Tonight a sequence of scheduling conflicts happened and we wound up with what felt like a fairly classic show given we were down to the cast members from the early years of this podcast.  We start the show with a bit of a micro topic as Bel talks about the nonsense he is doing called Catfriend Television where he uploads security camera footage of the neighborhood cats to youtube.  From there we talk about the severe drought of PlayStation 5 units, the battle with the scalpers and Tam maybe finally joining the ranks of those who managed to snag one.  Bel talks about the problem happening right now with the Shadowlands expansion in WoW with folks mass abandoning heroics because they didn’t get the thing they were chasing to drop.  Finally we talk a bit about Lancer a pen and paper RPG that Ashgar has wanted to play for quite some time and finally managed to run a game.

Topics Discussed

  • Catfriend Television
  • PS5 Stock Misery
  • World of Warcraft Shadowlands
    • A Heroic Problem
  • Lancer RPG Session
    • Bad Idea Mechs
Direct download: aggrochat_episode325.mp3
Category:gaming -- posted at: 11:00am EDT

Tonight we sit down to record a show…  with multiple topics but wind up only actually talking about one.  Shadowlands, the latest World of Warcraft expansion released this past week and Bel and Grace have been playing it.  We take a dive into all things afterlife as we talk about the vague sense of not being quite certain if we like it or not.  There might be some minor story spoilers so please be warned.  For the most part we limit revelations to the things that are talked about in the Afterlives series of videos, but Bel has finished the main story quest and Grace is about halfway through.  We share our feelings about what appears to be Blizzard trying to create a Final Fantasy XIV expansion.

Topics Discussed

  • World of Warcraft
    • Shadowlands Expansion
    • Deep Dive into the Cosmology
Direct download: aggrochat_episode324.mp3
Category:gaming -- posted at: 10:36am EDT

Tonight we are down an Ashgar but work our way through a series of topics from the list.  First up Bel can in fact confirm that the PlayStation 5 exists and talks about his early experiences.  From we talk a bit about Bugsnax and how it is this weird Muppet Pokemon game that also has deeply disturbing Bioshock style undertones going on.  Tam talks a bit about puzzle shooter Superliminal and Kodra talks about What Remains of Edith Finch.  We talk a bit about parkour ninja game Ghostrunner and Bel shares some of the recent changes to Destiny 2.  Finally we wrap up with some extemporaneous viewing suggestions…  Duck Tales, Animaniacs, Mandalorian and the Ashens series of movies.

Topics Discussed:

  • The PlayStation 5
    • Thoughts on the Controller
  • Bugsnax
  • Superliminal
  • What Remains of Edith Finch
  • Ghostrunner
  • Destiny 2 Updates
  • What Makes Compelling Worldbuilding
  • Viewing Suggestions
    • Duck Tales
    • Animaniacs
    • Mandalorian
    • Ashens Movies
      • Ashens and the Quest for the GameChild
      • Ashens and the Polybius Heist
Direct download: aggrochat_episode323.mp3
Category:gaming -- posted at: 10:47am EDT

Tonight we start off the show with a brief discussion of the console releases this week and how none of us actually managed to get one yet.  Bel has one that is still shipping and Tam has had zero luck even getting to that point in the process.  Bel talks a bit about Destiny 2 Beyond Light and how it is a solid expansion but cannot make up for three years of content that was removed from the game.  The “sunset” has had some pretty negative impact on the game and even Bungie agrees that they maybe went too far.  We talk a bit about the first major Genshin Impact patch and how it added way more content than we were expecting.  Finally we dive into a discussion about games and hobbies and seeking out a place for creative expression.  We also talk about the differences between creating something that is physical and tangible that you can hold in your hand versus something that takes place solely online.

