Since August 2013 Final Fantasy XIV has been a fairly significant part of our lives.  While we had a break in there, we have been in place for at least the last eight months soaking up every ounce of content that Square Enix can throw at us.  Throughout this game the story of the game has been a constant topic of conversation among the aggrochat crew and friends.  Each time a new tidbit of story was released it would start rampant speculation as to where the story might be going.  As we made our way through the current patches content, I think it is safe to say that none of us could have guessed how this would have ended.

As the credits rolled on the conclusion of the 2.0 storyline... the first reaction is that you absolutey have to talk to someone about it.  This week we do a complete no holds barred spoiler filled romp through the Final Fantasy XIV storyline to date, talking about its conclusion and some of the elements from previous patches that might play into the future of the Heavensward expansion.  If you have not reached the climax of this story arc, then I highly suggest you file this show away and return to it later.  During most shows we try really hard not to directly spoil any content, and we will be returning to that next week.  This week...  we need to get this out of our systems, and if you have finished the storyline, chances are you do too.

Direct download: aggrochat_episode52.mp3
Category:gaming -- posted at: 2:12am EDT

Tonight we have a bit of an unusual show considering that for the majority of the week we thought this was going to be the Bel and Ash show.  Kodra is prepping for his move to Seattle and as such flew out this weekend to look at housing options.  Tam is playing host which took them both out of the equation.  Rae on the other hand is travelling and visiting friends over the extended weekend.  Thankfully our long time friend and poster Thalen was willing to step in and offer his services.  Tonight we talk about a whole slew of topics ranging from epic dungeons and dragons sessions, to the lengths we have gone to in order to get just the right outfit in a game we are playing.

Some of the games we touched upon:  World of Warcraft, Final Fantasy XIV, Axiom Verge, Darkest Dungeon, Shin Megami Tensei IV as well as covering some of our favorite April Fools Day jokes from the past week.  Hopefully the show is as enjoyable to listen to as it was to record.

Direct download: aggrochat_episode51.mp3
Category:gaming -- posted at: 1:58am EDT

Tonight was the night for our second AggroChat Game Club game review, and for those who might not remember during our first Game Club show we chose Trine 2 for the March game of the month.  Our views on the game ranged from really enjoying it, to mixed to not really liking it at all.  We talk about this exceptionally pretty game and what we liked and disliked about it.  We also delve a little bit into our April game pick, and talk about a few of the things we played this week.  It is a bit of a short show since Trine 2 itself is a bit of a limited game.

Direct download: aggrochat_episode50.mp3
Category:gaming -- posted at: 12:34am EDT

Tonight we are joined by our normal cast of Belghast, Rae, Tam, Kodra and Ashgar as we devote the majority of the show to lots of different things Final Fantasy.  We talk the release of the Final Fantasy XV Demo and how this has sent Tam back into the 90s.  We talk Final Fantasy Type-0 and how we are enjoying this very different Final Fantasy Offering.  We also talk about how the Final Fantasy franchise going to more "on rails" games turned several of us off the franchise for awhile.  Ashgar beats Ori and the Blind Forest and talks a bit about his feelings regarding the ending.  Tam talks about his enjoyment of Dreamfall Chapters and how it isn't really required that one has played the previous games.  Rae talks about her new Noms website, where they plan on making a recipe a week and reflecting on what the various authors think of it. 

I talk about my current funk with my World of Warcraft raid and how the frustrations there are harshing my enjoyment.  We also delve into a deep session once again where we talk about the differences bertween WoW and FFXIV raiding.  We also have a session of "Tam Told us So" now that the news about crafting specialization has taken some of the focus away from us all becoming Omni Crafters.  I talk about my return lately to Elder Scrolls Online and the conversion to a Buy To Play system.  I talk about a game I did not expect to like but find myself begrudgingly enjoying, and that is ZMR:  Zombies Monsters Robots.  Finally we close out the show with some discussion about the League Championship Series and the introduction of the new roaming support champion... Bard.

Direct download: aggrochat_episode49.mp3
Category:gaming -- posted at: 11:38am EDT

Tonight we prove that our show slogan is correct... we talk about stuff and things, and the stuff about the things...  and sometimes gaming.  There is a lot of stuff and things including a discussion of PI day since we are in fact recording the show on 3/14/15.  Additionally Rae and I evangelize the Rocketbook and talk about how we managed to sell all of our co-workers on the concept.  Finally we manage to get around to actually talking about some gaming focusing on Ori and the Blind Forest, the Final Fantasy XIV crafting grind, Trove crafting grind, our progress in both FFXIV and WoW raiding, and the really fun new beta for Moonrise from Undead Labs.  As always there is plenty of verbal meandering in between.

As we wrap up the show we talk a bit about our latest project which is very much a work in progress, but mostly open for public! 

Direct download: aggrochat_episode48.mp3
Category:gaming -- posted at: 1:46am EDT

Last night is another case of us sitting down, saying we had nothing to talk about... and then ending up talking for an hour and a half about everything imaginable.  We talked about Ashgar and the insanity he is currently going through working on his Relic Novus in Final Fantasy XIV.  We talked my recent journey back into Bravely Default and how that game requires a certain measure of degenerate play to defeat encounters after a certain point.  We talk about Tam's brush with near death as he decides that no one should ever be bit by a Black Widow spider because it hurts like hell.  I talk about my experiences in Blackrock Foundry and the World of Warcraft selfie toy filling up my twitter feed.  I talk about hitting level 80 on my first character in Guild Wars 2... and how empty it feels since the last 15 levels or so were essentially given to me for logging in daily.

Our longest discussion however that spawned the quote that I am using for the title of this show was about board games and miniature gaming.  We talk about "long" board games, those taking several hours to play out...  and the frustration of having to devote that much time to a game you are essentially "behind the curve" in the entire time.  We talk about games that require less time to get into and play, and that can be played for a number of times in a single evening.  This also spawns a discussion into miniature gaming talking about the problems with Warmachine and Warhammer 40k contrasted with some of the strengths of Infinity.  As always it is a long rambling discussion between a bunch of friends, and since you apparently like that as AggroChat listeners...  then this should be a banner episode.

Direct download: aggrochat_episode47.mp3
Category:gaming -- posted at: 11:16am EDT

On this episode we have a special guest on AggroChat that may turn into a more permanent addition.  Raven is a friend that I initially met through Twitter but we all have become close to through our time spent in Final Fantasy XIV.  She has been awesome with offering to fill in with her characters whenever we happen to need them for our guilds semi-regular shenanigans.  With Rae’s recent absence from the show I had been kicking around the idea of bringing on another person, and thankfully Raven showed some interest in doing it.  Hopefully she had as much fun as the rest of us did, and she brought some interesting takes on the topics we discussed.


This was a massive meandering show where we talked about some of our favorite puzzle games at length even dredging things up like Tetris Attack.  We talked about the Road Not Taken, which is quite possibly the most depressing puzzle rpg ever.  We talk Super Smash brothers, and do a horrible job at trying to guess Ashgar’s favorite character.  We talk about Kodra’s experience playing Dragon Age Origins and how he is ultimately playing a completely different game than I ever managed to play.  We fall into a giant Final Fantasy XIV crafting discussion, since Raven is the pocket expert on the topic.  Finally I discuss my frustrations with Molten Core 40 man LFR from this past Tuesday and how it really does make players not ever want to do 40 man again.

Direct download: aggrochat_episode33.mp3
Category:gaming -- posted at: 10:09am EDT