Tonight was a bit of an odd evening, because I absolutely went into this podcast not really thinking we had all that much to talk about.  The truth is anytime I think this... it ends up being a record breaking show.  We recorded for roughly two hours and fifteen minutes, and after editing it still weighs in at a whopping hour and fourty five minutes.  We apparently had lots to talk about.  It would not be an AggroChat without discussing Final Fantasy XIV, and tonight we focused heavily upon our recent experiences in Bismarck Ex and with the Alexander raid.  We talk about the influx of new players into the community, and how sometimes this has had a negative effect on the cohesion of the community as a whole.  Since the Four Job Fiesta is still going on, some of our folks talk about their experiences there especially as Kodra, Ash and Tam have all completed the game at least once, and Ash and Kodra are now on their second play through.

We get the title of the show from a discussion Grace brought to the table about the mobile game Alphabear that has recently invaded twitter.  It is a hyper cute game by the makers of Triple Town where you help adorable bears spell words.... and then you get rewarded by crazy selfies that they take that end up being a random assortment of the words you spelled.  From there we dug deep into the new Magic the Gathering core set outlining the Origins of all of the Planeswalkers.  We also get sidetracked on a length discussion about minature gaming that talks about Warhammer, Infinity and a little WarMachine and the hobby in general.  Finally I talk about my recent experiences in SkyForge and some of the problems I had with the game.  It was an evening packed with conversation, that we ultimately had to reign in and cut short a few times for the sake of time.  Hopefully you all enjoy it as much as we did having the discussion.

Direct download: aggrochat_episode66.mp3
Category:gaming -- posted at: 1:25am EDT

This show we were without Tam who is travelling but still have Belghast, Ashgar, Kodra, Grace and Thalen.  For the most part we have all been caught in the gravity well of Final Fantasy XIV Heavensward, and are now pushing through the games gearing process.  This is working for some of us, but others are beginning to get highly frustrated.  We talk about the positives and negatives of the way the gearing system works.  While wandering around aimlessly through the show we also managed to get caught into a nostalgic timewarp as we talk about our early experiences playing Magic the Gathering.  Everyone remembers that new pack smell, and in many ways Grace and Bel both wish they could return to that nostalgic era surrounding the game and playing it with their friends.  Kodra talks about the new expansion coming out and the changes they have made to the game in a site that could be termed as "Worst Version" of existing mechanics.  It was a fun show if a very rambly one.

Direct download: aggrochat_episode65.mp3
Category:general -- posted at: 12:24am EDT

Due to the Independence Day holiday we opted to record this show a little early this week, and instead of spending Saturday night talking about games, we spent Friday night.  As a result there are several of us who were not quite to level 60 in Final Fantasy XIV but have since caught up and pushed through to the level cap.  However we spent a good deal of time not talking about FFXIV. Grace managed to finish the crazy attunement system in Wildstar and attended her very first raid.  She gives her opinion of the system and how it compares to WoW and FFXIV raiding.  Additionally we go down the rabbit hole that is the Four Job Fiesta and talk Final Fantasy V and the various group compositions fate has given us this year.  I apparently was one job off from the legendary group composition that the person who started the event go their first year:  Monk, Berserker, Beastmaster and Dancer.  Instead the gods saw fit to give me a Samurai so I could quite literally "pay to win".

We purposefully saved our discussion of Heavensward to the end of the show because I knew that was the one thing we were all playing.  It is extremely difficult to discuss this game without going into spoilers, so there are some details that might be spoiled if you have not played up through the Aery dungeon yet.  The awkwardness of this show was the fact that Ashgar is quite a ways behind the rest of us, making it extremely difficult to add to discussions... because at least one point during the show he made a conjecture that we knew the truth about, but could not really go into it for fear of spoiling key plot points.  My theory is that once we have all finished the 3.0 story arc we will do yet another big "spoil everything" show, like we did for 2.55.  The best snippet for me was when Grace decided to talk about her new loathing for Moogles after completing the Churning Mists zone.  Moogles are in fact lazy bums.

Direct download: aggrochat_episode64.mp3
Category:general -- posted at: 9:29am EDT

This week represents the fifth episode of the AggroChat Game Club where we discuss the quirky voice controlled RTS, There Came an Echo.  We discuss our experiences with the game, and talk about some of the numerous technical difficulties we encountered.  We also talk about the fantastic cast of actors that make this game what it is, as well as the well written storyline.  This is a full spoiler show and we delve into discussion about the plot points as well as the broader topics they reflect upon.  Kodra made an extremely interesting pick with this game, and I hope some of you out there played along as well.  We have also picked the sixth AggroChat Game Club title, and reveal that at the end of the show.