Topics Discussed

  • Console Releases
    • Sams Doesn’t Understand Preorders
  • Destiny 2 Beyond Light
    • Good Expansion
    • Bad Idea removing so much content
  • Genshin Impact Patch 1.1
    • City Reputations
    • Way More Content than Expected
  • Games and Hobbies
    • Creative Expression
    • Creating Tangible Things
Direct download: aggrochat_episode322.mp3
Category:gaming -- posted at: 10:20am EDT

Huge apologies for last week, but we realized entirely too late that our show recording would in fact fall on Halloween and we would be down to like two people.  As a result we took the week off and now return with one of those shows that just has a random assemblage of topics.  We talk a little bit about N7 Day actually having announcements and the impending re-release of the Mass Effect Trilogy that is likely to disappoint.  We talk about the Star Wars Christmas special and the plans to make a brand new version which will as a result immediately become the best version.  We talk a very brief bit about the Mandalorian in a relatively spoiler free manner.  Bel talks a bit about the new guidance from Blizzard making key broadcasting software a bannable offense and putting an end to a specific kind of multi-boxing.  Tam talks about Knights and Bikes as it is this mashup of Night in the Woods and Castle Crashers.  We talk about the early days of the internet and Hypnospace Outlaw that attempts to revisit a twisted version of that.  From there we end up on this side topic about GameFaqs and the early days of printing off long form Ascii guides.  We wrap up with some talk about Disco Elysium and playing Mario Kart when there are skill gaps.

Topics Discussed

  • Happy N7 Day
    • Mass Effect Trilogy re-release
  • Star Wars Christmas Special
  • The Mandalorian Season Two
  • Blizzard Bans Key Broadcasting Software
    • Partial End of Multi-Boxing
  • Knights and Bikes
  • Hypnospace Outlaw
  • Early Internet and GameFaqs
  • Disco Elysium
  • Mario Kart Multiplayer with Skill Gaps
Direct download: aggrochat_episode321.mp3
Category:gaming -- posted at: 11:17am EDT

Tonight we are down several folks because of various reasons.  Grace and Tam are both travelling and Ammo was off celebrating her birthday.  As a result we go forward with one of the smaller casts we have had in awhile.  Tonight we talk a bit about Genshin Impact and the recent Resin adjustments that have been announced.  Bel talks about his experiences with the World of Warcraft Exile’s Reach new player starter island.  This goes a bit into the awkward fit that it causes combined with the level squish that came in with the Shadowlands pre-patch.  We then get into a discussion about games that support asymmetrical difficulty or what is generally referred to as a “handicapping system”.  We talk about how this can maybe make it easier to play games with your young children that can’t quite manipulate the moves that well yet.  Kodra and Thalen share their progress with Ring Fit and we delve into a discussion about the recent D&D 5th Edition games that have entered early access.  Finally we talk a little bit about Spiritfarer and the charming life of being a friendly grim reaper.

Topics Discussed:

  • Genshin Impact
    • Adjustments to the Resin System
  • World of Warcraft
    • Exile’s Reach Starter Island
    • Impacts of the Level Squish
  • Asymmetrical Difficulty
    • Handicap systems
    • Pokken Tournament
  • Ring Fit Progress
  • 5th Edition D&D Early Access
    • Solasta
    • Baldur’s Gate III
  • Spiritfarer
Direct download: aggrochat_episode320.mp3
Category:gaming -- posted at: 11:04am EDT

Sometimes a show happens without us really realizing it.  That was absolutely the case for this evening's show because we had what felt like a very limited number of topics that filled up the full hour.  We start off the show with some further discussion of Genshin Impact.  Last week we thought we had been pushed up against a wall, but it turns out that was just the foothills leading up to the sheer cliff that is being resin locked on progress.  From there we talk about random video game cravings and the games that we either return to periodically or consider comfort gaming.  We wrap things up with a discussion of the games that we are looking forward to on the horizon be it literally like with Horizon Zero Dawn Forbidden West or the release of the new console generation.  Whatever the case it seems like we have a very packed November ahead of us.

