Tonight we have another big rambly show where we start out having zero clue what we are going to talk about… and then wind up recording for a couple hours.  Edited down the show ends up being roughly another hour and a half experience.  Tonight we talk at length about our addiction to Final Fantasy XIV and the Palace of the Dead.  Grace and I talk a bit about the blah feeling this latest patch cycle has given us in World of Warcraft.  Bel talk about getting into the Crowfall pre-alpha and how it is in fact a piece of software that he installed on his system and does in fact launch.  We talk a bit a bit about the weird City of Heroes nostalgia game wave and how there really is only room for one of those titles in the market.  We also talk about the drought of MMOs on the horizon and how instead it seems to be the Golden Age of expansions for existing games.  Bel gives an update on the gaming at work thing, and his first steps into God Eater.  Finally we have a weird offshoot into talking about building Gundams before wrapping things up.

Topics Discussed: Final Fantasy XIV - World of Warcraft Blahs - Crowfall Disappointment - City of Heroes nostalgia - Drought of New MMOs - Golden Age of Expansions - Elder Scrolls Online - Work Gaming Space - God Eater - Gundam Kits

Direct download: aggrochat_episode145.mp3
Category:gaming -- posted at: 9:20am EDT

AggroChat #144 - Why Doma Fell

Tonight we assembled and thought we had nothing to talk about… but apparently we were super wrong.  As is usually the case with us when we think we have nothing… we wind up recording a two hour show.  While it doesn’t weigh in quite that long this week, it still is a pretty lengthy discussion about stuff and things… and sometimes gaming.  We apparently have an awful lot to say about Final Fantasy XIV and the fact that Stormblood brings no new tanks into the fold.  We also talk a bit about how tank design seems to always fit within the same small box and how they might benefit from branching out a bit.  After this bulk of the discussion we weave through a whole bunch of other topics.


Topics: Final Fantasy XIV Alexander Raid, Fanfest Announcements, The Tank Shortage, Darkness Myth: Cthulhu Otome, Work Console, Shantae, Humble Freedom Bundle, Vampire Campaign

Direct download: aggrochat_episode144.mp3
Category:gaming -- posted at: 11:26am EDT

AggroChat #143 - Samurai Souls

We are back to normal… at least for a little while.  This is the first traditional show we have recorded in three weeks and it felt a little odd to get back in the swing of things.  Tonight we talk about Pax South and the games that Ashgar and Belghast played while there.  We talk about our recent flare up of Final Fantasy XIV and getting back in the swing of things.  Tam and Kodra talk about Samurai Souls…  or Nioh on the PS4 and see how well Team Ninja did at the concept.  Finally we talk a bit about Titanfall 2 and how it improves on the concept of the original.

Topics Discussed:  Pax South 2017, Rime, Dauntless, Dice Throne, Wicked Apples, Mages of Mystralia, Think of the Children, Tower 57, Final Fantasy XIV, Nioh, Titanfall 2

Direct download: aggrochat_episode143.mp3
Category:gaming -- posted at: 9:38am EDT

AggroChat #142 - The Danganronpa Show

Tonight we talk about the January AggroChat Game Club game Danganronpa.  This game was Thalen's pick and we delve into what exactly we think of truth bullets and the sadistic bear.  Of note like most of our Game Club shows there are massive spoilers.  Also of note...  we have massively mixed emotions about this title.  However if you yourself are a huge fan, we would love to hear from you.

Direct download: aggrochat_episode142.mp3
Category:gaming -- posted at: 9:09am EDT

AggroChat #141 - Games of the Year 2016 - Part Two

It is that time again.  Time for the AggroChat crew to attempt to narrow down a list of games for our Games of the Year show.  We have never actually been able to reach a consensus so instead we gather up a big ole list of games and talk about it each year as in a two part show. So six hosts… 3 picks per host… 18 games in total, or at least in theory that is the goal.  This time around it seems to have mostly worked out as we have 9 games per episode.

During this second episode we visit our roman numeral friends talk about…

  • Pokemon Go
  • Dark Souls III
  • Overwatch
  • Stardew Valley
  • Stellaris
  • Tyranny
  • Final Fantasy XV
  • The Witness
  • Skyrim Special Edition
Direct download: aggrochat_episode141.mp3
Category:gaming -- posted at: 6:00am EDT

AggroChat #140 - Games of the Year 2016 - Part One

It is that time again.  Time for the AggroChat crew to attempt to narrow down a list of games for our Games of the Year show.  We have never actually been able to reach a consensus so instead we gather up a big ole list of games and talk about it each year as in a two part show. So six hosts… 3 picks per host… 18 games in total, or at least in theory that is the goal.  This time around it seems to have mostly worked out as we have 9 games per episode.

During this first episode we use up our quota of colons and talk about…

  • Pokemon Sun and Moon
  • Dishonored 2
  • Guild Wars 2: Heart of Thorns
  • Digimon Story: Cyber Sleuth
  • Destiny: Rise of Iron
  • World of Warcraft: Legion
  • Deus Ex: Mankind Divided
  • Ratchet and Clank
  • 80 Days
Direct download: aggrochat_episode140.mp3
Category:gaming -- posted at: 12:07pm EDT

AggroChat #139 - It’s Raining Bears

Tonight we talk about our general feelings about the Nintendo Switch and how for most of us it is not in the realm of the day one purchase.  We talk about our track records with Nintendo Consoles in general as well.  Belghast talks about the game formerly known as “Game 4” and now called Pit People from The Behmoth.  Tam talks about Event[0] an alternate history game as told through the terminal screen of a Trash 80.  Bel talks a bit about his experiences with the Wrath of the Machine raid and the Outbreak Prime quest.  Finally we all get wrapped up in a sequence of discussions about MMO games…  namely how they are bad at directing new players to new content.  This then spawns a conversation about the trend of open world games also for some reason forcing open world pvp.  Lastly we get into a discussion about our general desires for MMO housing systems.

Topics: Nintendo Switch, Nintendo Consoles, Pit People, Event[0], Destiny Wrath of the Machine Raid, MMOs are Bad at Returning Players, Forcing PVP in otherwise PVE games, MMO Housing Systems

Direct download: aggrochat_episode139.mp3
Category:gaming -- posted at: 9:12am EDT

AggroChat #138 - The Hipster Mushroom

Welcome to the beginning of AggroChat Season 4!  This evening we are back to recording normal shows…  and man does it feel weird.  At first we thought we would be short a Kodra, but got an 11th hour message from him stating “I NEEDS TO PODCAST”.  Of note he is on unfamiliar internets and a machine that he does not regularly record on… so the sound quality is a little iffy at times.  Tonight we delve into a huge list of topics that hit all around the map of the things folks have been playing.

Some of the things discussed: Diablo Anniversary Events, Diablo 3 Season 9 Start, Wildstar, Elder Scrolls Online Housing, Death of Landmark, Fears for Lord of the Rings Online, MMO Maintenance Mode, Inside, Owlboy, Ducktales, Super Mario Brothers Games, Shadow Tactics, Dark Souls 3, Bloodborne, Superhot, Glittermitten Grove, Frog Fractions 2

Direct download: aggrochat_episode138.mp3
Category:gaming -- posted at: 12:17pm EDT