 

Listen along and let us know your own comments on what you thought about this game.

Direct download: aggrochat_episode63.mp3
Category:gaming -- posted at: 1:32am EDT

I originally thought that when we set down to record this episode of AggroChat we would end up putting aside all pretense and simply talk about the Heavensward expansion for Final Fantasy XIV.  However what happened in reality is we ended up recording an extremely length show where we basically did that... AND a normal show as well.  While many or our weeks revolved around the launch of this new expansion...  we had to do something to bide our time until the Friday launch.  Grace has apparently been completely hooked on Marvel Super Heroes so we talked about that for awhile.  The other game she has been playing is Wildstar, so we spent a good deal of time chatting about how that game has been progressing.

In Final Fantasy XIV before the outage we managed to take down Shiva and Odin once again so we talked a bit about that.  Then myself, Tam and Kodra have been playing an awful lot of ArcheAge so we talk again about that and our progress so far.  Then finally when we start talking about Heavensward we get sidetracked on a lengthy debate about the merits of flight in MMOs and whether or not it is simply GM cheats.  Each of us brought our own perspectives to the conversation and quite honestly this could have been a show topic in itself.  Finally we talk about our experience so far with the Heavensward expansion to close out the show.  It is an extremely packed show, and clocks in just shy of two hours.

Direct download: aggrochat_episode62.mp3
Category:general -- posted at: 9:04am EDT

Tonight we are down a handful of people with Thalen and Grace being gone, but by that same token it is mostly a cast of original AggroChat folks.  Kodra is back from his traveling and it was awesome to get to spend the night hanging out with him again.  We have all been spending quite a bit of time in ArcheAge as we have been taking a break from Final Fantasy XIV right before the launch of Heavensward.  We talk about our further impressions of the game, and Kodra talks about his since he quite literally just started today.  From there we talk about our expectations for the coming launch of Heavensward and how Ashgar and I apparently have enough faith in the release of this expansion to have taken the day off work.  From there we meander into talk about the upcoming Four Job Fiesta, and how all of our listeners should really take Ashgar's money, since he has put up $5 for every AggroChat listener to defeat the game during the event.  There was talk of Wildstar and Tam injuring himself, but we had a grand time just chatting about the games we had been playing.

Direct download: aggrochat_episode61.mp3
Category:gaming -- posted at: 1:11am EDT

Tonight on AggroChat we have Belghast, Tamrielo, Thalen and Grace.  This week Kodra is off playing a rather convincing Fred from Scrooby Doo at Origins, and Ashgar disappeared mysteriously moments before the recording... and we are hoping everything is okay.  The rest of us talked about some recent experiences giving games a second glance.  The first game on that list is Wildstar and both Belghast and Grace have spent a significant amount of time back in the game.  It has been amazing just what an embattled and often times struggling team has managed to accomplish.  Similarly Tamrielo and Thalen have been checking out ArcheAge to find that community is much improved.  Tam talks at length about what he likes about the design of the game, and how it manages to do a better job at being Rift.

Since Ashgar was missing we felt the need to give a huge plug to the Four Job Fiesta program and talk at length about how exactly it works.  For Ashgar the "fiesta" is like a religion, and each June we know that sooner or later we are going to be hit up to join it again.  This year he has pledged $10 for each AggroChat host that manages to beat the game and $5 for each AggroChat listener that beats the game and includes @AggroChat twitter handle on their victory shot.  We talk about a number of other games including Lego Worlds, World of Warcraft, Shadowrun Returns and of course our getting prepared for the launch of the Heavensward expansion in Final Fantasy XIV.  It is a big show chock full of lots of interesting discussions that we hope you will enjoy.  "Please look forward to it."

Direct download: aggrochat_episode60.mp3
Category:gaming -- posted at: 2:15am EDT

Tonight we get the folks together to record the fourth AggroChat game club show, this time devoted to Tamrielo's pick.  Shadowrun: Dragonfall is the second game in the Shadowrun: Returns series from the wildly successful kickstarter process.  While the first game focused mostly on getting the engine correct, this game focuses more on weaving an interesting narrative in the Shadowrun setting.  In tonights show we delve deep into the game and talk about the various choices we made while playing it.  Please be warned this is a full spoiler show, and we will talk about some of the plot twists and the alternate choice paths that you can make in the game.  I highly suggest that if you intend to play this game,  that you revisit this show after doing so as not to spoil any of the content.

