantasy V for the first time without using the Four Job Fiesta rules, which we all know is backwards.  We talk a bit about Final Fantasy XIV including Eden Savage being released. From there we talk a bit about Fire Emblem Three Houses and the comparison to Persona as far as social links go.  Bel also gets informed of the casual no-perma-death mode which was the feature that kept him away from the series. Bel talks about the Destiny 2 Solstice of Heroes event and returning to the game after a bunch of content had been released.  Finally we wrap up with some talk about the Warframe summer event and Super Soaker combat.

Topics Discussed:

  • Final Fantasy V
    • Playing without Four Job Fiesta Rules
  • Final Fantasy XIV
    • Eden Savage Opens
    • New Crafted Gear
    • Bel Levels Tons of Alts
  • Fire Emblem Three Houses
    • The Persona Comparison
    • Casual “No-Perma-Death” mode
  • Destiny 2
    • Solstice of Heroes
      • European Aerial Zone
    • Menagerie
    • Gambit Prime
  • Warframe
    • Devs Gone Nuts
    • Super Soaker Brawl
    • Limited Time Content in General
Direct download: aggrochat_episode262.mp3
Category:gaming -- posted at: 9:53am EDT

Tonight we talk about more Shadowbringers, which I am sure is a massive shock to our readers.  First off we talk about the thirst that the internet seems to have for several of the characters and why Urianger is always the wrong choice for that sort of thing.  From there we talk about the Eden raid fights and why we are apparently misremembering all of these fights. From there we talk comic con announcements namely She-Ra and Steven Universe stuff with a side jaunt into the announcement of the next Magic the Gathering set bringing us back to Lorwyn.  Finally we wrap things up with some talk about Kodra delving into some harder Mario Maker 2 levels.

Topics Discussed

  • Final Fantasy XIV Thirst
    • Why Urianger is a bad choice
  • Eden Raid Discussion
    • Fighting Primals again and again and again
  • Comic Con News
    • She-Ra Season 3
    • Steven Universe Movie
    • Why Walking Dead movie is too late
    • Veronica Mars
    • Thor 4 News
    • Picard Series
  • Throne of Eldraine
    • We are going back to Lorwyn in MTG
  • Mario Maker 2
    • Davey Wreden Levels
Direct download: aggrochat_episode261.mp3
Category:gaming -- posted at: 10:10am EDT

Tonight we talk about the Switch Lite announcement and how it may not be for all of us, but is absolutely the use case for at least one of our numbers.  We also wonder how long before we get an announcement of the console only Switch Pro, since we now have a handheld only version. We dive into the Magic 2020 set and some of the interesting metas that it does a good job of breaking up.  From there we talk about Battle Passes and the one MTG Arena has landed upon specifically. Lastly we talk a whole lot of nonsense about Final Fantasy XIV Shadowbringers I believe with minimal spoilers.

Topics Discussed

  • The Switch Lite Announcement
  • Magic 2020 Set
  • MTG Arena Battle Pass
  • More Shadowbringers discussion
Direct download: aggrochat_episode260.mp3
Category:gaming -- posted at: 9:44am EDT

This is a bit of a challenging week, and we largely went into it not knowing if we actually had a show or not.  If you look at our trello there is mostly just a bunch of comments about how we played nothing but Shadowbringers this week.  Kodra played a few things and we talk about Tametsi and Mario Maker 2 some more… and then there is a brief interlude about the TennoCon Stream.  However the majority of this show is us talking about Shadowbringers and we have limited ourselves to only talking spoilers up until the first Trial.  This is of course because we are progressed to various points in the story… and my god does the story matter this time.

Topics Discussed:

  • Tametsi
    • Hexcells
    • Lumines
  • Mario Maker 2
  • TennoCon Stream
  • Shadowbringers
    • The only thing most of us played this week
    • More general impressions
    • Spoilers for up to the First Shb Trial
    • Spoilers about Stormblood
    • Lali-hooooooooooooooo!
    • Quite possibly the best Final Fantasy Game Ever?
Direct download: aggrochat_episode259.mp3
Category:gaming -- posted at: 10:07am EDT

Tonight we have a show made up in part of some roll over topics.  The first of these is World Next Door an action puzzler which leads to general discussion about action puzzle games and the challenges with them.  From there we talk about Wizards Unite and some of the problems with it. Continuing on we take brief stops at Vermintide and Mario Maker 2 on our way to some Shadowbringers discussion.  We make an attempt to do some spoiler free commentary about the Final Fantasy XIV expansion so far.

 

Topics Discussed:

  • World Next Door
  • Action Puzzle Games in General
  • Ludonarrative Dissonance of Puzzle Games
  • Wizards Unite
    • Magic the Pokemon-Go-Ing?
    • Issues with Gameplay
    • Harry Potter Narrative Feels Forced
  • Vermintide
    • Fantasy Left 4 Dead
    • Playing with Friends
    • Interesting Character Interactions
  • Mario Maker 2
    • Consuming Puzzle Levels
    • Changes Since Version 1
  • Shadowbringers - Spoiler Free
    • The Light is Not Our Friend
    • Class Mechanic Changes
    • FFXIV does Outland
    • Dancer
    • Gunblade
Direct download: aggrochat_episode258.mp3
Category:gaming -- posted at: 9:51am EDT

Tonight we have a few new things to discuss and a few topics that bumped from last week.  However first off we talk about Four Job Fiesta the charity event where you run Final Fantasy V with a randomly assigned set of jobs.  Next up we talk about the sheer blasphemy that is how well the Games Workshop Contrast paints work. From there we go into how damned good Bloodstained Ritual of the Night is and how it is exactly the game we wanted it to be.  Kodra geeks out about the Silksong Nintendo Treehouse demo and who much he is looking forward to that game. Tam talks about his recent run through of Baldur’s Gate Enhanced Edition on Tablet, and we end the show with some talk about SGDQ or Summer Games Done Quick starting on Sunday.

Topics Discussed:

  • Four Job Fiesta 2019
    • Tweet Ash your Victories!
  • Painting is Magic
    • Games Workshop Contrast Paints
  • Bloodstained is Out!
    • Exceeds Our Hopes and Dreams
  • Silksong Treehouse Demo
    • Mixing up the gameplay
  • Baldur’s Gate Enhanced Edition
    • Nostalgia about Baldur’s Gate
    • Go For the Eyes Boo
  • Summer Games Done Quick
    • Starting Sunday 23rd
Direct download: aggrochat_episode257.mp3
Category:gaming -- posted at: 11:01am EDT

Tonight we actually record episode 256 and we believe the first time have all seven active members of the show on at the same time.  We start the show with a bumped topic about Lapis X Labyrinth and then dive into a lengthy stream of consciousness ramble about the various things we saw from E3.  As a result we talk about over thirty games… during which I probably lost count of a few in my running list.

 

Topics Discussed

  • Lapis X Labyrinth
  • What Makes Games Fun
  • E3 Smorgasbord
    • PSO2 Westernization
    • Commander Keen
    • Elder Scrolls Blades
    • Square the Dark Horse Show
    • FF7
    • Romancing SaGa 3
    • Seiken Densetsu 3
    • Trials of Mana
    • Panzer Dragoon
    • Link's Awakening Remaster
    • Watchdogs Legion
    • Roller Champions
    • Fallout 76 NPCs and Battle Royale
    • Ikumi Nakamura Won E3
    • Spirifarer
    • Way to the Woods
    • VTM Bloodlines 2
    • Age of Wonders Planetfall
    • Empire of Sin
    • Contra Rogue Corps
    • Animal Crossing New Horizons
    • Marvel Avengers
    • Breath of the Wild Sequel
    • Cadence of Hyrule
    • Elden Ring
    • Nintendo Against Crunch
    • Brawlhalla
    • Fall Guys
    • Psychonauts 2
    • Double Fine bought by Microsoft
    • Circuit Superstars
    • Dragon Quest Builders 2
    • Deathloop
    • Battletoads
    • Wasteland 3
    • Orion Streaming Tech
    • Tam Mourns Stealth Games
    • New Consoles New Games
    • Holiday 2020 Going to be Big
Direct download: aggrochat_episode256.mp3
Category:gaming -- posted at: 10:21am EDT

Tonight I completely butcher the intro because my co-hosts decided to get clever with it.  Tonight we talk about a lot of stuff that is coming out ahead of E3… which in truth is the only time that matters given that the only people who care about the actual show are the ones attending in person.  We talk about the Google Stadia presser and Destiny 2 and Baldur’s Gate 3 news that came out of it. We talk about the only thing from EA that matters… the progressively less vaporware Jedi Fallen Order. We talk the weird case of the Magic the Gathering Animated Series and then on to Pokemon Goodest Boy Edition.  Lastly a brief topic about how Ubisoft is dumb.

