Last night we recorded episode 100 of the AggroChat podcast, and also wrapped up our Undertale AggroChat game club show.  It signified our switch to a new way of recording the show... and is often the case with trying something new.  Things wen't horribly wrong.  Essentially every voice by my own was recorded sounding great... and when I spoke it sounded like a voice scrambler.  At first I thought the show was a complete loss however this morning after copious amounts of edits I managed to get the show at least in a listenable state.... albeit my voice sounds like a hilarious chipmunk voice modulator.

So join us for a slightly screwed up show as we talk about UnderTale.  Several fans on twitter urged us to release this show in "as is" condition.  I posted a snippet of what it originally sounded like on twitter and I think it is a slight miracle that we managed to get it that listenable.  Thanks again for sticking with us through 100 shows, and especially being willing to deal with bizarro issues when they arise.

Direct download: aggrochat100.mp3
Category:gaming -- posted at: 11:46am EDT

This week we suffered some setbacks.  Firstly we were late getting started by about an hour, and then once we started...  we kinda mostly sounded like robots.  We muscled through for this week but hopefully by next week we will have acquired a new infrastructure for recording the show that sounds better.  The worst part is however.... the conversation this week was really interesting.  We dug int the whole Faction Wall question currently happening in Wildstar and how we generally as a group feel like games are better without them.  We also delved into everyones continued addiction to Stardew Valley.  Ended up being a fairly short show as far as AggroChat episodes goes, but a pretty content dense one.

Direct download: aggrochat99.mp3
Category:gaming -- posted at: 10:10am EDT

This evening we had a pretty strange show as far as subjects go.  It feels like we can never just talk about how much we like this or that game without delving into deeper subjects.  First up we talk Stardew Valley and how it has seemed to take the internet by a storm... or at least most of our social circles.  Next up we talk The Division and instead of getting into a discussion about what we liked about it.... we ended up getting into a discussion about the morality of dispatching extrajudicial executions.  Eventually we do however get into a thread about the things we really enjoy about the game.  We also talk a bit about the bad news of the week relating to the cancellation of Everquest Next and the severe layoffs at Carbine for Wildstar.  This spawns a discussion about MMOs in general and their viability for the future.  Finally we talk about the new Flamestrike event going on in Infinity allowing players to participate in a larger campaign through the internet.

Topics Discussed:

  • Stardew Valley
  • The Division
  • Wildstar News
  • Everquest Next
  • Infinity Flamestrike

 

Direct download: aggrochat_episode98.mp3
Category:general -- posted at: 9:27am EDT

Tonight we ended up recording a pretty strange episode as far as our normal AggroChat episodes go.  We talked about the weirdness that happens when you play a game that requires a very special controller, and that manufacturers future is up in the air.  We delve into the feeling of rehashing old content, and when exactly that stops being fun.  That leads into a lengthy discussion about the pitfalls of Early Access... and gives us the title of this episode.  Belghast talks a bit about his experiences with the Master of Orion reboot early access, and Kodra talks about the newish trend of persistent board games as he and some friends start Kingdom Death.

Topics

  • Master of Orion Reboot
  • Warframe Patch
  • Custom Controllers in Games
  • Rehashing Old Content
  • Pitfalls of Early Access
  • Persistent Board Games
  • Kingdom Death
Direct download: aggrochat_episode97.mp3
Category:gaming -- posted at: 9:16am EDT

Tonight we welcome back Grace to the fold as she has returned safely from her trips out into the hinterlands.  Additionally it was a little close but we actually got Tam this week who finished his Infinity Tournament in crazy record time.  As a result we talk a little bit about the new Infinity Tournament scoring system and his experiences.  Then we delve into a length discussion about crafting systems.... but more importantly the way Warframe seems to make a mad amount of grinding seem completely reasonable.  Then I finally manage to understand why people are so enthralled with Dragon Age Inquisition.... because I absolutely hit my click point.  We also get into a long discussion about when grinds feel bad, talking about Limited Time Chase items in MMOs that stop dropping after a period of time.  Finally we get into a discussion about Sleeping Dogs as Tam revisits it on his backlog list.