This title is auspicious for various reasons, primarily because it is the first title that everyone joining in the show either beat or came extremely close to beating it.  Kodra and I started recording tonight and during the course of the show actually defeated it.  Ash however is in the final stretch making him only about thirty minutes away.  The other extremely unique thing about this game is it is quite literally the first game we have played that we all were able to give a big thumbs up to.  Join us next month for Kodra's title as well called There Came an Echo, which is a voice controlled real time strategy game... that is certain to lead to some strange conversations.  Additionally if you played Shadowrun: Dragonfall along with us, please drop by AggroChat.com and leave us a message with your thoughts.

Direct download: aggrochat_episode59.mp3
Category:general -- posted at: 1:36am EDT

This week we explore the age old question of podcasting..   just how many hosts can you have before a show descends into madness?  As the title suggests we ended up with eight hosts on this weeks AggroChat and I think for the most part we exited on the other side with our sanity still in place...  or what little we actually had of it to start.  This week Ashgar and Kodra are both travelling, and as such I made plans to cover for them if they were unable to make it for the show.  However because they are the consumate professionals that they are...  they figured out a way to podcast remotely.  This left me with the choice of either backing out on the folks I had arranged or just push forward into madness.  Like usual I chose the path of madness.

This week we have quite possibly our longest show to date as we aske the question if Eight is Enough?  This week we talk about Kodra's trip to Canada, and his descent into Pathfinder Online.  This spurs a discussion about the recent crop of MMO nostalgia titles and how they all somehow miss the boat on what made those early MMOs so interesting.  Since all of us literally are playing Final Fantasy XIV we spend a good deal talking about our two groups working on turn nine of the Second Coil of Bahamut, as well as contrasting WoW and Final Fantasy raiding experiences.  Grace talks about her experience leveling a ninja and how this game causes us to play things we didn't think we would ever like playing.  I talk about my complete and total embrace of the black hole that is the crafting system and how I have managed to push all classes to fifteen this week.

On top of this we talk Sword Art Online in both the Anime and  Game forms.  We talk a bit about how each of us is trying to wrap up our  time in Shadowrun in preparation for next weeks show.  We talk Mad Max Fury Road and to a lesser extent Orphan Black.  Ashgar talks about his continued experiences with Radiant Historia, and Thalen ventures into Broken Age.  Dallian and I talk about our experiences this week playing Witcher 3, and how the Hearthstone mobile app doesn't work nearly as well as we would have hoped it would.  Finally we wrap things up with some discussion about Moonrise and the impending steam early access.  It was without a doubt one of the biggest shows we have recorded but also extremely enjoyable to participate in.  It seems we somehow were able to juggle eight people on a show without complete chaos.

Direct download: aggrochat_episode58.mp3
Category:gaming -- posted at: 10:14am EDT

Tonight we have Belghast, Ashgar, Tamrielo, Kodra and Thalen and once again we felt like we didn't have much to talk about.  However once we dug in a little bit I noticed a trend.  Each of us was busy working on this item or that in relationship to Final Fantasy XIV each with our own goals that we have been trying to finish before the expansion.  Ashgar just finished his Nexus weapon after the length grind, and talks about how it compared up against other grinds he has completed.  Kodra talks about working on Turn 9 with two different raid groups and how he hopes we can get through it within the coming weeks.  I talk about my own quest which involves me descending into the dark madness that is crafting and slowly stair stepping each and every crafting class five levels at a time.

In addition to this there is some more Shadowrun talk as we each continue our play throughs.  Kodra goes into yet another dark place by playing some Demon Souls and talks about those experiences.  He and Tam spent a good deal of time this week watching the first season of Sword Art Online and we get into a discussion about that as well.  I talk about my experiences working on the Blackhand encounter in World of Warcraft, and we talk a bit about the lackluster numbers released by NCSoft regarding Wildstar sales.  Yet another night of varried topics here on AggroChat.

Direct download: aggrochat_episode57.mp3
Category:gaming -- posted at: 12:17am EDT