Topics Discussed:

  • Google Stadia
    • Netflix for Games
    • Xbox Cloud
  • Destiny 2
    • Season of Opulence
    • Free to Play and Cross Save
  • Baldur’s Gate 3
  • Jedi Fallen Order
  • Magic the Gathering
    • Netflix Animated Series
  • Pokemon Sword and Shield
    • Good Boy Edition
  • Ubisoft is Dumb
Direct download: aggrochat_episode255.mp3
Category:gaming -- posted at: 9:53am EDT

We start the show off with an explanation of what exactly happened to the end of Episode 253 and why Tam had to build a brand new server for us to record on.  From there we dig into the Shadowbringers class design tweaks and how they tend to land on the side of making things less janky and more accessible to players.  Bel also has another revelation that the expansion is right around the corner. Bel talks briefly about the weird decisions Nintendo is making surrounding Super Mario Maker 2 and stopping us from playing with our friends.  This is a continued version of a long topic that is Nintendo Still Does Not Understand the Internet. They do however understand product promotion which is part of a whole discussion about the fact that E3 is starting next week.  Lastly we wrap up with a discussion about Modern Horizons and how Magic seems to be making some really interesting decisions that are paying off for them.

Topics Discussed

  • What Happened to 253
    • Building a New Server
  • Shadowbringers Class Design
    • Removing Fiddly Bits
    • More Accessible Class Design
  • Nintendo Doesn’t Understand the Internet
    • Super Mario Maker 2 Shunning Play with Friends
  • E3 Discussion
    • Does the Show Event Need to Exist?
    • Nintendo Seems to have nailed promotional cadence
  • Modern Horizons
    • Interesting Decisions MTG has Made Lately

 

Direct download: aggrochat_episode254.mp3
Category:gaming -- posted at: 10:05am EDT

So just a heads up we had some technical difficulty while recording the show.  Apparently the server that we use to record on was slowly dying throughout the night and culminated in a grand crescendo at the end with us all getting disconnected.  As a result we cut off abruptly. In between these issues however we talk about Final Fantasy XIV Live Letter and the upcoming class changes. Bel talks about how Crowfall is turning into a game and feels like less of a tech demo than it did.  Tam talks about Total War Three Kingdoms. We discuss the madness that happened after last weeks show and lots more people signing on to the World of Warcraft Classic madness. We wrap up with a topic about some of the cool stuff Games Workshop is doing.

Topics Discussed:

  • …. Pation
  • Final Fantasy XIV Live Letter
    • Class Changes
    • Benchmark
  • Crowfall is Actually A Game
    • Nostalgia for Corpse Runs
    • Eve Offline Skill Progression
  • Thalen Wants a Survival Game that Cares about Correct Nutrition
  • Total War: Three Kingdoms
    • Another Romance of the Kingdoms
  • World of Warcraft Classic
    • More of AggroChat joins this madness
  • Games Workshop Continues to be Decent
    • Awesome new shading paint
    • Contrast Paint
  • Abrupt Cut Off
Direct download: aggrochat_episode253.mp3
Category:gaming -- posted at: 10:20am EDT

Tonight we are down an Ammo and start off with a discussion about hosting providers and the process of moving the 77,000 files that make up AggroChat.com.  From there we talk about MMO Housing and the madness that is camping an opening in Final Fantasy XIV. Bel got into the WoW Classic Beta and talks about his experiences of relearning the game and plans to start a dungeon and raiding guild called Decades Behind once things go live.  Kodra talks about how Server Transfers started the process of destroying Server Communities which leads to some hopes of static servers in Classic. We talk for a bit about the PC RPG Pathfinder: Kingmaker and how it is close to the campaign. Finally Bel talks a bit about getting a new tablet and venturing forth into Tablet gaming.

 

Topics Discussed

  • Hosting Providers
    • AggroChat has Moved
  • MMO Housing
    • Instanced vs Physical
    • Woes of FFXIV
  • WoW Classic Beta
    • Relearning things we forgot
    • Decades Behind
    • BfA Damaged the Brand
    • Server Community Nostalgia
  • Pathfinder: Kingmaker
  • Tablet Gaming
    • Samsung Galaxy Tab S4
Direct download: aggrochat_episode252.mp3
Category:gaming -- posted at: 10:04am EDT

After a week off you can effectively blame Belghast for filling the Trello full of partial topics, and the rest of the show for not replacing them with something meaningful.  As a result we have a fairly fragmented show. In importance news however Ammo is joining the team permanently. The most important thing discussed however is the fact that Tam gave us a new term…  that of the noble Melon-Snake.

Here is a quick rundown of the varied topics discussed:  Final Fantasy 7 Remake Trailer, Xur coming to Fallout 76, Monster Hunter World Iceborne and Bloodstained Ritual of the Night release dates, Unplayable Magic Decks, The madness of Arcade emulation, The sad state of Anthem.

Topics Discussed:

  • Neph’s Wedding
  • Final Fantasy 7 Remake Trailer
  • Bloodstained Ritual of the Night
  • Fallout 76 Purveyor NPC
  • Monster Hunter World Iceborne
    • Capcom Hates PC Gamers
  • Magic the Gathering Arena
    • Kodra has Teferi Problems
  • Madness and Arcade Emulation
    • The joys of finding full mamesets
    • Triggering a bandwidth usage warning
    • Abandoning GameEx Evolution
    • Moving to RetroArch
  • TitanQuest Releasing Expansions 13 Years after its launch
  • Anthem Removing Cosmetic Caches
    • Spaghetti Code Problems
  • Final Fantasy XIV Shadowbringers
Direct download: aggrochat_episode251.mp3
Category:gaming -- posted at: 9:57am EDT

Tonight we are down a Grace and a Thalen but have picked up a special guest.  Ammo is the official unofficial AggroChat Artist given that she has done most of the artwork that you have seen over the last few years associated with both AggroChat and the Aggronaut blog.  First up we talk about when breaking the rules of a game makes for a better experience. From there Bel talks about Marvel Heroes notalgia and quelling it with the Mobile game Marvel Future Fight.  From there Bel talks about his new Mayflash f500 fight stick and some discussion about Mortal Kombat 11. We talk a bit about the release of War of the Spark on Magic the Gathering Arena. Ash talks about the Lancer pen and paper RPG system, and finally some discussion about Persona 5 Royal.

Topics Discussed

  • Breaking Rules for a Better Experience
    • House Rules
    • Cheating to Remove Frustrations
  • Marvel Future Fight
    • Marvel Heroes Nostalgia
    • Very Free to Play
  • Fight Sticks
    • Mayflash F500
    • Square vs Octagonal Gates
    • Mortal Kombat 11
  • War of the Spark
    • Sealed Gameplay
  • Lancer
    • Pen and Paper RPG System
    • Kickstarter
  • Persona 5 Royal
    • 5.5
    • Hoping for Switch Release
Direct download: aggrochat_episode250.mp3
Category:gaming -- posted at: 9:47am EDT

Last week we failed to announce the 5th anniversary of our show so we start off talking a bit about that.  From there Bel goes into a discussion about the BlizzCon Spirit and how he seemingly has caught the Star Wars version and returned to SWTOR after the Star Wars Celebration announcements.  We talk about the game quite a bit and then get into a discussion of Jedi Fallen Order which we missed from last week. From there we talk Magic the Gathering Arena and how Kodra is finally playing Standard.  We also talk about doing some direct Duels and the current Magnificent Momir format. Finally a discussion about Pagan Online that devolves into a discussion about upcoming ARPGs in general.

