Tonight we talk about the only game legally obligated to say that it is inspired by Saban's Power Rangers...  Chroma Squad!  This was the June 2016 AggroChat Game of the Month and Thalen's latest Game Club pick.  At some point we got completely out of order on the whole round robin rotation and we are now just going with it.  Do you have a fond memory of the Power Rangers and other Sentai shows from the 90s?  Do you hate the Power Rangers and have a love of Tactical Combat games that make fun of them?  In both cases this might be a game for you, so tune in as we talk about the finer points of this game and film season after season of cardboard mech suit combat!

Direct download: aggrochat_episode112.mp3
Category:gaming -- posted at: 9:44am EDT

It is not really often that things work out just perfectly and AggroChat lands on one of the hosts birthdays.  This evening it happened to coincide perfectly with that of Belghast turning 40… so there was some discussion of that happening.  Also we dove into E3 and all of the stuff that we could remember about the show.  Below is an extremely partial list of the topics we discussed, because quite frankly we were whipping through games so fast… and I was exhausted…  so I failed miserably to try and log our discussion.  Additionally we talk Blade and Soul, Gundam Breaker 3, Ronin and some talk of the Four Job Fiesta.

 

Incomplete List of Topics

  • E3
  • Death Stranding
  • Madness of Hideo Kojima
  • Horizon: Zero Dawn
  • Virtual Reality
  • Legend of Zelda: Breath of the Wild
  • Majoras Mask
  • Skyward Sword
  • Link Between Worlds
  • For Honor
  • Death of XBox One Exclusives
  • State of Decay 2
  • Dishonored 2
  • Skyrim Remastered
  • Blade and Soul
  • Gundam Breaker 3
  • Ronin
  • Final Fantasy V
Direct download: aggrochat_episode111.mp3
Category:gaming -- posted at: 10:13am EDT

This week we are down quite a few people, since it seems like everyone is travelling over the summer. This week we have Bel and Tam in their correct places, and Kodra and Thalen have been travelling as well but were able to sort out how to join the podcast.  This is another one of those weeks where we thought we had nothing to talk about… then wound up podcasting for two hours withou stop.  Tam is super excited about the new Mirror’s Edge, and it continues his trend of trying to do ninja things….  Without actually playing a ninja.  We talk about how the ninja genre really never quite made a fully successful transition to three dimensional.  From there we talk about how Tom Clancy games have gotten more and more paranoid over the years.

 

Kodra and Tam discuss a new to them miniature game they have been playing called Bushido that sounds suspiciously like the Legend of Five Rings setting.  Which spawns a brief conversation about Magic the Gathering and spoiler season.  Which leads its way into a discussion about Warhammer and how they went from completely fearing licensing games… to seemingly giving anyone with a heartbeat the right to make Warhammer 40k games.  I spend some time returning to Rift and talk about how well they are messaging fights these days.  Which leads to a discussion about Final Fantasy XIV in a not great light.  I also talk about my experience watching the Warcraft movie and finally we wrap things up with a discussion about he start of the Final Fantasy V Four Job Fiesta.

 

Topics Discussed

  • Mirror’s Edge
  • Ninja Games
  • Tom Clancy
  • Bushido
  • Magic the Gathering
  • Warhammer Licensing
  • Total War Warhammer
  • Rift
  • Final Fantasy XIV
  • Warcraft Movie
  • Four Job Fiesta
Direct download: aggrochat110.mp3
Category:gaming -- posted at: 8:46am EDT

After taking a break for the Memorial Day weekend, AggroChat is back with the slightly belated May Game Club show for Dishonored.  This was a Belghast pick and in part due to a conversation between he and Tam about stealth mechanics in games.  This is the only stealthy game that Belghast has managed to complete, and in truth the game is really even more amazing on a second play.  This is as usual a complete spoilers show where we talk about the various endings and choices that the game gives you for both high and low chaos modes.

Direct download: aggrochat_episode109.mp3
Category:gaming -- posted at: 9:50am EDT

This week we are down to a much smaller core for the AggroChat podcast with Thalen off exploring Japan and making us all jealous, and Grace needing to deal with some family stuff.  The irony is there was a time when three members of the podcast was the norm but it is funny how much smaller the group feels when we are down a few now.  For years I wondered if we would ever get used to recording with as big of a group as we often do... and I guess the answer to that is a resounding yes.  As far as the show... this is yet another one of those "do we have anything to talk about?" episodes that ends up developing a life of its own.

Topics Discussed

  • Tanking in WoW and FFXIV
  • Mark of the Ninja
  • Ronin
  • Tenchu
  • Ninja Gaiden
  • Nintendo Articles of Incorporation
  • Rom Hacks
  • Overwatch
  • Fan Fiction
  • Harry Potter
  • Idol Master Xenoglossia
  • BabyMetal
  • LadyBaby
  • Cleveland
  • Infinity Showdown
  • Uncharted
  • Goldeneye

 

 

Direct download: aggrochat108.mp3
Category:gaming -- posted at: 9:10am EDT

This week we welcome back our sometimes host Inky... and I apparently get her confused with one of the other Pacman ghosts.  The title of this episode doesn't really relate to the discussion other than it was a hilarious line that slipped out there somewhere along the way.  This week folks played a lot of Stellaris in both single and multiplayer configurations.  We delve into this game and its relation to other 4X games, and why this one clicks for some better than the normal fare.  We take a whirlwind trip through Fallout 4 and The Sims, before discussing Twitch Streaming.  I talk for a bit about my revised experiences with the new Doom reboot, and why I consider it far better than my early multiplayer experiences.  Grace talks about her return to Final Fantasy XIV and how much she loves healing butts.  This kicks off a conversation about MMOs and Raiding and winds up with Inky and I pining for Hellgate London again.  Finally we wrap things up with a discussion about Uncharted and the whole "cinematic game" trend of the 2000s.

