About a month ago we were being nostalgic about that time when we used to do a spoiler show for a Final Fantasy XIV expansion, and then do a final show talking about all of the content that releases after the expansion and leading into the next.  We had a few folks that were not caught up and we set a date in time of wanting to record this show on the 30th, just ahead of the Endwalker release mania.  Last night we recorded this show and quickly realized there was no way that we were going to cram it all into a single episode.  So as a result I bring you the Shadowbringers Epilogue show today covering patches 5.1, 5.2, and the wrap up of the Shadowbringers related story in 5.3.  

Next week we will bring out the Endwalker Prologue show because really the 5.4, 5.5, and 5.55 content is teeing up the beginning of the next expansion more than resolving anything related to Shadowbringers.  I hope you as listeners enjoy both of these shows and it should go without saying that these are going to be full spoiler episodes as we cover everything we can remember that happened in each of the patches.

Direct download: aggrochat_episode365.mp3
Category:gaming -- posted at: 10:39am EDT

Tonight without really meaning to, we recorded an entire show that is nothing but New World topics.  Firstly we talk about Belghast and Eliyon being the first in the company to hit level 60 and some of the realities of doing max level content.  We talk about how Minda is now a famous server because of a dramatic event that took place as the last Covenant guild on the server threw the fight for Mourningdale.  From there we talk a bit about the general economic woes of the game and how everything is either massively valuable or utterly worthless.

Topics Discussed

  • Paizo Unionization Recognized
  • Hitting 60 in New World
  • Jade and the Great Territory Throw
  • New World Economy Woes
  • Comparisons with Everquest
Direct download: aggrochat_episode364.mp3
Category:gaming -- posted at: 11:43am EDT

Tonight apparently there is something funky going on with Bel’s Mic and he fades in and out at weird times.  First off we talk a bit about Paizo and their efforts to Unionize.  Bel talks a bit about having reached level 80 in all of his battle jobs in Final Fantasy XIV.  From there we talk about Pathfinder Wrath of the Righteous, Unsighted, and revisit Wildermyth.  We talk a bit about what happens when you make cataclysms happen 100 years earlier in Stellaris.  Then we finish things out with some New World updates.

Topics Discussed

  • Paizo Unionization Efforts
  • Bel Finishes FFXIV Battle Jobs
  • Pathfinder Wrath of the Righteous
  • Unsighted
  • Wildermyth
    • Ballad of Brey and Royhen
  • Stellaris
    • Adventures in Turning Up the Crisis
  • New World Updates
Direct download: aggrochat_episode363.mp3
Category:gaming -- posted at: 10:36am EDT

Tonight we return to some discussion about New World and how the promised server moves don’t seem like they are going to work out as we thought.  The end result is the server queues are gone from Minda but we have a handful of people isolated on servers in a different region.  We talk about some of Kodra’s woes in attempting to run PVP Faction missions solo.  From there we talk a bit about Tabletop Simulator and some of the interesting ways it allows you to play board games virtually during the pandemic.  We talk a bit about Tales of Arise and some of the issues it has with not really explaining clearly where a player should go next.  We wrap things up with some discussion of Kodra finally beating Celeste and moving on to the modded version of the game including Glyph.

Topics Discussed:

  • New World
    • Awful Server Move Strategy
    • Issues with Solo PVP
    • Good Systems
  • Tabletop Simulator
    • Virtual Miniature Gaming
    • Magic Commander/EDH
    • Playtesting
  • Tales of Arise
  • Beating Celeste
    • Moving on to Modded Celeste
Direct download: aggrochat_episode362.mp3
Category:gaming -- posted at: 10:42am EDT

Tonight we are back after taking last week off for Tam’s wedding.  We also record an exceptionally long show because we got into the topic…  and were not watching the clock terribly closely.  So it clocks in at around an hour and forty minutes of talking about Amazon’s New World release and all of the good and bad that comes with that.  While this makes for an interesting show…  it makes for some pretty boring show notes.

Topics Discussed

  • New World Launch
  • Infrastructure Woes
  • Great Game Though
  • Server Transfers
Direct download: aggrochat_episode361.mp3
Category:gaming -- posted at: 10:23am EDT

This evening we are down a Grace and went through a whole carnival of tech issues before the show, and as such were delated getting started.  Bel starts the show off talking about finding a batch of WoW Screenshots he thought were lost, and it turns out that no…  he likely deleted them on purpose due to the cavalcade of raid drama documented.  The Final Fantasy XIV Live Letter 66 was a seven-hour-long presentation talking bout the new job skills and various other system changes.  We spend a good chunk of the night talking through some of the changes including the complete revamp of the Summoner class.  From there we talk about Deathloop as Tam shares some of his thoughts about the game while Bel talks about almost refunding due to any sort of a single-player save system.  Finally, we share the news that there will be no AggroChat next week due to reasons that involve most of the show’s cast.