Topics Discussed:

  • The Blizzcon Spirit
  • The Star Wars Spirit
    • Star Wars the Old Republic
    • Fallen Empire
    • Eternal Throne
    • Overall Tweaks to the Game
    • Jedi Fallen Order
  • Magic the Gathering Arena
    • Standard Format
    • Direct Duels
    • Playing with Jank
    • Magnificent Momir
  • Pagan Online
    • Early Access
    • Potentially Eventually Free to Play
    • Wolcen
    • Last Epoch
    • Torchlight Frontiers
    • Grim Dawn
Direct download: aggrochat_episode249.mp3
Category:gaming -- posted at: 10:08am EDT

Going into the show we had what seemed like a pretty slim set of show notes… but somehow we actually ended up bumping topics.  We start off with a discussion of Grim Dawn since Bel and Grace have been playing it. This leads into a talk about loot generosity spawned by the loot filters in both Grim Dawn and Path of Exile and that ends up going off in its own direction.  We talk a bit about the Star Wars Episode IX trailer which spawns a discussion about the Star Wars Cinematic Universe… which winds its way to the Marvel Comic Universe… which winds its way to a general discussion about Comic books. Finally a brief topic about a Warframe learning from its mistakes and trying a do-over on the Hildryn event.

Topics Discussed

  • Grim Dawn
  • Loot Filters
    • General Loot Generosity
    • Loot Management in Games
  • Star Wars Episode XI Trailer
    • Star Wars Cinematic Universe
  • Marvel Cinematic Universe
    • Marvel Comics
  • Comic Books in General
  • Warframe Hildryn Event Redo
Direct download: aggrochat_episode248.mp3
Category:gaming -- posted at: 10:01am EDT

Tonight we delve into the esoteric talking more about concepts than concrete things.  Bel leads off with a discussion of a game he has been playing lately Outward, and how it feels like we remember Everquest feeling even though it is not entirely certain if that was the purpose.  From there we delve into a topic that has been sitting on our list for awhile but kept getting bumped due to time… namely Focus-Consuming Games as in the games that as a lot out of the player. This starts a discussion about the constraints on our time and how occasionally a game is just expecting you to be playing it as a hobby.  From there we delve into a topic spawned from a YouTube video linked below… discussing how a lot of Games as a Service titles are manufacturing discontent among the players to spur them into making purchases. We discuss that there are a lot of lessons to be learned in how to do this well from the Mobile Gaming space and how in many cases Genres don’t matter the way they used to.

Topics Discussed

  • Outward
    • Feeling like we remember Everquest
  • Focus-Consuming Games
    • Games that want more attention than we are able to give at a time
    • Looking for that neutral state in games
    • Limited attention span or ability to focus
  • Manufactured Discontent
    • https://www.youtube.com/watch?v=dPHPNgIihR0
    • Games as a Service and the psychology that goes into putting us in a position to buy things.
    • Lessons that need learned from Mobile Gaming
    • Genre’s matter less than they used to
Direct download: aggrochat_episode247.mp3
Category:gaming -- posted at: 9:56am EDT

Tonight we are down a Tam and also down having a constructed list of topics to go from.  The only roll forward topic left on the list is decidedly a “Tam” topic so we end up more or less winging it.  There is a decidedly Pax East flair to the show given that a number of topics we discussed circle things announced at or going on during Pax.  However none of the crew actually attended this year. Related to this we talk about The Outer Worlds, Magic the Gathering Mythic Invitational, Wolfenstein Youngblood Trailer, Borderlands 3 Trailer.  There is a brief interlude about returning to Final Fantasy XIV which Grace has done this week, and another oddball topic as Bel discusses getting Cemu the Wii U Emulator up and running and playing Breath of the Wild rendered in native 4k.

Topics Discussed

  • Pax East
    • The Outer Worlds Gameplay Stream
      • Questions about it actually releasing in 2019
    • Magic the Gathering
      • Mythic Invitational
      • Current State of Standard
      • War of the Spark Rumors
    • Wolfenstein Youngblood Trailer
      • Juxtaposition of Teens and Ultra-Violence
    • Borderlands 3 Trailer
      • Weird reveal live stream
      • Can Borderlands happen with none of the original writers?
      • Lessons learned from Pre-Sequel
      • Appearance of Tell Tale Characters
    • Cemu - Wii U Emulator
      • The Breath of the Wild Emulator
      • Rendered in Native 4k
Direct download: aggrochat_episode246.mp3
Category:gaming -- posted at: 10:01am EDT

Tonight we talk about Baba Is You, a game that has sort of come from out of nowhere but dominated large chunks of our time recently.  From there Bel talks about how Division 2 has improved upon the original, which leads is way to a discussion about the political ramifications of the game and how UbiSoft claims there are not any.  From there we discuss Sekiro and how it is in many ways a brand new Tenchu game. Finally we discuss the Final Fantasy XIV Fanfest Tokyo reveals.

Topics Discussed:

  • Baba Is You and Fun
  • Division 2
    • Improving Upon the First
    • UbiSoft Claiming not to make a Political Statement
    • The ramifications of the Statement Made
  • Sekiro: Shadows Die Twice
    • Tenchu Remastered
    • Soulsian Skills Don’t Apply
  • Final Fantasy XIV Fanfest Tokyo Reveals
    • Dancer
    • Ronso
    • Dwarves are just weird Lalafell
Direct download: aggrochat_episode245.mp3
Category:gaming -- posted at: 9:38am EDT

Tonight signals the triumphant return of Doctor Grace!  I cannot adequately express how happy we are to have her back among our number.  As far as topics go… we once again punt forward the only topic that we had planned and replace them with a few discussions gathered up moments before we started recording.  Tonight we talk about Anthem and get Grace’s impressions so far… as well as dig into some of the frustrations around high end loot and weird item scaling. Thalen tells us how to learn to love Eureka in Final Fantasy XIV and get past the fact that it is so grindy.  Finally we wrap things up with a discussion about the Super Mario World Rom Hack scene and the differences between Vanilla and Chocolate.

Topics Discussed

  • The Return of Doctor Grace
  • Anthem
    • Grace and Thalen Impressions
    • High End Loot Woes
    • Item Scaling Weirdness
  • Final Fantasy XIV
    • Eureka Grinding
    • Relic Weapons
  • Super Mario World
    • Rom Hacks
    • Kaizo Mario
    • Terminus
    • Assembly Editing
Direct download: aggrochat_episode244.mp3
Category:gaming -- posted at: 10:41am EDT

Tonight we start the show with a heartfelt congratulations for our very own now Doctor Grace, for passing the gauntlet and defending her thesis.  While I am certain we will revisit this point when she officially returns to the show, we thought it was worth noting tonight. After derailing completely on a discussion about the origin of the Garter snake…  we dive into Pokemon Scotland aka Sword and Shield and the little bit of information we know about it at this point. From there Bel talks a bit about the Magic the Gathering Deck Builder's Toolkit league that he is starting at work and why he went down that path.  Kodra breaks off from this into a discussion about the game Gruff, which leads to further talk about how balanced asymmetrical play is really hard to design.

We then dig into some of the large patches that happened this past week… namely Anthem that occured mere hours before recording the show and Warframe that occurred earlier in the week.  Bel and Tam talk a bit about their impressions so far about the tweaks made that make the characters feel significantly more powerful in Anthem. The rest of the crew that plays Warframe… which is basically everyone but Bel…  dive into a discussion about the changes that were made to the melee combat system and some of the things that are soon to come as well.

Topics Discussed

  • Doctor Grace
  • Garter Snakes
  • Pokemon Sword and Shield
    • Pokemon Scotland
  • Work Magic League
    • Deckbuilders Toolkit
  • Gruff
  • Difficulties of Asymmetrical Gameplay
  • Anthem Patch
  • Warframe Patch
    • Melee Combat Changes
    • Hildryn Frame
Direct download: aggrochat_episode243.mp3
Category:gaming -- posted at: 9:41am EDT

This week we talk about the topic that has spent the most time so far rolling from show to show because we didn’t feel like we had enough time to properly address it.  We have a Trello board where we stub out future topics, and before Christmas Tam put the topic of Silent versus Voiced protagonists on that board… and we are finally getting around to talking about it.  Not surprisingly we spent almost the entire episode on this one topic as there is a lot of stuff to unpack here about characters and whether or not we are meant to place ourselves into them. We also talk briefly about the Warframe Nightwave alert system that just went into that game.