Topics

  • Infinity Tournament Scoring Rules
  • Warframe Crafting and Grinds
  • Warframe Sorties
  • Dragon Age Inquisition
  • Limited Time Chase Item Grinds
  • Sleeping Dogs

 

Direct download: aggrochat_episode96.mp3
Category:gaming -- posted at: 9:16am EDT

And just like that… we are back!  Belghast once again has a voice, and without really intending to we have recorded what is almost a double episode.  The whole November/December Fallout 4 extravaganza has caused us to get woefully off schedule when it comes to the AggroChat Game Club.  We didn’t end up recording the Fallout 4 show until mid January… and then Aquaria was technically the January game but we didn’t actually record the show until now.  What happened in the meantime is there was another game that sprung up and has become a bit of an unofficial “Game of the Month”, namely Warframe.  As a result we record a contorted show that doesn’t really follow the traditional GameClub show format.

Join us as we talk about…

  • Aquaria
  • The Division Beta
  • Warframe - Heavy Spoilers
Direct download: aggrochat_episode95.mp3
Category:gaming -- posted at: 11:30am EDT

Tonight was a bit of a struggle to record.  Going to leave this as a disclaimer that Belghast is pretty sick, and somehow managed to come home with the Pax Pox from Pax South.  As a result there are several points during the show where his voice kinda falls apart.  Additionally we are down a handful of people this week, with Grace being busy and Ashgar being worked to death on call this weekend.  In any case Belghast, Kodra, Tamrielo and Thalen talk about a bunch of stuff, namely Pax South,  the Vancouver Magic Grand Prix, and MMOFPS Progression contrasting Destiny and Warframe.

 

Topics Discussed

  • Pax South 2016
    • Pax Pox
    • Ultimate Chicken Horse
    • Code Names
    • Pushfight
  • Grand Prix Vancouver
    • Magic the Gathering
    • Oath of the Gateswatch
    • My Little Pony Card Game
    • Hearthstone Format Changes
  • MMO FPS Progression
    • Destiny
    • Warframe
    • Defiance
    • Third Person Point of View
  • Final Fantasy Explorers
  • Elder Scrolls Online Revisited

 

Direct download: aggrochat_episode94.mp3
Category:gaming -- posted at: 9:57am EDT

Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently.  Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something.  This time we instead each picked three games to add to the list and now we are recording a show about all of those games.  Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South.  In this second part we talk about:

  • Tales of Zestiria
  • Witcher 3
  • Destiny - The Taken King
  • Diablo 3 Seasonal Play
  • Infinity Updated Ruleset
  • Fallout 4
  • Ori and the Blind Forest
  • Final Fantasy XIV: Heavensward
  • Various Honorable Mentions
Direct download: aggrochat_episode93.mp3
Category:gaming -- posted at: 12:00pm EDT

Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently.  Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something.  This time we instead each picked three games to add to the list and now we are recording a show about all of those games.  Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

 

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South.  In this first part we talk about:

 

  • Hand of Fate
  • SubNautica
  • Secrets of Grindea
  • There Came an Echo
  • Binding of Isaac: Rebirth
  • Beginners Guide
  • Assassin's Creed Syndicate
  • Hatoful Boyfriend
  • Xenoblade Chronicles X
  • Undertale
Direct download: aggrochat_episode92.mp3
Category:gaming -- posted at: 11:28am EDT

We realized that it had been a really really long time since we've had a normal show.  With the holidays and a handful of theme shows...  it has been amazing to have all of these special guests hanging out with us, but it had been far too long since we just did a normal "games we are playing" type show.  This week also is the return of our normal lineup of Ash, Bel, Grace, Kodra, Tam and Thalen.  Tonight we talk about....

  • Magic: The Gathering - Oath of the Gatewatch
  • Diablo 3 - Season Five Launch
  • Warframe - Co-Op Space Ninjas
  • Undertale - a few more start playing
  • Victor Vran - Secrets and Objectives Diablo-like
  • Kingdom - Combat without fine control

Next week we will begin our "Games of Last Year" show where we finally get around to talking about the games we though were our favorites from 2015.

Direct download: aggrochat_episode91.mp3
Category:general -- posted at: 9:39am EDT