Topics Discussed

  • Hard Drive of Horrors
  • Final Fantasy XIV Live Letter 66
    • Job Actions Trailer
    • The New Summoner
    • Thoughts for Endwalker
  • Deathloop
    • Proving we do like Jazz
    • Interesting Take on Genre
    • Bel Bemoans Lack of Saves
  • No Show Next Week
Direct download: aggrochat_episode360.mp3
Category:gaming -- posted at: 10:28am EDT

Tonight we start the show off with Kodra talking bout Celeste and making it past the Farewell segment of the game.  We talk about the conclusion of the Epic versus Apple lawsuit and how it is pretty bad for both companies, but especially bad for Epic.  From there we talk about our impressions of the games shown off at what would have been the Sony E3 show if that happened.  This leads into a discussion of Tam recently trying out Avengers and how it is still not a good game after all this time.  We talk for a bit about Pathfinder Secrets of Magic book and martial spellcasters in general.  Finally, we have a bit of a discussion between Thalen and Kodra about Super Mario Maker with children.

Topics Discussed

  • Celeste
    • Farewell to Farewell
  • Epic versus Apple Conclusion
    • Bad for both
    • Ruling against Epic
  • Sony Playstation Play Showcase 2021
  • Avengers is Still Bad
  • Secrets of Magic
  • Super Mario Maker with Kids
Direct download: aggrochat_episode359.mp3
Category:gaming -- posted at: 10:37am EDT

Tonight we are surprised to have with us Kodra and his five-day-old daughter.  Gotta get that podcasting started early.  This evening Ash and Tam talk about attending Pax Prime during a Pandemic and the oddities that come with that.  After that, we dive into a topic that we somewhat previewed at the end of last week’s show, but Magic the Gathering goes to some really odd places in 2022.  It seems that Wizards of the Coast is finally taking advantage of the fact that they exist in a game setting that can travel to all sorts of dimensions.  Bel talks for a bit about his adventures with the Gamesir X2 controller that turns an Android phone into something resembling a Nintendo Switch.  Finally, we talk about how the mechanics of “Real-time with pause” is generally awful and talk about some of the games that would have been made better with a proper turn-based mode.  Lastly, a quick topic as Kodra talks a bit about the 2.3 updates for VVVVVV and how he hopes to try speedrunning some other modes.

Topics Discussed

  • Attending PAX During Pandemic
    • Interesting games
  • Magic in 2022
    • Cyberpunk Kamigawa
    • Art Deco Gangland
    • Street Fighter
    • Fortnite
  • Gamesir X2 Android Controller
    • PS5 Remote Play
    • Xbox Game Pass
    • Steam 
  • Real-Time with Pause Sucks
    • Pathfinder
    • Pillars of Eternity
    • Dragon Age: Origins
  • VVVVVV 2.3 Released
    • Kodra can speed run more modes
Direct download: aggrochat_episode358.mp3
Category:gaming -- posted at: 10:42am EDT

Tonight we talk about several things that Blizzard claimed were impossible, making their way into the 9.1.5 patch.  Is this fan service or an act of desperation in trying to stem the hemorrhaging of players?  From there we talk about how other games have done a better job of making sure that players’ feedback was heard and understood.  Thalen talks about the release of Psychonauts 2 and how it has been a long time coming.  Kodra discusses the frustrations of the game featuring callbacks to a virtual-reality-only game that very few players have been able to experience.  From there we talk about Marvel Crisis Protocol, a skirmish scale miniatures game as well as the revolving door of miniature games that have come and gone from game stores.  Finally, we preview a topic for next week, as we talk about all of the weird places that Magic the Gathering is going to go this coming year.

Topics Discussed

  • Blizzard Eats Crow
    • Undoing Covenant Restrictions
    • Undoing Conduit Energy
    • Fanservice Racial Changes
    • Too little too late
    • Why we still can’t play Blizzard games
  • Psychonauts 2
    • Connections to previous games
    • Collectable platformers
  • Marvel Crisis Protocol
    • Marvel Skirmish Miniatures
    • Coming and going of Miniature games
Direct download: aggrochat_episode357.mp3
Category:gaming -- posted at: 10:20am EDT

Tonight we start off with the travails of Belghast attempting to heal things on Scholar.  Kodra chimes in with his own experiences in the same class.  Bel talks a bit about getting to the bottom of the weird obsession that seems to be taking place with hitting +99/+99 aetherpool as fast as humanly possible in Palace of the Dead.  This leads to some discussions of WoW mindsets showing up in FFXIV players.  Bel and Ammo talk a bit about The Diadem and super chill leveling gatherers.  We talk at length about Wildermyth and how it does an excellent job of replicating the tabletop RPG experience in a digital interface.  Finally, we talk a bit about Art Software and Ash’s explorations of what works for him with Ammo and Bel chiming in a bit towards the end.

Topics Discussed:

  • Bel Trying to Heal Stuff
  • Gotta get 99/99 Fast
    • WoW Mentalities in FFXIV
  • The Diadem
  • Wildermyth
  • Adventures in Art Software
Direct download: aggrochat_episode356.mp3
Category:gaming -- posted at: 10:15am EDT