Topics Discussed:

  • Voiced Versus Silent Protagonist
    • Personal Preferences
    • Times when it works and Fourth Wall breaking.
    • Jarring nature of a character you don’t relate to that is supposed to represent you.
    • Classic game examples
  • Warframe
    • Nightwave Alert System
Direct download: aggrochat_episode242.mp3
Category:gaming -- posted at: 9:35am EDT

This week we are still down a Grace but also down a Tamrielo because work travel happens.  Tonight we start the show with a discussion of Civilization VI and its new Gathering Storm expansion.  This introduces the fearful Hockey Rink building and Mountie fielding Canadian Army… and also natural disasters.  Then we get into a discussion about Anthem and our feelings about the release. I think as a whole we are largely enjoying it, but even at that we talk a bit about the problems the game is having.

Topics Discussed:

  • Civilization VI
    • Gathering Storm Expansion
  • Anthem
    • What we are enjoying
    • What we problems exist
Direct download: aggrochat_episode241.mp3
Category:gaming -- posted at: 9:48am EDT

This evening we discuss the Anthem “Launch” and the spreadsheet that is required to understand it.  We give a quick summary of our experiences and how it is turning out to be really freaking good. From there we dive into Silksong the Hornet DLC that has turned into its own larger than the original Hollow Knight game.  We also talk about the first Nintendo Direct of the new year and all of the games that got announced. Bel tortures Kodra with some brief discussion about Keen Dreams showing up on the Switch. Finally we dive into a topic about playing games for what they are actually good at rather than trying to bend them to our will.


Topics Discussed:

  • Anthem “Launch”
    • Spreadsheet Launches
    • Improvements over Demo
    • Very Much a Bioware Game in a Good Way
  • Hollow Knight:  Silksong Announcement
  • Nintendo Direct
    • Mario Maker 2
    • Link’s Awakening
    • Various Final Fantasy Releases
    • Fire Emblem: Three Houses
    • Captain Toad DLC
    • Tetris 99
      • Did Tetris Need Battle Royale Mode?
    • Bloodstained: Ritual of the Night
    • Boxboy + Boxgirl
    • Yoshi’s Crafted World
    • Astral Chain
    • Deltarune
  • Keen Dreams on Switch
  • Playing Games for What They Are Good At
    • The Struggle with MMOs
Direct download: aggrochat_episode240.mp3
Category:gaming -- posted at: 10:00am EDT

Tonight we have a bunch of not entirely related topics, but there is at least a minor theme of how you end something is extremely important.  Bel talks a bit about his experiences with the latest brand name beta in the form of Division 2. From there he also shares some frustrations with the way Assassin’s Creed Origins is ending which leads its way into a larger discussion about what makes a satisfying game ending.  We talk about what this means for passive media and how it might be different for interactive media. We then get into a discussion about progression systems and why fixed ones often times feel better than completely random ones. Finally we have some assorted digression about us looking forward to Anthem as a non-PVP mmo that somehow leads its way to FFXIV housing?


Topics Discussed:

  • Division 2
    • Military Fantasy Fallout but no Nukes
    • Worthy Successor to Original
  • Assassin’s Creed Origins
    • Great Game… But
    • Forced Character Swaps
    • End of Game Without “Your” Character
  • Satisfying Finales
    • Twist Endings
      • Mass Effect 3
    • Resolution Endings
      • Plot Twist Ending
      • Plot Twist at Beginning of Final Chapter
    • Fixed Length Shows
      • Anime
      • Babylon 5
      • Russian Doll
    • Revisiting Choices From Game in Ending
  • Fixed vs Random Progression Systems
    • Warframe Blueprint System
    • Destiny Random “Powerful Gear” Frustrations
    • Warframe Economy
  • Excitement over Non-PVP MMORPG
    • Anthem
    • Free PVP Gear from FFXIV Retainers
    • Lacking Money Sinks in FFXIV
    • House Reclamation
Direct download: aggrochat_episode239.mp3
Category:gaming -- posted at: 9:31am EDT

Tonight we talk about a bunch of things that have been sitting in our list as well as a quick revisit of Anthem and how much difference a week can make.  We all for the most part struggled last weekend but things have gone extremely smoothly this weekend. From there we talk about the revelations from Fanfest Paris… and the new Gunbreaker class giving us Gunblade Tanks!  We talk a bit about the various titles coming out for the Switch in the near future and close up with a postmortem of Octopath Traveller.

 

Topics Featured:

  • Anthem
    • One Week Later
    • Much Smoother Experience
    • Class Related Discussion
  • Final Fantasy XIV Shadowbringers
    • Gunblade Tanks
    • Viera Confirmed
    • Nier Automata Crossover Raid
    • New Game Plus
  • Switch Indie Releases
    • Tangledeep
    • Wargroove
    • CrossCode
    • Steamworld Quest
    • Not indie but…  Darksiders!
  • Octopath Traveler Postmortem
    • Demo Did More Harm than Good
    • Drastic Tone Shifts
Direct download: aggrochat_episode238.mp3
Category:gaming -- posted at: 9:57am EDT

Tonight we talk mostly about the Anthem Demo and our thoughts about it.  Having played it or at least repeatedly attempted to play it...  we have things to discuss from our feelings about various Javelin types to the general feel of the gameplay.  Additionally we talk a bit about Ravnica Allegiances which officially came out this week.  Kodra and Bel have been drafting some on MTG Arena and talk a bit about the mechanics that they are enjoying.

Topics Discussed

  • Anthem Demo
  • Ravnica Allegiances
Direct download: aggrochat_episode237.mp3
Category:gaming -- posted at: 10:34am EDT

Tonight we have a fairly packed show as Ashgar is recording from Pax South 2019.  As such we start off with a rundown of some of the games he played. From there Bel talks a bit about TemTem or a game he backed but forgot to fill out the survey for that is actually a Not-Pokemon MMORPG.  We dive into some talk about games that have massively overhauled themselves specifically discussing Stellaris and Warframe. Then we get into a discussion about normal and mundane things happening in games and how it sometimes enriches the experience in ways you don’t at first expect.  Finally a quick discussion about Elder Scrolls Online and the Necromancer before we realize we have gone well over time.

 

Topics Discussed

  • Magic the Gathering
    • Gatewatch Needs to Die
  • Pax South 2019
    • Tunic
    • Nelo
    • Last Epoch
    • Aqua Lungers
    • Super Cane Magic Zero
    • Plunderbound
    • Hermetica
    • Days Gone
      • Zombie Bear
    • Resident Evil 2
    • Ace Combat 7
    • Jump Force
    • Forsaken Castle
    • Gestalt Vanguard
    • Dicey Dungeons
    • Lapis Labyrinth
    • Witchstone
  • TemTem
    • Actual Not-Pokemon MMO
  • Game Overhauls
    • Stellaris
    • Warframe
  • Mudanity and Normality in Games
    • Hitman
    • Travel Time in MMORPGs
    • Tiny Normal Things in Assassin’s Creed
  • Elder Scrolls Online
    • Accidental Necromancer Discussion

 

Direct download: aggrochat_episode236.mp3
Category:gaming -- posted at: 10:17am EDT

There is an auditory warning, but we figured we would throw one out here as well.  During about the last 15 minutes of the podcast something went wrong with Bel’s audio where the last bit of every statement got clipped.  So you essentially lost the last word he was saying. This weeks show starts with a discussion about Kickstarter projects, which leads into talk of some of the things we have backed and how Bel is that guy that fails to fill out surveys.  From there we jump into a discussion about Far Cry 5 and how it is a game where the forced story gets in the way of everything else. This leads into a discussion about Destiny 2, the Bungie divorce from Activision, and even to some discussions about how important publishers actually are now.  This also includes a bit about the bidding war for Gamestop between the folks behind Hot Topic and the folks behind Redbox.