Topics Discussed

  • Adorable Birbs
  • Stellaris
  • Fallout 4
  • Master of Orion
  • Crusader Kings
  • The Sims 4
  • Stardew Valley
  • Animal Crossing
  • Twitch and Streaming
  • Doom
  • Final Fantasy XIV
  • Destiny
  • World of Warcraft
  • Raiding
  • Hellgate London
  • Uncharted

 

 

Direct download: aggrochat107.mp3
Category:gaming -- posted at: 9:58am EDT

This evening Ash, Bel, Grace, Kodra, Tam and Thalen talked about a whole bunch of topics... but the largest amount of that time was devoted to Overwatch.  Over the last week a bunch of us have played the game and we had commentary on it.  Mostly several of us enjoy the game that is... but mourn the game that could have been with Titan.  We also talk about looter shooters in general and the problems The Division has been having with both rampant cheating, and bad loot design.  We spend quite a bit of time talking about Diablo 3 Season 6 and the rush that Grace and Belghast have been participating in.  Tam spent some time playing Always Sometimes Monsters, which lead into a conversation about the Steam Suggestion Queue.  Kodra has been playing Elite Dangerous again, which brings up a discussion of Eve Online.  Thalen has recently started the Stick of Truth, and we get into a discussion about the arrival of Ryzom on Steam.  This spawns a lengthy conversation about dead MMOs and the sequence in which we played various games.  Somewhere in there we also had a bit of a conversation about the Marvel Comics Universe.  This is one of the most rambling episodes we have recorded... but also the most true to our real life conversations.

 

Topics Discussed

  • Overwatch
  • Destiny
  • The Division
  • Looter Shooters
  • Diablo 3 Season 6
  • Always Sometimes Monsters
  • Steam Suggestion Queue
  • Elite Dangerous
  • Eve Online
  • Stick of Truth
  • Ryzom
  • Dead MMOs
  • Hellgate London
  • City of Heroes
  • Everquest
  • Final Fantasy XI
  • Mobile MMOs
  • Marvel Comic Universe
Direct download: aggrochat106.mp3
Category:gaming -- posted at: 9:06am EDT

This week we discuss the April 2016 AggroChat Game of the Month title... Gone Home.  This was a pick by Grace, and honestly one that probably a handful of us would have never played.  However it also holds the special designation as being one of the few Game Club titles that we all universally liked.  We talk about the design of the game, and the narrative, as well as the context.  This game is the quintessential 90s game.  It is set in 1994, the year Belghast graduated from High School and with Grace and Thalen not being far behind that also.  For us it was this trip down memory lane that added so much to the experience.  In any case, as is always the case if you have not played Gone Home and intend to... spoilers are plentiful.

Direct download: aggrochat105.mp3
Category:gaming -- posted at: 11:12am EDT

Tonight we had a bit of a strange show, that traversed a wide number of topics.  First Ashgar talks about a game that he and Belghast played at Pax South called Stories: The Path of Destinies and how it is a good game in spite of largely being overlooked because of the horrible title.  Belghast goes into a discussion of the “Sherpa” culture in Destiny and how it shapes player's actions in random groups. Kodra talks about Eterna the logical successor to Folding, which strives to solve the medical problem of properly sequencing RNA… and at the same time being a good puzzle game.  We get into a length discussion about level design constructs and what makes a universally good design.  Finally we delve into the topic mentioned last week, as we try and decide if there are more good Star Wars games than bad ones.  We also get into a discussion about what the best Star Wars story was.

 

Topics Discussed:

  • Stories: Path of Destinies
  • Sherpa Culture in Destny
  • Eterna
  • Level Design Constructs
  • Good Star Wars Games
  • Best Star Wars Story
Direct download: aggrochat104.mp3
Category:gaming -- posted at: 9:51am EDT

This past week marked the second anniversary of the AggroChat podcast.  For two years we have been coming together every week to discuss whatever we happened to be playing.  So this is a great time to thank you our listeners for putting up with our rambling.  We still very much feel like we don’t know what we are doing, but keep doing it anyway.  This week we discuss the Overwatch Beta weekend that finally some of us managed to get into.  Belghast contrasts his experiences in Overwatch with the Doom multiplayer weekend as well.  Grace talks about the Wildstar Faction changes and how they are essentially the worst of both worlds.  Ash and Bel talk about the Ratchet and Clank reboot, and how this is the way that all reboots should work.  Kodra has continued to dig further into the world of Dark Souls and has some thoughts about it as it relates to learning Raid Boss encounters.  We all get sidetracked on a discussion about good movie ports, and how we probably need to have an entire show about good Star Wars video games versus bad ones.  Finally we wrap things up more or less with a lengthy discussion about how important it is to like the way your character looks in a game.

Show Topics

  • Overwatch Beta Weekend
  • Doom Multiplayer
  • Wildstar Cross Faction Letdown
  • Ratchet and Clank Reboot
  • Good Movie Ports
  • Dark Souls
  • Importance of Looking Good in Games
Direct download: aggrochat103.mp3
Category:gaming -- posted at: 9:24am EDT