Hey Folks!  Tonight we are down Grace and Ammo but push on with our ever growing list of topics.  We start with some discussion about the Stellaris expansion where you can become the Crisis at the end of the game featuring some interesting asymmetrical gameplay.  From there Bel talks a bit about the current failed state of New World and the degenerative gameplay of “pay for dungeon runs”.  From there we talk about the importance of numbers and whether or not we as players should actually see them.  We wrap things up with a discussion about Game Dev and how what is meant by a beta has changed over the years, specifically with the “very alpha” Star Citizen.

Topics Discussed

  • Stellaris
    • Becoming the Crisis
    • Aquatic Races
  • New World
    • Failed State of the Game
    • Buying a Seat in a Dungeon Run
    • Patch 1.1 Lost the game over 200k players
  • The Importance of Numbers
    • When you want to see them
    • When you maybe don’t
  • Game Dev
    • Star Citizen
    • Betas and Alphas
    • Gamer brain vs Dev brain
  • Kodra Streaming Speed Runs
  • Bel Revisiting Cyberpunk 2077
Direct download: aggrochat_episode369.mp3
Category:gaming -- posted at: 10:55am EDT