After having to miss last week we had more topics than realistically could fit into a show and only actually made it through three of them. The first is the launch of Wolcen: Lords of Mayhem and how maybe early access isn’t actually a game launch in certain circumstances. We talk about the myriad problems with the online components of the game and the struggles with an indie trying to buy server capacity for high volume bursty connections. Thankfully there is an offline mode which allows us to talk a bit about why the game is worth the struggle. From there we talk about the impending Final Fantasy XIV 5.2 patch and the most recent live letter previewing features coming up for the game. Lastly we talk about returning to an alternate future where the NGE didn’t kill Star Wars Galaxies as Tam convinces Belghast to play Star Wars Legends.

Topics Discussed:

  • Wolcen: Lords of Mayhem
    • High Capacity Launches are Hard for Indies
    • Going from 1000 to 65,000 concurrent users in a day
    • The solid underlying single player experience
  • Final Fantasy XIV Live Letter
    • 5.2 Patch
    • Catching up
    • Free Company Leveling Up
  • Star Wars Galaxies
    • Star Wars Legends Server
    • Piloting Rebel Starships
    • Tam talks Bel into Playing
    • NGE and Combat Update



Direct download: aggrochat_episode287.mp3
Category:gaming -- posted at: 10:32am EDT