Once again it is time for us to record our “Games of the Year” show, and this time around we did it slightly differently.  Last year we tried to come up with some title that represented the podcast as a whole, but it ended up being pure madness to get us all to agree on something.  This time we instead each picked three games to add to the list and now we are recording a show about all of those games.  Of note… this is not necessarily show about games that were released in 2015, but instead a show about games that were important to us during the calendar year.

 

This is being divided into two parts to cover the gap as myself and several others will be attending Pax South.  In this first part we talk about:

 

  • Hand of Fate
  • SubNautica
  • Secrets of Grindea
  • There Came an Echo
  • Binding of Isaac: Rebirth
  • Beginners Guide
  • Assassin's Creed Syndicate
  • Hatoful Boyfriend
  • Xenoblade Chronicles X
  • Undertale
Direct download: aggrochat_episode92.mp3
Category:gaming -- posted at: 11:28am EST

We realized that it had been a really really long time since we've had a normal show.  With the holidays and a handful of theme shows...  it has been amazing to have all of these special guests hanging out with us, but it had been far too long since we just did a normal "games we are playing" type show.  This week also is the return of our normal lineup of Ash, Bel, Grace, Kodra, Tam and Thalen.  Tonight we talk about....

  • Magic: The Gathering - Oath of the Gatewatch
  • Diablo 3 - Season Five Launch
  • Warframe - Co-Op Space Ninjas
  • Undertale - a few more start playing
  • Victor Vran - Secrets and Objectives Diablo-like
  • Kingdom - Combat without fine control

Next week we will begin our "Games of Last Year" show where we finally get around to talking about the games we though were our favorites from 2015.

Direct download: aggrochat_episode91.mp3
Category:general -- posted at: 9:39am EST

Firstly let me lead off this post with a quick note...  I screwed up.  We had a discussion last week about potentially switching to the Season/Episode format for our show numbers.  After the discussion we decided to go with continuing the bigger numbers is better format.  Before the show I go out and double check to make sure what episode we are on... and apparently I look at the wrong episode.  As a result I absolutely announced this week as 89 when it should have been 90.  I feel strange about edits... largely because the format of our show is intended to be like listening in on an existing conversation.  So for the time being I've decided to let my screw up stand...  feel free to mock me.

On the week of Star Wars the Force Awakens release we actually had planned on recording a show on our feelings about the movie.  The thing is... that we all for the most part loved the movie so much that we did not want to add to the spoilers on the internet.  As a result we put off the show until a point where we felt it was "fair game".  Upon coming back to work after New Years it seems like the internet has declared Star Wars spoilers open season, so as a result we decided to go ahead and record the show.  What ended up happening is a show really unlike what I expected.  It was far more critical than the hour and a half gush fest that I expected...  but still from the point of fans talking about fandom.

Tonight we also welcome back Dallian and Neph for yet another "big show" which are starting to seem far more common this year.

Direct download: aggrochat_episode90.mp3
Category:gaming -- posted at: 10:50am EST

In November AggroChat decided to try a new experiment.  There was a game coming out that month that all of us wanted to play, so when Tam went to make his choice he opted to go with Fallout 4.  That said we all agreed that we would need more than a month to play the game, and ultimately we spend a little over two months with the game.  Any Bethesda game is massive, and simply takes a sheer volume of hours to sift through the content… and even then there is pretty much no chance you will ever experience all of it.

For this show we once again pulled in Inkybrushes who we had on the recent Villians show, and called back a regular host from our early days Dallian.  The majority of the cast had beaten the game with at least one ending, and a few managed to get multiple endings.  The funny thing is… for a game that we all universally liked, we all had a bunch of negative comments as well.  I guess that is the nature of our podcast, that we end up focused on the things that frustrated us and often miss some of the things we really enjoyed.  This is a full spoiler deep dive into the storyline and various game elements, so if you have not played the game and intend to, I highly suggest you skip this show until a later date.

Direct download: aggrochat_episode89.mp3
Category:gaming -- posted at: 10:26am EST

Tonight we have a smaller crew as both Grace and Thalen were unavailable, but we still manage to record a full show.  For weeks ahead of the launch of Star Wars Episode VII - Force Awakens we talked about this show being our discussion of Star Wars.  However...  since there are already so many spoilers floating around the internet, we did not want to add to the volume.  We still absolutely talk Star Wars but we do so in a way where we discuss our feelings and impressions... and not any details of the plot.  So you can listen to the show and feel confident that you won't get anything spoiled.

We also delve into this mission that Tam has been on lately, where he is trying to come up with a definitive list of the most influential game titles.  He has created a rubric with which to judge games, and has been delving into every game that has essentially ever been reviewed.  This is in fact a path to madness, but it is one I will cheerfully wave at Tam while he goes down.  This ends up being an interesting discussion about what makes a game influential.

On the show we discussed...