Topics Discussed

  • Genshin Impact
    • The limiting factors of Resin
    • Limited Progress
  • Random Game Cravings
    • We talk about comfort gaming
    • We also talk about out of the blue game cravings
  • What we are looking forward to next
    • Release of the next generation of consoles
    • Horizon Zero Dawn 2
    • The Packed November
Direct download: aggrochat_episode319.mp3
Category:gaming -- posted at: 9:38am EDT

Earlier this afternoon a large chunk of the AggroChat crew spent a few hours playing Among Us, a two year old game that is now suddenly the most popular thing on the planet.  So of course we lead off the show talking a bit about that experience and how we are making tentative plans to do this as a regular thing.  Maybe at some point we should even offer it up as a stream.  From there Bel talks about a bumped topic from last week and the delay of the World of Warcraft Shadowlands expansion to an undetermined time in the future.  The pre-patch starts this coming week which means the expansion likely lands in November.  However we discuss some of the core problems this expansion cycle has had and the frustrations the players have brought up.  This leads to a further discussion of Genshin Impact and how much Bel has been playing it.  This time Thalen also was able to chime in as he recently started and had some general thoughts to share.  Finally we wrap things up with a discussion about how Games Workshop once again should really stop being afraid of the internet and how their actions are just going to lead folks to pirate copies of their products.

Topics Discussed

  • Among Us
    • Playing with AggroChat and Friends
    • Repeat Impostor Problem
  • Shadowlands Delay
    • Problems with Expansion
    • Problems with BFA
    • Problems with MMORPGs in General
  • Genshin Impact
    • Bel Plays a Nonsense Amount
    • Thalen has thoughts from playing
    • Switch Version needs to Hurry
  • Games Workshop Fears Internet
    • Removing Digital Copies of Books
      • Will Lead to Pirate PDF copies
      • 3D Printing Models
    • Ways that Corvis Belli does this better
Direct download: aggrochat_episode318.mp3
Category:gaming -- posted at: 11:24am EDT

Tonight we have an extra long show, because we tried to limit it down to three topics…  but still had too much to say to fit within the normal allotted hour.  This week we also have bonus friend Nephsys as we talk about Genshin Impact and how it came seemingly out of nowhere and conquered many of our lives.  From there we talk about Star Wars Squadrons and how it seems to be the Star Wars Starfighter game that Tam had been waiting for.  Finally we wrap up with some more discussion of Hades as many escape attempts have been made.  This time around we talk about more specific strategy and player experiences.

Topics Discussed:

  • The Importance of Inverted Y
  • Genshin Impact
    • How is this game this good?
  • Star Wars Squadrons
    • Tam gets his Star Wars Flight Sim on
    • Not Arcade Enough for Bel
  • Hades
    • Many Escapes This Week
    • The marvels of Design
Direct download: aggrochat_episode317.mp3
Category:gaming -- posted at: 11:00am EDT

Tonight we have a show that basically is Bel carpet bombing the trello with current events topics.  First up we talk about the acquisition of Zenimax by Microsoft and our thoughts about that.  From there we discuss the wildly tinfoil hat theory that Microsoft is going to acquire Sega next.  We also talk about how poorly the Xbox One performed in Japan and how it seems Microsoft is attempting to fix that with their TGS 2020 showing.  Kodra talks about playing Pokken with his son and how it is a fighting game that allows you to look awesome without frustrations.  We end up spinning off a side discussion about Fighting games in general and how they expect you to learn the characters.  Ashgar talks about Monster Hunter Rise and how the main line Monster Hunter series seems to be borrowing heavily from Monster Hunter World…  also Doggos.  Finally we talk briefly about the flaws in the RTX 3080 design, at least in some of the add-in board partner cards attempts to save money.

Topics Discussed:

  • Microsoft Acquisition of Zenimax
    • Rumors of a Sega Acquisition
    • Xbox Series Sold Out in Japan
    • TGS 2020 Microsoft Show
  • Dreamhaven founded by Mike Morhaime
    • Spotty track record of Blizzard Spinoffs
    • Irvine Area Studios
  • Pokken with your child
    • Fighting games are bad at teaching fighting games
    • Fighting game story modes
  • Zendikar Rising Commander
    • Extreme Value but likely not a permanent change
  • Monster Hunter Rise Announcement
    • Hunting with Doggos
  • Flaws in the RTX 3080 third party cards
    • Why we should maybe wait a bit
 
Direct download: aggrochat_episode316.mp3
Category:gaming -- posted at: 10:51am EDT