Topics Discussed

  • Kickstarter Projects
    • Reliability of Boardgames
    • Questionable Nature of Software Projects
    • Bel fails at filling out Surveys
  • Far Cry 5
    • Fun Gameplay
    • Forced Story Mode Abductions
    • Weirdness of Religious Cult Theme
  • Destiny 2
    • Returning Player Experience
    • Expectations of Knowing Lore
    • Bungie and Activision Divorce
  • Importance of Publishers
    • Bidding War over Gamestop
    • Digital Only Standouts
    • UbiSoft Abandoning Steam
Direct download: aggrochat_episode235.mp3
Category:gaming -- posted at: 11:45am EDT

This week we set out a plan of some dozen different topics… but only actually made it through two of them.  Last we recorded the Games of the Year show and this week we started things off with some discussion of a few of the honorable mentions that didn’t quite make the list.  From there we had a discussion about what games interest us for the upcoming year… and the list we gathered up is sorta nonsense. I have no clue what order we actually tackled them in so just sorta going to make an attempt at listing everything out.

Topics Discussed

  • Games of the Year Honorable Mentions
    • Tangledeep
    • Spyro Reignited Trilogy
    • Celeste
    • Civilization VI
    • Let’s Go Pokemon
    • Starlink: Battle for Atlas
    • Tetris Effect
  • Games Of Interest that “Might” Release This Year
    • Hollow Knight: Hornet
    • Ori and the Will of the Wisps
    • Beyond Good and Evil 2
    • Sekiro: Shadows Die Twice
    • Ghosts of Tsushima
    • Fire Emblem: Three Houses
    • In The Valley of the Gods
    • Untitled Goose Game
    • Kingdom Hearts III
    • Digimon Survive
    • Tangledeep on Switch
    • Anthem
    • Dragon Marked for Death
    • Chocobo’s Mysterious Dungeon: Every Buddy
    • Pokemon 2019?
    • Town
    • Granblue Fantasy Relink
    • New Super Mario Bros. U Deluxe
    • Onimusha: Warlords remaster
    • Metro Exodus
    • Far Cry: New Dawn
    • The Division 2
    • Rage 2
    • Final Fantasy XIV Shadowbringer
    • The Outer Worlds
    • Ooblets
    • Harry Potter Wizards Unite
    • Wolfenstein: Youngblood
    • Welcome to Animal Crossing
    • Dragon Quest Builders 2
    • Psychonauts 2
    • Wasteland 3
    • Minecraft: Dungeons
    • Star Wars Jedi - Fallen Order
    • Metroid Prime 4
    • Bloodstained: Ritual of the Night
Direct download: aggrochat_episode234.mp3
Category:gaming -- posted at: 10:38am EDT

This evening we do our traditional Games of the Year show, and apparently we are way less verbose than we used to be.  These shows used to get chopped into two roughly hour and a half long shows… but this year we managed to do it in pretty much two hours straight.  What makes this even more interesting is the fact that we churned through nineteen games in the process. Ultimately we each pick roughly five games that were important to us during the calendar year, and some overlap always occurs.  This year less overlap happened than is normal.


Games Discussed

  • CrossCode
  • Destiny 2 Forsaken
  • Dragon Quest XI
  • Fallout 76
  • Subnautica
  • Gloomhaven
  • Heroes of Hammerwatch
  • Final Fantasy XIV Stormblood
  • Xenoblade Chronicles 2
  • Diablo 3 on Switch
  • Magic the Gathering Arena
  • Night in the Woods
  • Super Smash Bros Ultimate
  • Hitman 2
  • Return of the Obra Dinn
  • Spiderman
  • Hollow Knight
  • Dragalia Lost
  • Monster Hunter World
Direct download: aggrochat_episode233.mp3
Category:gaming -- posted at: 10:21am EDT

Tonight we are down a few people and have a fairly scattered show where we cover a bunch of topics… but none of them super deeply?  You can tell we were all somewhat out of it because while editing the podcast there were a bunch of really lengthy pauses. Tonight Bel rails in the Elder Scrolls Patcher apparently being blocked by various ISPs including his.  He also talks a bit about the Destiny 2 Dawning Event and making questionable baked goods. Thalen talks a bit about the FFXIV Starlight Celebration event.

Bel spins up a topic from his blog about the seeming return to NDA restricted games testing.  Thalen talks about Return of the Obra Dinn, and Kodra a bit about Gris. We discuss the topic that has bounced around a bit on the significance of going Left in video games.  There is some brief discussion about Artifact and how it is trying to right the ship… and some of the MTG Finance speculation that came into that market quickly that is super angry about the price crash.  Finally we talk a bit about Starfinder and Pathfinder in general and the lack of really good ready made third party modules.

Topics Discussed

  • Elder Scrolls Online Patcher Problems
  • Destiny 2
    • The Dawning Event
  • Final Fantasy XIV
    • Starlight Celebration
  • NDA Testing Makes a Comeback
  • Return of the Obra Dinn
  • Gris
  • Going Left
    • Night in the Woods
    • Metroid
    • Castlevania Symphony of the Night
    • Braid
  • Artifact Tries to Fix Things
    • MTG Finance meets Artifact Speculation
  • Starfinder
    • Third Party Modules
Direct download: aggrochat_episode232.mp3
Category:gaming -- posted at: 9:53am EDT

Tonight we had more topics than we had time to talk about them, but we managed to hit the majority of them.  First up Bel talks about his frustrations with Black Armory the latest content drop in Destiny 2 and their overarching plan of content releases going forward.  He also talks a bit about the Last Wish raid that he got drug through this week. From there we talk a bit about the Game Awards and how weird it is that they are actually relevant.  We discuss how it is turning into E3 part two as major shows give big release information… and occasionally they give an award for things between the commercials. Grace talks about Hades the new title from Supergiant Games and how it jumps right into her wheelhouse of the Action RPG blended with a Rogue Lite.  This also starts a discussion about how Epic Games is vying for serious competition with Steam by discounting their cut of sales. Finally we talk about the new Smash Bros game and the World of Light adventure mode.

Featured Topics

  • Shiana verifying Tam Was Rogue Class Lead
  • Destiny 2
    • The Black Armory
    • Last Wish Raid
  • GAME Awards
    • E3 2.0?
    • Various Games Announced
  • Hades - Supergiant Games
  • Epic Games Storefront vs Steam Storefront
  • Super Smash Bros Ultimate
    • World of Light
Direct download: aggrochat_episode231.mp3
Category:gaming -- posted at: 11:04am EDT

Tonight we talk a bit about Monster Hunter World Winter Star Event and how maddening the Tempered Kirin is.  From there we talk about the closing of MMOs and specifically the loss of Wildstar. Several of us have returned to Final Fantasy XIV as is often the case at the end of an expansion.  We briefly talk about some frustrations with World of Warcraft and then go into a discussion about puzzle games you can zone out while playing specifically Tetris Effect in VR and the amazing Lumines.

Topics Discussed

  • Monster Hunter World
    • Winter Star Event
    • Tempered Kirin
    • Talking about Various Weapons
  • Closing of MMOs
    • The Last Hours of Wildstar
    • Star Wars Galaxies
    • City of Heroes
    • Games being Bought
  • Returning to FFXIV
    • Main Story Quest
    • Palace of the Dead
  • World of Warcraft Issues
  • Tetris Effect in VR
    • Lumines
    • Bejeweled
    • Peggle Loot
  • Missing Game Forums
Direct download: aggrochat_episode230.mp3
Category:gaming -- posted at: 10:19am EDT

Tonight we talk about a bunch of differing topics… that sorta blend together into a mix of ideas.  We start off with some discussion of Thanksgiving Leftover abominations. From here Belghast talks a bit about his experiences with extremely Hardcore players on mobile phone games.  This sorta leads its way into discussions of MMO Design problems, which itself leads to talking about the FFXIV Shadowbringers expansion announcement. We discuss the problems with the Blue Mage and how the Limited Class construct is probably not the right way to do it.  This leads eventually into a discussion of the shenanigans that Tam and Kodra and crew have been up to in Fallout 76.