  • Star Wars - Force Awakens
  • Star Wars Battlefront
  • Destiny - Sparrow Racing League
  • Most Influential Games
  • Tetris
  • Super Mario 64
  • Sega Saturn
  • Sony Playstation
  • Nintendo 64
  • Infinity Minatures
  • Minature Gaming
  • Teaching Gaming Skills
  • Not Ready for Games of the Year Show

 

Direct download: aggrochat_episode88.mp3
Category:gaming -- posted at: 11:09am EST

In the grand scheme of things we have performed a number of experiments over the last few months.  Shifting the format from roundtable to a largely topic based format seems to have largely been appreciated.  Tonight we perform yet another experiment and create what I think will ultimately end up being dubbed the “Super Show”.  The fact that we record every single week with six people… is a bit of a crazy thing in itself, but this evening we are recording with eight… and had everyone been here it would have been a show of ten.  Now juggling that many people in our normal format would end up with an insanely long show.

Instead we decided to shift focus a bit and pick a single large topic.  So for this week we are doing the “Villians” show that we talked about in the last episode.  Since this is a huge topic, and  ends up getting split off in a bunch of different directions we left the floor completely open.  We talked about favorite villians, favorite kind of fights, personalities that we love to hate and some of the problems currently plaguing video games.  Ashgar unfortunately had a really bad week and was unable to attend, but we managed to bring back the always awesome Nephsys, as well as including a couple of first time AggroChatters…  InkyBrushes and Pizzamaid.  It is my hope that we will do more of these in the future as we come up with sufficiently “big topics” and end up recording another super sized show.

Direct download: aggrochat_episode87.mp3
Category:gaming -- posted at: 10:04am EST

This week we return to the whole topic driven focus, because honestly they seem to work better.  We had several topics we wanted to discuss but for the sake of time we pushed a few of them off to another episode.  Once again we have the full cast of Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen. 

The topics we delve into...

  • Rocket League - how we are apparently late to the party, and any time a game is getting played at the same time by wildly different groups of gamers... it should be checked out.
  • Space Chem - how Kodra falls into a deep hole of trying to create the most perfect engine in this video game that plays more like a really good board game... and also at times a programming simulator.
  • Otome Games - we talk about how our podcast got mentioned recently by Pizza Maid and Suishi Geisha...  and how it would be awesome if the games we liked to play had the same level of story fidelity that Otome games do.  This spawned an entire side discussion about story drive games in general.
  • Co-Opetitive Games - the games where you are playing co-operatively but also at the same time competing with your friends....  also fertile ground for losing said friendships.
  • Sandbox Games - We talk about the wall that happens in most sandbox experiences where we as players are just "done" with the game long before we have technically completed all of it.
Direct download: aggrochat_episode86.mp3
Category:general -- posted at: 12:19pm EST

This week was originally going to be our Fallout 4 halfway point show, however we realized that neither Ashgar nor Belghast have even touched the main storyline.  While Ashgar has the excuse of travel...  Bel is nearly level 20 and still has yet to go to Diamond City.  So instead we opted to do an old fashioned roundtable show, where we talk about what everyone has been playing.

The games we talk about this week...

  • Super Mario 3D Land
  • Downwell
  • Fallout 4
  • Final Fantasy VI
  • Mini Metro
  • Final Fantasy XIV
  • Pokemon Super Mystery Dungeon
  • Wildstar
  • World of Warcraft
  • Final Fantasy Pet Battles
  • Cybele
  • Cradle
  • EVE

 

Direct download: aggrochat_episode85.mp3
Category:gaming -- posted at: 9:36am EST

This week we have a bit of a change in the show.  When we started compiling the list of what we wanted to talk about, it turned out that for the most part they were broader subjects rather than individual game specific ones.  As a result we ended up pushing aside talking about specific games because in those four topics we felt like we had more than a shows worth.  The end result was us talking about "things" for an hour and a half and I think one of the more interesting shows we have recorded to date.

The topics we discussed

  • Stealth as a game mechanic...  particularly forced stealth versus optional stealth
  • The role of Luck in Boardgames and why it is often times frustrating
  • Video Games as a Common Ground when meeting new peopole
  • Cheating in Video Games to improve your enjoyment

Each of the topics ends up being a pretty lengthy discussion.  Next week we will likely return to the standard way of talking about individual games, but this week...  we were topic focused!

Direct download: aggrochat_episode84.mp3
Category:gaming -- posted at: 10:30am EST

We talk about raiding, and get nostalgic about point and click adventure games.  Additionally there has been one game that all of us have been playing this week... and even though it is the game of the month there is no way we could stop from talking about it as well.  That's right we start digging into Fallout 4 and all of the different ways we have been playing it.  We are keeping it largely spoiler free and talking more about the mechanics and exploration of the game.

Subjects we talked about...

  • Wildstar Raiding
  • General MMO Raiding
  • Wildstar Runes
  • Time Travelling Games
  • EvoLand
  • Day of the Tentacle
  • Point and Click Adventure Games
  • Sam and Max
  • Full Throttle
  • King's Quest
  • Quest for Glory
  • Grim Fandango
  • Fallout
  • Baldur’s Gate
  • Fallout 4

 

Direct download: aggrochat_episode83.mp3
Category:gaming -- posted at: 9:35am EST