Topics Discussed:

  • Thanksgiving Leftover Abominations
  • Hardcore Mobile Players
  • MMO Design Problems
  • Final Fantasy XIV Shadowbringer
  • Blue Mage Limited Job
  • Fallout 76
Direct download: aggrochat_episode229.mp3
Category:gaming -- posted at: 10:14am EDT

Tonight we talk about a bunch of things starting off with the interesting and also sort of weird experience of watching a movie, and having a live orchestra play the soundtrack.  Ash talks about his experiences with the new Spyro the dragon and the practice of modernizing games without really changing the original gameplay. From there we talk about the insanely charming Pokemon Let’s Go game and how it is seemingly way more sticky for a few of us than core Pokemon games.  Tam and Kodra talk about how with Diablo 3 on the Switch they finally understand what Grace and Bel see in this game. Grace talks a bit about the new Netflix She-Ra. Bel talks about his disappointment in the newest Hellgate: London steam release. Finally we end up in a lengthy conversation about Fallout 76 multiplayer and how this game does not deserve the grief reviewers have been heaping on it.

Topics Discussed:

  • Orchestra Plus a Movie
  • Spyro
  • Pokemon Let’s Go
  • Diablo 3 Switch
  • She-Ra
  • Hellgate: London
  • Fallout 76
Direct download: aggrochat_episode228.mp3
Category:gaming -- posted at: 10:30am EDT

Tonight we are down a few people but pick up with a topic that sorta got skipped from the previous week which is Deltarune the new Toby Fox Game.  From there Kodra talks about his experiences with The Messenger and then the game Getting Over It. At which point we discuss how much Kodra apparently loves meat grinder games.  Bel talks about the purchase of Obsidian and inExile and how it is probably good for the longevity of those studios. From there we discuss the conflict between investors and game players….  Fighting for the soul of a game beginning with the news that Destiny 2 is “Under Performing” and sorta going off in different directions from there. Bel talks about his experiences trying a bunch of new Mobile games and encounters the weird trend of mobile games that literally play themselves.  Finally we move into a discussion about how much Ashgar would like us all to try Cross Code.

Topics Discussed

  • Deltarune
  • The Messenger
  • Getting Over It
  • Microsoft Purchase of Obsidian and inExile
  • Destiny 2 “Under Performing”
  • Trying Action RPGS
    • Last Epoch
    • Grim Dawn
    • Path of Exile
    • Wolcen
  • Mobile Games Playing Themselves
    • Crusaders of Light
    • Lineage II: Revolution
  • Cross Code
Direct download: aggrochat_episode227.mp3
Category:gaming -- posted at: 11:18am EDT

Tonight we have a packed show full of topics to discuss because as we hurdle towards the holiday season… a bunch of stuff is happening.  First up we talk about Super Smash Bros Ultimate and the inclusion of the World of Light single player system. From there with similar Nintendo topics we talk a bit about the Diablo 3 Switch release and just how good it feels.  Chaining off that we get into a discussion about Blizzcon 2018 and the announcement that the community was not prepared for… Diablo Immortal. We try and break this down a little bit, talk about the positives of it, and explain why the community as a whole freaked the hell out in a very toxic and dangerous manner.  

Admittedly somewhere along in here we jump around through a bunch of topics but eventually settle into a discussion of World of Warcraft Classic and all of the things Bel quite honestly didn’t remember from playing on a retro client.  Saturday afternoon Bel, Tam and Kodra spent a few hours roaming around in Fallout 76, so there is some talk about how much they are now looking forward to the release. Finally we wrap up with a brief discussion of Deltarune, which honestly happened in a few places during the show…  but will likely be reprised next week.


Topics Discussed:

  • Super Smash Bros Ultimate
    • World of Light
  • Diablo 3 Switch
  • Blizzcon 2018
    • Diablo Immortal
  • World of Warcraft Classic
  • Fallout 76
  • Deltarune
Direct download: aggrochat_episode226.mp3
Category:gaming -- posted at: 10:12am EDT

This week we welcome Thalen back from his Japanese sojourn, and with that we have a brief reprisal of the monetization topic from a few weeks back.  From there he talks a bit about his own experiences in Japan and how watching Tam experience it for the first time brought back all the feelings of his own first memories.  We talk a bit about slow game starts, primarily Xenoblade Chronicles 2 and then some talk of Persona games. From there Bel talks a bit about digging into Destiny 2 Forsaken and all of the quality of life tweaks that have been made.  From there we discuss Starlink and how the Nintendo Switch Digital Deluxe version is the correct way to purchase this game. Finally at the very end there is some talk of League of Legends Worlds.

Topics Discussed

  • Monetization Reprised
    • The Sad Demise of Marvel Heroes
  • Thalen in Japan
    • Raubahn is the Scowlingest Soup
  • Slow Game Starts
    • Xenoblade Chronicles 2
    • Persona 5
    • Personal 4
  • Destiny 2 Forsaken
    • Itemization Changes
    • Gambit
    • Haunted Forest
  • Starlink
    • Playing as Fox
    • Switch Digital Deluxe
  • League of Legends Worlds
Direct download: aggrochat_episode225.mp3
Category:gaming -- posted at: 10:02am EDT

Tonight we lead off the show with a brief explanation of why there was no show last week.  Namely Bel was at a wedding, Grace still in DC, Tam and Thalen in Japan… and Kodra and Ash probably wisely decided not to record a duo show.  No offense to any of the bajillion podcasts out there that are always a duo show… but that isn’t our schtick. Since Tam is in fact back from his vacation we talk a bit about his experiences on his first trip to Japan.  This leads into a discussion about the Pokemon Go culture and how popular the game is there. From there Bel talks briefly about his nonsense “Wireless Ethernet” set up and playing the latest God of War game over it. From there we delve into a discussion about the Hollow Knight Randomizer and Steel Soul mode.  Finally we briefly touch on The Messenger and Gris.

Topics Discussed:

  • Why No Show Last Week
  • Tam’s Adventures in Japan
    • Pokemon Go Culture
  • Wireless Ethernet
    • Parsec Remote Play
    • Playstation Remote PLay
  • God of War
    • Dad of War
    • Wages of Toxic Masculinity
  • Hollow Knight
    • Randomizer
    • Steel Soul Mode
  • The Messenger
  • Gris
Direct download: aggrochat_episode224.mp3
Category:gaming -- posted at: 9:28am EDT

This week we are down half of our show, but weirdly enough ended up very close to our original line up from the first few AggroChat shows…  only missing Rae. We were concerned we might not have enough material for a show, but wound up only about 10 minutes short of our average which seems pretty good.  Tonight we talk about Monetization in Free to Play games and in part why some games it feels good to spend money on, and others it feels exploitative. This explores mobile games and mmorpgs as well.  From there Bel talks a bit about his experiences restarting with Monster Hunter World PC and how weirdly most of the progress was raising his skill and not necessarily his gearing. Kodra talks about his experiences with Mega Man 11 which leads to a discussion of this golden age of modern 2D side scrollers.  Finally we wrap things up with some discussion about Guilds of Ravnica and how it feels in a constructed and sealed environment on MTG Arena.

 

Topics Discussed

  • Free to Play Monetization
    • Mobile Games
    • Dragalia Lost
    • MMORPGs
    • Elder Scrolls Online
    • Star Wars the Old Republic
    • Neverwinter
  • Monster Hunter World
    • Skill Acquisition vs Gear Acquisition
    • Small but awesome PC community
  • Mega Man 11
    • Hollow Knight
    • Shovel Knight
    • Celeste
    • Bloodstained: Circle of the Moon
    • Retro Feeling Modern Games
  • Guilds of Ravnica
    • MTG Arena
    • Sealed Play
    • Constructed Play
Direct download: aggrochat_episode223.mp3
Category:gaming -- posted at: 9:49am EDT

Tonight my stalwart friends managed to make me completely fail at getting through the intro once more.  The truth is I never know what Ash is going to say when I call upon him… tonight was not a thing I was expecting.  The first game discussed was Spiderman for PS4 which had rolled over from a few shows. Next up the start of the MTG Arena Open Beta and the end of wipes…  so that everything from this point in theory carried forward indefinitely. Kodra talks about his experiences playing Celeste and its interesting variable difficulty settings.  We talk about Dragalia Lost and how it is once again taking the world by storm… as most Nintendo mobile releases seem to. Finally we talk a bit about Battle for Azeroth and why some of the systems and the grind involved with them feels bad and often times pointless.

Topics Discussed:

  • Spiderman PS4
  • MTG Arena - Open Beta
  • Celeste
  • Dragalia Lost
  • World of Warcraft Grind
Direct download: aggrochat_episode222.mp3
Category:gaming -- posted at: 10:33am EDT

Tonight we have another show largely made up of topics that have rolled over from previous shows when we ran out of time.  We start the show with some reasonable methadone for Justice Monsters Five… in the form of a little early access Android game called Zombie Rollers.  From there we talk a bit about Dragon Quest XI which leads to a discussion about Dragon Warrior and Quest titles in North America. Tam talks about his experiences with Hyperlight Drifter on the switch which leads its way to a discussion about Hollow Knight.  This time said discussion is a spoiler filled dive and I highly suggest playing the game before checking out this segment. Finally at the very end we talk about Diablo 3 Season 15… the upcoming switch release, our hopes for Blizzcon and some of the rumors circulating.

Topics Discussed

  • Zombie Rollers
    • Justice Monsters Five
  • Dragon Quest XI
    • Dragon Warrior NES Games
    • Phantasy Star Series
  • Hyperlight Drifter
  • Hollow Knight
    • Full Spoiler Deep Dive
  • Diablo 3 Season 15
    • Switch Release
    • BlizzCon Hopes
    • Rumors
Direct download: aggrochat_episode221.mp3
Category:gaming -- posted at: 9:26am EDT

Tonight we record a show that has almost nothing to do with Gorb…  but you are going to get that as a name anyways because reasons. This is another one of those shows that has a bunch of topics that kept rolling over from other shows until we managed to align enough of them that sorta made sense together.  Tonight we talk about MMOs an awful lot covering the life cycle of the new player experience, returning player experience and the completely and total nonsense that happens at end game with power creep.

Rough Approximation of Topics

  • DPS Shortage
    • Why We Apparently Only Know Tanks and Healers
  • The New Player Experience
    • World of Warcraft
    • Final Fantasy XIV
    • Destiny Series
    • Warframe
  • The Returning Character Experience
    • All of the Above Again
    • How The Secret World did it Poorly
  • Power Creep
    • Why did we stat squish only to be irresponsible again?
    • Mudflation the term that actually came from MUDs
  • Nintendo Direct
    • We accidentally talk about stuff coming out on Switch
Direct download: aggrochat_episode220.mp3
Category:gaming -- posted at: 9:54am EDT

Last week we did not have a show because half of AggroChat was at Pax West and no one really wanted to listen to Grace and I trying to do a show by ourselves.  Tonight however we have the entire gang back with a bounty of games to talk about from Pax West 2018. This is a really long list and we managed to get through all of them in our normal allotted time.  Be warned as we go further into the bowels of this list, the discussion points get considerably more brief. There were twenty eight games that I was able to catch… there might have been more and they may not be in the same order…  but we gave it an attempt to track it all.

  • Kodra is Famous Now
  • Pax West Show Run Down
    • Artifact
    • Dauntless
    • Starlink
    • Untitled Goose Game
    • Never Give Up
    • Risk of Rain 2
    • Get in the car, Loser
    • Necrosphere
    • Exception
    • Gris
    • Dragon Marked for Death
    • Spin Rhythm
    • Star Renegades
    • Soundfall
    • Summoner's Fate
    • Indivisible
    • Decoherence
    • Evergate
    • Party Golf/Party Crashers
    • Children of Morta
    • Pathfinder: Kingmaker
    • Necrobarista
    • Russian Subway Dogs
    • Element Space
    • Zombie Rollerz
    • Dusk: Arena of Shadows
    • Gizmos
    • Felix the Reaper
Direct download: aggrochat_episode219.mp3
Category:gaming -- posted at: 9:58am EDT

Tonight we have the full group and end up talking mostly about World of Warcraft and the Battle For Azeroth expansion so far.  If you listened last week... Tam became interested enough in the expansion that he renewed his account which lead to a whole sequence of events happening.  One of which resulted in him finding out he had a hopelessly broken character. We talk about that event and the absolutely primo customer service he received as a result of it.  We talk about the lack of players in War mode and how Blizzard apparently is planning on throwing more incentives towards playing in that fashion. We talk about our experiences in dungeons so far and how some seem way harder than others.  We talk about the release of the Queen Azshara cinematic and what that maybe means for the future. We talk about how we are seeing some of the best storytelling in WoW's history through this expansion. Tam presents an impassioned defense of playing "boring" humans in fantasy games, which leads to a discussion more about world building than anything else.  Finally Kodra talks a bit about his new career in Glitchless Speedrunning primarily through VVVVVV, which turns into a discussion about speedrunning and the glitchless variant in particular.

Topics Discussed:

  • World of Warcraft
    • How Tam Got His Groove Back
    • Battle for Azeroth Expansion
    • War Mode - Please Be Content
    • Dungeon Experiences
    • Queen Azshara Cinematic
  • Why Humans Are Great
  • The Letter F Six Times
    • VVVVVV
    • Glitchless Speedrunning
Direct download: aggrochat_episode218.mp3
Category:gaming -- posted at: 10:02am EDT

This evening we talk about a bunch of stuff but first Ashgar sings for us and makes me lose my shit…  so working as intended. Grace and Bel talk about their experiences in Battle For Azeroth so far and how it turned out not to be as factiony as we expected.  We also sorta convince Tam to give the story a shot even though we know he will bounce off it eventually. Bel talks about his recent journey into Mastodon and how it seems like a throwback to the early days of the internet.  Tam also has joined in this process and talks about how the experience so far has been better for him than Twitter was. Tam also talks about his experiences with the game Detroit and so far how it seems to be less pretentious than the average David Cage fare.  Finally we talk about some comfort gaming and enjoyable mechanical loops like Warframe, Destiny and Dead Cells.

 

Topics Discussed

  • Battle For Azeroth
    • Convincing Tam to Play
    • Better Story
    • Shockingly Minimal Faction Nonsense
  • Mastodon
    • The New Not-Twitter
    • More like a BBS or Old IRC
    • Strength of Small Communities
    • Totally not another Ello
  • Detroit
    • Interesting story
    • Less Pretentious Cage
  • Comfort Gaming
    • Warframe
    • Enjoyable Mechanical Loops
    • Destiny
    • Dead Cells

 

Direct download: aggrochat_episode217.mp3
Category:gaming -- posted at: 10:04am EDT

Tonight Belghast completely crashes and has to reboot, during the intro.  Additionally Kodra also crashes at some point during the LARP conversation and we sorta have to move on while he comes back online.  It is one of those shows. You have been warned. We talk about GenCon and the convention going experience. We talk a bit about Steambirds Alliance and what a bullet-hell-perma-death-steampunk-bird-mmo is like.  If you have enough dashes you can connect any genres! We talk about Monster Hunter World on the PC and how it isn’t quite the dumpster fire that the internet reports it to be. We talk about questing in 4X games and why everyone but Bel seems to think this is an awesome.  Then we sorta break down into a lengthy diatribe about Dungeons and Dragons and Pathfinder and which versions were good at what. It's a Show!

Topics Discussed

  • Kodra visits GenCon
    • Convention Experiences
    • Here we Go A Larping
  • Steambirds Alliance
    • Ashgar Needs This Game
    • Spryfox Is Awesome
    • Realm of the Mad God
  • Monster Hunter World PC
    • Mostly Fine
  • Quests in 4X Games
    • Bel Thinks it sounds miserable
    • Everyone else loves them
  • Starfinder Thoughts
    • Pathfinder 2.0 Thoughts
    • Devolving into a discussion about D&D Generations
    • 3.5 Thoughts
    • 4e Thoughts
    • Open Gaming License was Awesome
    • Bel says some stuff about Palladium Games
  • The Public Nature of D&D
    • Beginning with 3rd Edition to Now
    • Critical Role
    • Talking D&D on Talk Shows
Direct download: aggrochat_episode216.mp3
Category:gaming -- posted at: 9:05am EDT

As part of the 2018 Blaugust Reborn Initiative the blogger Chestnut from Gamer Girl Confessions (gamergirlconfessions.com) has challenged us to create some mini podcasts.  There is a sequence of questions that we were asked to answer, and in my case I sorta gave some pretty big combo answers for most of them.  You can find the full length of questions as part of this blog post (https://gamergirlconfessions.com/2018/07/30/imposter-syndrome-and-your-blog/).  Essentially Belghast talks about how he got his start with Tales of the Aggronaut and some general advice to new bloggers.

There is still plenty of time to participate in Blaugust this year so check out http://aggronaut.com/2018/07/09/blaugust-reborn/ for more details.

Direct download: blaugustminicast-Belghast.mp3
Category:gaming -- posted at: 10:36am EDT

Tonight we have as show that goes way off course, but often times those are some of our better shows because we follow the passion.  Bel talks a bit about Blaugust Reborn and the successes so far. All of the talk about World of Warcraft has lead Tam to go back and play Warcraft 3.  We talk about where all of the story beats come from and where World of Warcraft maybe went south around Cataclysm. We also talk about maybe that there should have been a World of Warcraft 2.  We talk a bit about the new Richard Garfield game Keyforge and how Magic the Gathering is not actually the game he intended to design. Bel talks a bit about the concept of a Destiny Pen and Paper game which leads into a discussion about Modern Tabletop gaming…  and how we need the gaming version of a Country Club.


Topics Discussed:

  • Blaugust Reborn
    • 88 Participating Blogs So Far
  • Warcraft 3
    • Where the story comes from
    • World of Warcraft
    • Storytelling Issues
    • Things Went South After Cataclysm
    • We Needed World of Warcraft 2
  • Keyforge
    • Everyone likes random decks right?
  • Magic the Gathering
    • Not the game Garfield actually wanted
    • Magic Shifted Over Time
    • Rebalancing Magic
  • Destiny Pen and Paper
    • Fan Built in spite of what Bel thought
  • Modern Tabletop Explosion
  • Need for Gaming Country Clubs
    • We come up with a business model
    • Someone else make this a thing
Direct download: aggrochat_episode215.mp3
Category:gaming -- posted at: 9:46am EDT

Tonight we sit down and talk through our feelings about Battle For Azeroth and its fairly tone deaf ad campaign. We dig into the "It Matters" videos and how it feels fairly irresponsible at a time when our country and world is pulled apart already by some fairly serious points of division. We talk about how playing World of Warcraft should be a thing to bring people together rather than pull them apart. We also talk about the Warbringers video series and how we are afraid it is setting up Jaina, Sylvannas and Azshara to be the next set of raid bosses. Finally we talk briefly about the novel and event that are leading up to this expansion. At the tail end of the show we talk a bit about drafting M19 in Magic Arena and Bel's nonsensical luck at pulling cards.

Topics Discussed

  • Battle For Azeroth
    • The "It Matters" Ad Campaign
    • The "Warbringers" video series
    • The "Before the Storm" novelization
    • The "War of the Thorns" quest event
  • Magic Arena
    • Drafting M19
    • Nonsensical Pulls
    • Golgari Pride
Direct download: aggrochat_episode214.mp3
Category:gaming -- posted at: 9:41am EDT

Tonight we are down a few people... in fact half of them. So you have to deal with the remainder that is left after you take away a Kodra, Thalen and Grace. For those who are caught up with their critical AggroMath skills... you are left with a Bel, a Tam and an Ash. Three individuals who have mostly been playing Elder Scrolls Online and as a result you get to listen to us gush about our most recent experiences... including Bel's Cross-Tamriel murder spree for a creepy dark god. Additionally you get to listen to Ash and Tam talk a bit more about Age of Sigmar and the interesting army choices where we all lose money for Ash not collecting Lizardmen.

Topics Discussed

  • Elder Scrolls Online
  • Age of Sigmar
Direct download: aggrochat_episode213.mp3
Category:gaming -- posted at: 9:20am EDT

Tonight we continue our recent tradition of picking up on topics that we did not quite have time for on the previous episode.  First off we discuss our general feelings about “cheating” and by cheating we are talking about relying on guides, maps, and walkthroughs in additional to other more traditional cheats and mods.  From there Bel talks a bit about his experiences with Orsinium and how playing through all three factions of the original Elder Scrolls Online content is paying off. From there we discuss long games that have a very clear failure state and how generally lousy that feels when it occurs.  Finally we talk a bit about the recent ArenaNet community issues and share some of our feelings about it.

Topics Discussed

  • Walkthroughs Guides and Cheats
    • Respecting our Time
    • Enhancing the “Fun Loop”
    • When we would not use them
  • Elder Scrolls Online
    • Finishing Orsinium
    • Payoff for finishing all original Content
  • Long Games with Failure States
    • Kingdom Death
    • Civilization
    • Battletech
    • Sim/City Builder Games
  • ArenaNet Issues
    • Emboldening Bad Actors
    • “Other” on the Internet
    • The Stress of Game Development
    • Bel’s Brain Broke
Direct download: aggrochat_episode212.mp3
Category:gaming -- posted at: 9:27am EDT

Tonight we record a normal show... and by normal I mean one that starts off completely derailing Belghast. We have a new way of trying to make sure topics that don't actually make it on a weeks show roll over to the next week... and as a result there are a bunch of topics that have been sitting in limbo for awhile that we dig into.

Topics Discussed

  • Evoland 2 Reprised
  • Warhammer Age of Sigmar
    • Idoneth Deepkin
    • Stormcast
    • Nighthaunt
    • Games Workshop New Management
  • Disappointing Sequels
    • New Gundam Breaker
    • Deus Ex Invisible War
    • Master of Orion 3
    • Mass Effect Andromeda
  • Gloomhaven
    • Premium Board Games
    • Kingdom Death
  • Elder Scrolls Online
    • Current State of Game
Direct download: aggrochat_episode211.mp3
Category:gaming -- posted at: 9:03am EDT

Tonight we record our June 2018 Game of the Month Show for the quirky parody RPG Evoland 2.  This was Ashgar's pick because it largely expands on the part of Evoland 1 that felt really good.  We talk about what the game does extremely well and how it fell a little short by maybe letting some of the sequences outstay its welcome.  We also talk a bit about the July Game of the Month that we will be playing next month.

Direct download: aggrochat_episode210.mp3
Category:gaming -- posted at: 10:28am EDT

Last week we went into the show with a long list of topics, and then wound up only talking about the news coming out of E3 2018.  This week we attempt to pick up the pieces left on the cutting room floor and move on with some of the topics we missed. Bel talks a bit about getting into the survival mode in The Division.  Tam discusses his journies into PSVR with Rez, Skyrim and Moss. Bel talks a bit about firing back up Elder Scrolls Online. We talk a bit about the release of Hollow Knight for the Switch and the beginning of Final Fantasy V Four Job Fiesta with its new Forbidden mode.

Topics Discussed

  • Division Survival
  • PSVR
    • Rez VR
    • Skyrim VR
    • Moss VR
  • Elder Scrolls Online
  • Hollow Knight Switch
  • Four Job Fiesta
Direct download: aggrochat_episode209.mp3
Category:gaming -- posted at: 10:37am EDT

Tonight we start out with a list of topics to discuss… and never quite make it past E3 2018.  This was one packed year with a bunch of interesting titles announced. We talk about most of the shows and some of the titles that interested each of us the most.  We jump around a lot so it is more of a free form discussion rather than anything structured. This means we occasionally jump off and talk about things that are not necessarily E3 related.


Topics Discussed

  • E3 2018
  • Many titles
  • Very announcements
  • Wow
  • Yes I did just do that
Direct download: aggrochat_episode208.mp3
Category:gaming -- posted at: 11:36pm EDT